Player Matchup

Izanami
Izanami
BlazingLotus95
Izanami
Level 83
God Stats
14W - 9L
1,706 SR
Queue Stats
105W - 82L
1,370 Elo+
Solo
Ymir
Ymir
GG122
Ymir
Level 67
God Stats
20W - 31L
1,376 SR
Queue Stats
794W - 832L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Gatotopo
Xing Tian
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 201L
1,623 Elo+
Solo
Vulcan
Vulcan
Gomtor1521995
Vulcan
Level 107
God Stats
16W - 22L
1,350 SR
Queue Stats
167W - 158L
1,401 Elo+
Solo
Chaac
Chaac
supergig101
Chaac
Level 83
God Stats
2W - 3L
1,545 SR
Queue Stats
77W - 62L
1,559 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,489 Elo+

VS

Team Averages
Level 91
1,446 SR
1,449 Elo+
Chiron
Chiron
Almighty__Root
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,380 Elo+
Solo
Merlin
Merlin
GoddessRose
Merlin
Level 102
God Stats
0W - 2L
1,296 SR
Queue Stats
91W - 90L
1,508 Elo+
Solo
Chaac
Chaac
Reki_09315
Chaac
Level 65
God Stats
4W - 5L
1,260 SR
Queue Stats
62W - 64L
1,371 Elo+
Solo
Ymir
Ymir
ThatOneDude150
Ymir
Level 68
God Stats
5W - 7L
1,558 SR
Queue Stats
44W - 64L
1,445 Elo+
Solo
He Bo
He Bo
killcrow
He Bo
Level 120
God Stats
33W - 27L
1,616 SR
Queue Stats
471W - 493L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 13
11,171
1,241
15,338
6,398
2,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
GG122
Ymir
15
1 / 3 / 17
8,721
969
3,082
9,758
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Gatotopo
Xing Tian
15
2 / 1 / 12
8,805
978
8,314
19,536
13,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 2 / 10
10,479
1,164
17,499
7,007
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 0 / 15
10,685
1,187
16,939
13,468
12,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

282

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,801
978
15,062
13,830
4,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
2 / 3 / 2
9,086
1,010
12,783
8,789
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
13
0 / 3 / 3
7,929
881
7,260
13,300
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 10 / 5
8,263
918
6,924
21,574
17,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
killcrow
He Bo
14
3 / 5 / 0
8,889
988
9,155
10,730
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
26
Kills
7
7
Deaths
26
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
8
1
13
14.5
W
Ymir
GG122
Ymir
1
3
17
3.17
W
Xing Tian
Gatotopo
Xing Tian
2
1
12
8
L
Merlin
2
3
2
1
W
8
2
10
6.5
L
Chaac
0
3
3
0.5
L
0
10
5
0.25
L
He Bo
killcrow
He Bo
3
5
0
0.6
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,172
Damage
51,184
56,167
Taken
68,223
39,387
Mitigated
35,582
12,949
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,062
6,667
825
1,336
13,830
4,963
0
5,618
8,140
0
34,086
W
15,338
11,092
0
1,449
6,398
2,665
0
3,972
2,426
0
32,407
W
Ymir
GG122
Ymir
3,082
238
132
236
9,758
8,290
0
5,228
4,530
5,480
0
W
Xing Tian
Gatotopo
Xing Tian
8,314
1,239
602
5,767
19,536
13,439
0
9,789
9,747
19,897
0
L
Merlin
12,783
937
0
0
8,789
3,038
0
2,868
5,865
42,751
0
W
17,499
7,377
0
468
7,007
2,864
0
4,701
2,306
37,822
0
L
Chaac
7,260
1,544
0
1,851
13,300
6,690
0
5,613
7,499
0
16,448
L
6,924
906
0
380
21,574
17,466
0
10,699
10,584
15,670
0
L
He Bo
killcrow
He Bo
9,155
430
0
0
10,730
3,425
0
3,446
7,240
29,467
0
W
16,939
2,486
0
4,295
13,468
12,129
0
5,172
8,296
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,861
Gold Earned
42,968
174
Minions Killed
185
6
Camps Cleared
5
792,288
Distance Traveled
775,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,801
978
34
4
3
162,663
1
W
Izanami
11,171
1,241
48
5
5
134,879
0
W
Ymir
8,721
969
3
0
0
150,319
1
W
Xing Tian
8,805
978
28
3
0
150,818
1
L
Merlin
9,086
1,010
70
8
1
155,776
0
W
Vulcan
10,479
1,164
49
5
1
174,863
0
L
Chaac
7,929
881
14
2
1
141,513
0
L
Ymir
8,263
918
14
2
0
150,222
1
L
He Bo
8,889
988
53
6
0
164,853
0
W
Chaac
10,685
1,187
46
5
0
181,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role