Player Matchup

Ganesha
Ganesha
Bosko Barrakus
Ganesha
Level 79
God Stats
8W - 10L
1,510 SR
Queue Stats
15W - 32L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
KaiUweAusmOsten
Baron Samedi
Level 97
God Stats
45W - 39L
1,525 SR
Queue Stats
338W - 329L
1,428 Elo+
Solo
Apollo
Apollo
Vqxip
Apollo
Level 46
God Stats
8W - 7L
1,438 SR
Queue Stats
177W - 193L
1,428 Elo+
Solo
Nemesis
Nemesis
XxJoSeTe-BaQu745
Nemesis
Level 112
God Stats
5W - 6L
1,405 SR
Queue Stats
227W - 228L
1,470 Elo+
Solo
King Arthur
King Arthur
iEelektrik
King Arthur
Level 94
God Stats
31W - 31L
1,442 SR
Queue Stats
488W - 524L
1,408 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,412 Elo+

VS

Team Averages
Level 56
1,439 SR
1,313 Elo+
Thanatos
Thanatos
ALviN-_-DX
Thanatos
Level 64
God Stats
31W - 31L
1,413 SR
Queue Stats
143W - 170L
1,218 Elo+
Solo
Kukulkan
Kukulkan
Capimo_Girl
Kukulkan
Level 61
God Stats
5W - 3L
1,351 SR
Queue Stats
9W - 12L
1,151 Elo+
Solo
Neith
Neith
FiRDaniets
Neith
Level 85
God Stats
33W - 25L
1,176 SR
Queue Stats
489W - 512L
1,414 Elo+
Solo
Bacchus
Bacchus
lorgatto
Bacchus
Level 44
God Stats
20W - 19L
1,631 SR
Queue Stats
249W - 251L
1,385 Elo+
Party 1
Bellona
Bellona
servale88
Bellona
Level 26
God Stats
3W - 3L
1,626 SR
Queue Stats
124W - 131L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 11
8,649
481
6,876
14,014
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
KaiUweAusmOsten
Baron Samedi
16
4 / 0 / 1
10,041
558
7,390
6,225
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
Vqxip
Apollo
13
4 / 6 / 3
8,342
463
7,334
14,030
5,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 1 / 3
9,936
552
5,148
12,303
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iEelektrik
King Arthur
18
5 / 1 / 2
10,669
593
14,669
14,108
13,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALviN-_-DX
Thanatos
12
2 / 6 / 3
7,666
426
5,027
15,391
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
Capimo_Girl
Kukulkan
15
0 / 1 / 3
8,621
479
3,989
7,792
2,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
2 / 5 / 4
7,817
434
12,071
10,704
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
lorgatto
Bacchus
13
4 / 3 / 3
8,896
494
8,011
11,396
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
servale88
Bellona
12
1 / 5 / 2
7,769
432
7,497
13,316
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
9
9
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALviN-_-DX
Thanatos
2
6
3
0.58
W
0
1
11
5.5
L
Kukulkan
Capimo_Girl
Kukulkan
0
1
3
1.5
L
Neith
2
5
4
0.8
W
Baron Samedi
KaiUweAusmOsten
Baron Samedi
4
0
1
4.5
W
Apollo
Vqxip
Apollo
4
6
3
0.92
W
7
1
3
8.5
W
King Arthur
iEelektrik
King Arthur
5
1
2
6
L
Bacchus
lorgatto
Bacchus
4
3
3
1.83
L
Bellona
servale88
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
36,595
60,680
Taken
58,599
38,020
Mitigated
30,283
19,931
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALviN-_-DX
Thanatos
5,027
1,378
0
9,929
15,391
5,426
0
2,234
13,083
0
35,700
W
6,876
279
318
2,152
14,014
11,139
0
2,887
11,127
27,086
0
L
Kukulkan
Capimo_Girl
Kukulkan
3,989
378
243
2,654
7,792
2,536
59
4,634
2,888
52,913
0
L
Neith
12,071
5,054
0
2,181
10,704
3,393
0
2,269
8,261
0
43,113
W
Baron Samedi
KaiUweAusmOsten
Baron Samedi
7,390
348
258
2,693
6,225
2,905
0
1,762
4,463
58,656
0
W
Apollo
Vqxip
Apollo
7,334
3,839
0
2,400
14,030
5,253
585
4,648
9,382
0
51,203
W
5,148
1,863
0
7,303
12,303
5,575
168
1,393
10,910
0
68,509
W
King Arthur
iEelektrik
King Arthur
14,669
1,152
0
4,807
14,108
13,148
413
1,310
12,798
0
75,163
L
Bacchus
lorgatto
Bacchus
8,011
1,100
0
3,530
11,396
9,547
0
3,225
8,171
24,641
0
L
Bellona
servale88
Bellona
7,497
2,745
0
825
13,316
9,381
31
1,488
11,582
0
43,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
40,769
514
Minions Killed
363
0
Camps Cleared
0
1,726,975
Distance Traveled
1,645,278
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,666
426
57
3
0
338,538
1
W
Ganesha
8,649
481
14
1
0
344,846
6
L
Kukulkan
8,621
479
120
7
0
285,634
5
L
Neith
7,817
434
67
4
0
303,238
2
W
Baron Samedi
10,041
558
139
8
0
287,570
1
W
Apollo
8,342
463
95
5
0
346,698
2
W
Nemesis
9,936
552
118
7
0
385,555
2
W
King Arthur
10,669
593
148
8
0
362,306
1
L
Bacchus
8,896
494
30
2
0
354,321
8
L
Bellona
7,769
432
89
5
0
363,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role