Player Matchup

Terra
Terra
Folklore84
Terra
Level 28
God Stats
1W - 3L
1,289 SR
Queue Stats
46W - 48L
1,345 Elo+
Solo
Guan Yu
Guan Yu
Kaazaan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
ipocraft123456
Merlin
Level 27
God Stats
6W - 9L
1,377 SR
Queue Stats
33W - 39L
1,287 Elo+
Solo
Chernobog
Chernobog
spikeRzZ
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
vickercm
Neith
Level 3
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 1
Team Averages
Level 13
1,397 SR
1,340 Elo+

VS

Team Averages
Level 25
1,538 SR
1,375 Elo+
Kumbhakarna
Kumbhakarna
CaveDave
Kumbhakarna
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 70L
1,393 Elo+
Solo
Da Ji
Da Ji
Dezert64
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
Danzaburou
Danzaburou
EthanRai879
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 131L
1,444 Elo+
Solo
Poseidon
Poseidon
smitelucas1604
Poseidon
Level 26
God Stats
16W - 20L
1,469 SR
Queue Stats
330W - 404L
1,354 Elo+
Solo
Neith
Neith
spiraltooth6489
Neith
Level 27
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
6 / 7 / 10
10,217
464
12,315
25,843
28,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Kaazaan
Guan Yu
14
1 / 7 / 4
9,101
414
6,734
16,577
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 5 / 5
10,707
487
14,778
12,158
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
spikeRzZ
Chernobog
17
11 / 8 / 4
11,616
528
12,284
16,188
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
vickercm
Neith
14
3 / 10 / 7
9,370
426
12,813
16,857
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaveDave
Kumbhakarna
14
4 / 5 / 9
10,189
463
5,672
18,276
14,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Dezert64
Da Ji
15
3 / 7 / 10
10,365
471
5,641
13,084
5,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EthanRai879
Danzaburou
20
26 / 4 / 7
15,885
722
42,956
32,117
13,939
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
16
3 / 8 / 9
10,413
473
7,424
11,659
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 9
8,779
399
4,224
9,736
3,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
29
Kills
37
37
Deaths
29
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CaveDave
Kumbhakarna
4
5
9
1.7
W
Da Ji
Dezert64
Da Ji
3
7
10
1.14
W
Danzaburou
EthanRai879
Danzaburou
26
4
7
7.38
L
Terra
6
7
10
1.57
L
Guan Yu
Kaazaan
Guan Yu
1
7
4
0.43
L
8
5
5
2.1
W
Poseidon
3
8
9
0.94
L
Chernobog
spikeRzZ
Chernobog
11
8
4
1.63
W
1
5
9
1.1
L
Neith
vickercm
Neith
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
65,917
87,623
Taken
84,872
64,897
Mitigated
41,198
18,088
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CaveDave
Kumbhakarna
5,672
922
0
2,358
18,276
14,927
592
5,188
12,667
20,867
0
W
Da Ji
Dezert64
Da Ji
5,641
1,360
0
250
13,084
5,500
0
2,295
10,613
0
32,968
W
Danzaburou
EthanRai879
Danzaburou
42,956
29,131
1,188
17,471
32,117
13,939
4,406
9,465
22,138
0
125,343
L
Terra
12,315
1,542
1,589
7,754
25,843
28,665
0
5,301
20,194
30,661
0
L
Guan Yu
Kaazaan
Guan Yu
6,734
1,747
777
3,154
16,577
15,894
1,423
3,377
13,096
0
33,620
L
14,778
844
132
2,573
12,158
5,766
196
1,643
10,299
57,163
0
W
Poseidon
7,424
456
0
0
11,659
3,780
449
5,634
5,685
41,412
0
L
Chernobog
spikeRzZ
Chernobog
12,284
8,272
0
0
16,188
8,196
1,078
582
15,556
0
58,023
W
4,224
877
0
281
9,736
3,052
1,410
3,379
6,175
0
17,142
L
Neith
vickercm
Neith
12,813
5,324
0
2,109
16,857
6,376
698
1,321
15,382
0
53,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
55,631
364
Minions Killed
355
0
Camps Cleared
0
1,899,327
Distance Traveled
1,892,477
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,189
463
28
1
0
392,153
0
W
Da Ji
10,365
471
71
3
0
310,159
3
W
Danzaburou
15,885
722
156
7
0
403,703
0
L
Terra
10,217
464
46
2
0
412,462
3
L
Guan Yu
9,101
414
59
3
0
408,054
3
L
Merlin
10,707
487
97
4
0
369,786
0
W
Poseidon
10,413
473
71
3
0
392,551
0
L
Chernobog
11,616
528
88
4
0
332,815
1
W
Neith
8,779
399
29
1
0
393,911
7
L
Neith
9,370
426
74
3
0
376,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role