Player Matchup

Tyr
Tyr
Gold III
Deoxyt
Tyr
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
KockTheOx
Ah Muzen Cab
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,421 MMR
Solo
Mercury
Mercury
Bronze III
Picmala22
Mercury
Bronze III
Level 64
God Stats
4W - 3L
1,662 SR
Queue Stats
15W - 23L
1,434 MMR
Solo
Poseidon
Poseidon
Gold IV
S1ngleplayer
Poseidon
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,428 MMR
Solo
Hades
Hades
Silver I
慕容龙城
Hades
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,532 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,502 SR
1,430 MMR
Cernunnos
Cernunnos
Gold II
Iannes
Cernunnos
Gold II
Level 160
God Stats
60W - 42L
1,593 SR
Queue Stats
643W - 652L
1,431 MMR
Solo
Hera
Hera
Gold IV
Kavaku
Hera
Gold IV
Level 87
God Stats
149W - 116L
1,536 SR
Queue Stats
192W - 191L
1,434 MMR
Solo
Chaac
Chaac
Silver II
Naiell
Chaac
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
YaGami丶LaiTo
Kumbhakarna
Gold II
Level 158
God Stats
1W - 1L
1,320 SR
Queue Stats
33W - 43L
1,374 MMR
Solo
Vulcan
Vulcan
Gold IV
大法师丶
Vulcan
Gold IV
Level 80
God Stats
34W - 33L
1,560 SR
Queue Stats
110W - 112L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Deoxyt
Tyr
14
2 / 3 / 5
9,374
446
8,955
19,632
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
KockTheOx
Ah Muzen Cab
18
3 / 4 / 2
11,507
548
10,736
14,452
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Picmala22
Mercury
17
4 / 4 / 2
10,183
485
8,343
17,280
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
S1ngleplayer
Poseidon
15
1 / 9 / 1
9,409
448
3,361
12,577
4,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 1
10,315
491
11,172
18,776
13,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
TsukuyomiJanusSetApolloSobek

VS

Bans
ThanatosKhepriOsirisGuan YuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Iannes
Cernunnos
20
2 / 3 / 3
12,135
578
9,270
14,657
5,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Kavaku
Hera
20
9 / 2 / 6
12,637
602
20,883
9,341
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Naiell
Chaac
19
5 / 4 / 2
12,251
583
12,161
25,022
18,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
YaGami丶LaiTo
Kumbhakarna
18
7 / 1 / 8
12,762
608
11,168
14,617
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
18
2 / 2 / 6
10,953
522
8,884
9,327
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
12
Kills
25
25
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
Deoxyt
Tyr
2
3
5
1.5
W
Cernunnos
Iannes
Cernunnos
2
3
3
1.17
W
Hera
Kavaku
Hera
9
2
6
6
L
Ah Muzen Cab
KockTheOx
Ah Muzen Cab
3
4
2
1
W
Chaac
Naiell
Chaac
5
4
2
1.5
L
Mercury
Picmala22
Mercury
4
4
2
1.25
L
Poseidon
S1ngleplayer
Poseidon
1
9
1
0.17
W
Kumbhakarna
YaGami丶LaiTo
Kumbhakarna
7
1
8
11
W
Vulcan
2
2
6
2.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
62,366
82,717
Taken
72,964
41,981
Mitigated
43,245
26,503
Healing
26,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Deoxyt
Tyr
8,955
565
0
8,804
19,632
12,263
0
12,254
7,086
0
48,257
W
Cernunnos
Iannes
Cernunnos
9,270
6,001
0
6,053
14,657
5,331
2,814
0
14,657
0
106,880
W
Hera
Kavaku
Hera
20,883
5,085
130
2,204
9,341
3,881
588
2,306
7,035
88,238
0
L
Ah Muzen Cab
KockTheOx
Ah Muzen Cab
10,736
5,741
0
6,593
14,452
5,530
792
4,235
10,117
0
91,442
W
Chaac
Naiell
Chaac
12,161
2,965
0
10,951
25,022
18,323
0
8,824
16,198
0
82,383
L
Mercury
Picmala22
Mercury
8,343
3,843
0
1,538
17,280
6,616
0
7,748
9,372
0
75,226
L
Poseidon
S1ngleplayer
Poseidon
3,361
541
0
1,790
12,577
4,246
477
9,851
2,412
65,294
0
W
Kumbhakarna
YaGami丶LaiTo
Kumbhakarna
11,168
1,912
0
2,853
14,617
11,929
379
2,815
11,802
50,459
0
W
Vulcan
8,884
2,041
0
4,419
9,327
3,781
104
588
8,739
94,244
0
L
11,172
1,905
191
7,587
18,776
13,326
0
5,899
12,795
69,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
60,738
639
Minions Killed
701
0
Camps Cleared
0
1,966,893
Distance Traveled
2,143,882
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,374
446
58
3
0
410,025
5
W
Cernunnos
12,135
578
196
9
0
397,409
6
W
Hera
12,637
602
154
7
0
444,958
6
L
Ah Muzen Cab
11,507
548
177
8
0
410,940
1
W
Chaac
12,251
583
155
7
0
363,652
1
L
Mercury
10,183
485
110
5
0
435,800
2
L
Poseidon
9,409
448
138
7
0
356,149
8
W
Kumbhakarna
12,762
608
69
3
0
484,907
10
W
Vulcan
10,953
522
127
6
0
452,956
3
L
Hades
10,315
491
156
7
0
353,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role