Player Matchup

Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
Ariesmoon
Tiamat
Bronze III
Level 148
God Stats
1W - 0L
1,810 SR
Queue Stats
35W - 9L
1,500 MMR
Party 2
Ymir
Ymir
Platinum I
Flixun
Ymir
Platinum I
Level 145
God Stats
21W - 11L
1,688 SR
Queue Stats
90W - 86L
1,980 MMR
Party 1
Thanatos
Thanatos
Bronze III
MarcsDom
Thanatos
Bronze III
Level 47
God Stats
29W - 4L
1,752 SR
Queue Stats
140W - 58L
1,500 MMR
Party 2
Apollo
Apollo
Diamond IV
Reaxlz
Apollo
Diamond IV
Level 158
God Stats
12W - 10L
1,650 SR
Queue Stats
116W - 107L
2,041 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,680 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,610 SR
1,660 MMR
Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Chozen_Seraph
Cupid
Gold IV
Level 67
God Stats
2W - 4L
1,494 SR
Queue Stats
181W - 181L
1,408 MMR
Solo
Geb
Geb
Bronze III
Dummycoma384619
Geb
Bronze III
Level 160
God Stats
0W - 1L
1,994 SR
Queue Stats
60W - 46L
1,539 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
I3 Tytan I3
Ao Kuang
Diamond III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 257L
2,316 MMR
Solo
Mulan
Mulan
Gold III
SendTheAddy21
Mulan
Gold III
Level 108
God Stats
11W - 17L
1,561 SR
Queue Stats
737W - 750L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
1 / 0 / 2
11,791
655
2,432
6,612
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Ariesmoon
Tiamat
18
5 / 0 / 6
11,853
659
10,861
8,961
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Flixun
Ymir
15
2 / 0 / 12
10,372
576
5,434
9,247
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MarcsDom
Thanatos
18
11 / 3 / 7
12,130
674
14,819
15,001
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Reaxlz
Apollo
19
8 / 1 / 5
12,358
687
8,821
13,870
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisSetTsukuyomiDanzaburouGuan Yu

VS

Bans
Cu ChulainnFenrirKing ArthurLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 1
7,776
432
5,528
4,759
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 0
8,010
445
3,493
10,378
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
7,438
413
2,886
11,174
5,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
I3 Tytan I3
Ao Kuang
14
3 / 4 / 0
8,469
471
7,928
14,096
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 0
7,434
413
5,313
17,713
8,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
27
Kills
4
4
Deaths
27
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
L
Persephone
 
Persephone
0
3
1
0.17
W
Tiamat
Ariesmoon
Tiamat
5
0
6
8
L
0
7
0
0
L
1
4
2
0.5
W
Ymir
Flixun
Ymir
2
0
12
8
L
Ao Kuang
I3 Tytan I3
Ao Kuang
3
4
0
0.75
W
Thanatos
MarcsDom
Thanatos
11
3
7
4.83
W
Apollo
Reaxlz
Apollo
8
1
5
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
25,148
53,691
Taken
58,120
35,850
Mitigated
21,381
36,140
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,432
701
0
1,428
6,612
2,983
4,411
3,211
3,401
0
85,065
L
Persephone
 
Persephone
5,528
241
0
794
4,759
752
0
195
4,563
43,428
0
W
Tiamat
Ariesmoon
Tiamat
10,861
1,623
0
4,379
8,961
12,289
1,361
1,158
7,803
65,689
0
L
3,493
1,942
371
2,267
10,378
2,770
0
317
10,061
0
52,605
L
2,886
303
0
2,113
11,174
5,195
0
3,717
7,382
15,489
0
W
Ymir
Flixun
Ymir
5,434
762
0
5,495
9,247
7,354
623
2,336
6,911
28,839
0
L
Ao Kuang
I3 Tytan I3
Ao Kuang
7,928
2,154
0
3,957
14,096
3,869
0
2,895
11,151
52,464
0
W
Thanatos
MarcsDom
Thanatos
14,819
5,581
0
15,379
15,001
7,807
1,714
7,604
7,397
0
81,943
W
Apollo
Reaxlz
Apollo
8,821
5,654
0
9,459
13,870
5,417
5,073
3,887
9,983
0
97,095
L
5,313
579
0
3,603
17,713
8,795
128
8,596
8,667
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,504
Gold Earned
39,127
614
Minions Killed
407
0
Camps Cleared
0
1,833,258
Distance Traveled
1,538,568
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,791
655
166
9
0
355,017
8
L
Persephone
7,776
432
93
5
0
290,319
3
W
Tiamat
11,853
659
134
7
0
387,239
2
L
Cupid
8,010
445
115
6
0
302,044
4
L
Geb
7,438
413
18
1
0
332,245
6
W
Ymir
10,372
576
36
2
0
341,987
8
L
Ao Kuang
8,469
471
94
5
0
310,861
3
W
Thanatos
12,130
674
115
6
0
405,079
3
W
Apollo
12,358
687
163
9
0
343,936
4
L
Mulan
7,434
413
87
5
0
303,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role