Player Matchup

Merlin
Merlin
IzBuRN
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
JankyPicks
Ne Zha
Level 28
God Stats
6W - 0L
1,940 SR
Queue Stats
145W - 107L
1,712 Elo+
Party 1
Serqet
Serqet
MrInsanity
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 91L
1,512 Elo+
Party 1
Bacchus
Bacchus
ilikeadog
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,410 Elo+
Party 2
Loki
Loki
maxmonterv3
Loki
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 43L
1,371 Elo+
Party 2
Team Averages
Level 26
1,588 SR
1,475 Elo+

VS

Team Averages
Level 28
1,627 SR
1,522 Elo+
Izanami
Izanami
B0RZ0y
Izanami
Level 29
God Stats
44W - 34L
1,665 SR
Queue Stats
114W - 106L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
II DropinxClips
Tsukuyomi
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
172W - 129L
1,659 Elo+
Solo
Apollo
Apollo
TheKing_alpha7
Apollo
Level 29
God Stats
28W - 15L
1,736 SR
Queue Stats
135W - 121L
1,573 Elo+
Solo
Raijin
Raijin
Thicc Boi2294
Raijin
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
92W - 127L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Vizcaya__12
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IzBuRN
Merlin
9
1 / 2 / 3
5,339
593
2,942
3,091
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
JankyPicks
Ne Zha
11
7 / 0 / 2
6,318
702
5,397
5,077
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
MrInsanity
Serqet
10
1 / 0 / 1
5,277
586
1,071
4,481
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ilikeadog
Bacchus
7
0 / 2 / 3
4,434
493
2,416
5,126
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 2 / 2
5,059
562
2,233
4,855
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0RZ0y
Izanami
9
1 / 3 / 1
5,133
570
1,993
4,731
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
II DropinxClips
Tsukuyomi
3
0 / 1 / 0
3,584
398
569
1,711
271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 2 / 1
4,980
553
5,472
6,222
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 0
5,155
573
3,536
5,862
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Vizcaya__12
Cabrakan
7
1 / 2 / 1
4,865
541
793
4,086
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
B0RZ0y
Izanami
1
3
1
0.5
L
Tsukuyomi
II DropinxClips
Tsukuyomi
0
1
0
0
W
Merlin
IzBuRN
Merlin
1
2
3
1.25
W
Ne Zha
JankyPicks
Ne Zha
7
0
2
8
W
Serqet
MrInsanity
Serqet
1
0
1
1.5
L
2
2
1
1.25
L
2
4
0
0.5
L
Cabrakan
Vizcaya__12
Cabrakan
1
2
1
0.75
W
Bacchus
ilikeadog
Bacchus
0
2
3
0.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
12,363
22,630
Taken
22,612
9,410
Mitigated
6,985
3,286
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B0RZ0y
Izanami
1,993
1,688
0
857
4,731
1,230
0
0
4,568
0
23,051
L
Tsukuyomi
II DropinxClips
Tsukuyomi
569
202
0
428
1,711
271
0
81
1,567
0
3,920
W
Merlin
IzBuRN
Merlin
2,942
167
0
120
3,091
864
87
1,619
1,284
22,687
0
W
Ne Zha
JankyPicks
Ne Zha
5,397
3,209
0
1,276
5,077
1,453
0
398
4,643
0
36,820
W
Serqet
MrInsanity
Serqet
1,071
248
0
1,758
4,481
1,987
531
735
3,664
0
18,715
L
5,472
3,014
0
2,193
6,222
1,894
0
2,091
4,069
0
21,076
L
3,536
297
0
968
5,862
1,361
148
2,194
3,262
19,744
0
L
Cabrakan
Vizcaya__12
Cabrakan
793
50
222
746
4,086
2,229
0
608
3,478
13,924
0
W
Bacchus
ilikeadog
Bacchus
2,416
326
0
132
5,126
4,061
0
753
4,326
8,821
0
W
2,233
263
0
0
4,855
1,045
0
459
4,384
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
23,717
213
Minions Killed
166
0
Camps Cleared
0
917,858
Distance Traveled
656,076
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,133
570
50
6
0
145,164
0
L
Tsukuyomi
3,584
398
11
1
0
38,880
0
W
Merlin
5,339
593
54
6
0
169,549
0
W
Ne Zha
6,318
702
72
8
0
193,338
3
W
Serqet
5,277
586
46
5
0
193,550
1
L
Apollo
4,980
553
34
4
0
166,869
3
L
Raijin
5,155
573
48
5
0
161,157
3
L
Cabrakan
4,865
541
23
3
0
144,006
0
W
Bacchus
4,434
493
10
1
0
161,429
1
W
Loki
5,059
562
31
3
0
199,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role