Player Matchup

Ra
Ra
BamseGaming
Ra
Level 4
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dioxissw
Ymir
Level 29
God Stats
6W - 2L
1,738 SR
Queue Stats
140W - 174L
1,509 Elo+
Solo
Odin
Odin
FreeTragedy
Odin
Level 23
God Stats
8W - 1L
1,815 SR
Queue Stats
38W - 34L
1,469 Elo+
Solo
Neith
Neith
KainGT9252
Neith
Level 25
God Stats
11W - 12L
1,330 SR
Queue Stats
40W - 97L
1,250 Elo+
Solo
Fenrir
Fenrir
Shommen
Fenrir
Level 15
God Stats
2W - 2L
1,722 SR
Queue Stats
43W - 60L
1,349 Elo+
Party 2
Team Averages
Level 19
1,642 SR
1,415 Elo+

VS

Team Averages
Level 41
1,474 SR
1,395 Elo+
Ra
Ra
DiasNa
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Eykules
Skadi
Level 16
God Stats
5W - 4L
1,239 SR
Queue Stats
12W - 17L
989 Elo+
Solo
Pele
Pele
Serallya
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SshadowWw
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
opglp
Cerberus
Level 156
God Stats
0W - 2L
1,629 SR
Queue Stats
17W - 23L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,060
812
1,151
1,290
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
3 / 1 / 1
4,211
842
1,503
3,693
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 1 / 2
4,035
807
2,255
2,908
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
4 / 0 / 0
4,458
892
1,869
1,591
339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Shommen
Fenrir
5
0 / 0 / 1
3,489
698
261
2,374
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
2
0 / 5 / 0
2,693
539
544
2,912
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Eykules
Skadi
4
1 / 4 / 0
3,285
657
1,726
3,092
666
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
1
0 / 0 / 0
2,613
523
0
189
31
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
SshadowWw
Guan Yu
4
0 / 3 / 0
3,159
632
746
3,088
959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cerberus
opglp
Cerberus
6
2 / 0 / 0
3,760
752
1,692
2,361
692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
3
3
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Ra
0
5
0
0
W
Ymir
3
1
1
3.5
L
Skadi
Eykules
Skadi
1
4
0
0.25
W
2
1
2
3
W
Neith
4
0
0
4
L
Pele
0
0
0
0
W
Fenrir
Shommen
Fenrir
0
0
1
0.5
L
Guan Yu
SshadowWw
Guan Yu
0
3
0
0
L
Cerberus
opglp
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,039
Damage
4,708
11,856
Taken
11,642
4,048
Mitigated
3,021
4,080
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,151
339
19
131
1,290
267
219
529
721
14,359
0
L
Ra
544
233
0
37
2,912
673
0
919
1,906
2,359
0
W
Ymir
1,503
578
0
1,199
3,693
1,374
339
567
3,126
13,568
0
L
Skadi
Eykules
Skadi
1,726
1,043
0
183
3,092
666
0
1,334
1,683
0
6,148
W
2,255
1,187
0
160
2,908
1,520
493
454
2,434
0
9,883
W
Neith
1,869
1,063
0
1,169
1,591
339
808
242
1,309
0
13,477
L
Pele
0
0
0
157
189
31
0
0
189
0
744
W
Fenrir
Shommen
Fenrir
261
0
0
1,402
2,374
548
100
344
2,030
0
8,612
L
Guan Yu
SshadowWw
Guan Yu
746
51
0
170
3,088
959
0
0
3,088
0
9,542
L
Cerberus
opglp
Cerberus
1,692
131
0
1,118
2,361
692
0
301
1,922
10,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
15,510
122
Minions Killed
68
0
Camps Cleared
0
525,158
Distance Traveled
423,724
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,060
812
24
5
0
113,364
1
L
Ra
2,693
539
4
1
0
99,231
1
W
Ymir
4,211
842
27
5
0
98,522
2
L
Skadi
3,285
657
9
2
0
91,351
0
W
Odin
4,035
807
23
5
0
106,653
0
W
Neith
4,458
892
23
5
0
100,756
1
L
Pele
2,613
523
2
0
0
24,108
0
W
Fenrir
3,489
698
25
5
0
105,863
1
L
Guan Yu
3,159
632
23
5
0
111,709
0
L
Cerberus
3,760
752
30
6
0
97,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role