Player Matchup

Tsukuyomi
Tsukuyomi
Briixxn
Tsukuyomi
Level 104
God Stats
25W - 15L
1,625 SR
Queue Stats
289W - 270L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
arturomedina16
Sylvanus
Level 28
God Stats
8W - 15L
1,437 SR
Queue Stats
157W - 183L
1,577 Elo+
Party 2
Skadi
Skadi
djproplayer
Skadi
Level 35
God Stats
1W - 3L
1,442 SR
Queue Stats
169W - 191L
1,554 Elo+
Party 2
Set
Set
theblueshell6
Set
Level 43
God Stats
1W - 3L
1,485 SR
Queue Stats
102W - 103L
1,530 Elo+
Solo
Merlin
Merlin
vAQuuA
Merlin
Level 28
God Stats
9W - 4L
1,759 SR
Queue Stats
92W - 65L
1,648 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,590 Elo+

VS

Team Averages
Level 44
1,533 SR
1,553 Elo+
Chiron
Chiron
Aimstein26
Chiron
Level 89
God Stats
4W - 0L
1,852 SR
Queue Stats
168W - 146L
1,675 Elo+
Party 3
Nemesis
Nemesis
Eliasolof
Nemesis
Level 45
God Stats
8W - 7L
1,334 SR
Queue Stats
227W - 288L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
GodofNothingLmao
Baron Samedi
Level 31
God Stats
6W - 4L
1,511 SR
Queue Stats
253W - 246L
1,528 Elo+
Solo
Set
Set
MarleyBudds
Set
Level 16
God Stats
5W - 3L
1,848 SR
Queue Stats
163W - 83L
1,670 Elo+
Party 3
Anubis
Anubis
ZusPippi
Anubis
Level 40
God Stats
6W - 17L
1,120 SR
Queue Stats
224W - 220L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Briixxn
Tsukuyomi
20
11 / 6 / 10
13,907
515
21,361
23,653
13,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
17
1 / 9 / 16
11,695
433
10,847
29,209
30,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 7
13,311
493
19,951
19,655
8,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 8
14,399
533
17,945
27,094
25,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
vAQuuA
Merlin
20
7 / 6 / 7
13,205
489
20,703
16,301
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aimstein26
Chiron
20
9 / 5 / 4
16,052
595
18,053
19,392
9,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Eliasolof
Nemesis
20
2 / 6 / 18
14,172
525
10,079
22,868
12,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GodofNothingLmao
Baron Samedi
20
4 / 6 / 19
14,803
548
16,174
24,707
24,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 9
17,233
638
25,345
33,388
32,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
ZusPippi
Anubis
20
11 / 8 / 10
16,268
603
21,958
22,087
10,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
32
Kills
32
33
Deaths
32
48
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aimstein26
Chiron
9
5
4
2.2
L
Tsukuyomi
Briixxn
Tsukuyomi
11
6
10
2.67
W
Nemesis
Eliasolof
Nemesis
2
6
18
1.83
W
Baron Samedi
GodofNothingLmao
Baron Samedi
4
6
19
2.25
W
6
7
9
1.5
W
Anubis
ZusPippi
Anubis
11
8
10
2
L
Sylvanus
1
9
16
1
L
6
6
7
1.58
L
7
6
8
1.83
L
Merlin
vAQuuA
Merlin
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,807
Damage
91,609
115,912
Taken
122,442
85,389
Mitigated
90,673
32,230
Healing
49,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aimstein26
Chiron
18,053
9,941
614
8,683
19,392
9,688
4,926
4,351
14,944
0
129,234
L
Tsukuyomi
Briixxn
Tsukuyomi
21,361
4,538
0
6,298
23,653
13,298
522
7,355
16,058
0
83,563
W
Nemesis
Eliasolof
Nemesis
10,079
3,177
0
3,271
22,868
12,305
1,286
6,808
15,894
0
103,291
W
Baron Samedi
GodofNothingLmao
Baron Samedi
16,174
2,024
2,488
8,315
24,707
24,871
447
5,987
18,438
53,392
0
W
25,345
12,508
0
14,541
33,388
32,947
1,936
7,177
25,931
1,351
144,903
W
Anubis
ZusPippi
Anubis
21,958
302
1,008
10,608
22,087
10,862
71
8,330
13,347
120,754
0
L
Sylvanus
10,847
1,812
7,905
7,118
29,209
30,876
472
12,560
16,409
22,575
0
L
19,951
11,227
0
3,387
19,655
8,115
3,349
5,587
13,908
0
110,283
L
17,945
10,004
0
5,994
27,094
25,989
2,432
5,334
21,680
0
92,869
L
Merlin
vAQuuA
Merlin
20,703
753
0
1,528
16,301
7,111
730
8,691
7,610
96,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,517
Gold Earned
78,528
605
Minions Killed
801
0
Camps Cleared
0
2,314,841
Distance Traveled
2,373,239
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,052
595
209
8
0
459,877
8
L
Tsukuyomi
13,907
515
104
4
0
517,501
6
W
Nemesis
14,172
525
127
5
0
541,289
2
W
Baron Samedi
14,803
548
64
2
0
469,422
4
W
Set
17,233
638
231
9
0
461,805
1
W
Anubis
16,268
603
170
6
0
440,846
3
L
Sylvanus
11,695
433
10
0
0
441,931
4
L
Skadi
13,311
493
167
6
0
450,668
5
L
Set
14,399
533
169
6
0
464,237
1
L
Merlin
13,205
489
155
6
0
440,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role