Player Matchup

Neith
Neith
NaDiLoo
Neith
Level 149
God Stats
13W - 11L
1,551 SR
Queue Stats
266W - 231L
1,653 Elo+
Party 3
Anhur
Anhur
TrustMeForCarry
Anhur
Level 48
God Stats
5W - 1L
2,005 SR
Queue Stats
72W - 32L
1,924 Elo+
Party 3
Scylla
Scylla
chococharlos
Scylla
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 50L
1,200 Elo+
Solo
Hercules
Hercules
clurtoni
Hercules
Level 68
God Stats
7W - 3L
1,758 SR
Queue Stats
65W - 62L
1,470 Elo+
Party 2
Arachne
Arachne
sikipiki
Arachne
Level 85
God Stats
7W - 2L
1,463 SR
Queue Stats
99W - 96L
1,489 Elo+
Party 2
Team Averages
Level 80
1,655 SR
1,547 Elo+

VS

Team Averages
Level 44
1,470 SR
1,543 Elo+
Zeus
Zeus
AperonPloto
Zeus
Level 40
God Stats
7W - 7L
1,492 SR
Queue Stats
108W - 96L
1,577 Elo+
Solo
Artemis
Artemis
RuffySwan
Artemis
Level 46
God Stats
12W - 12L
1,514 SR
Queue Stats
237W - 218L
1,545 Elo+
Solo
Yemoja
Yemoja
famoqaq
Yemoja
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,476 Elo+
Solo
Ullr
Ullr
igotthemjukesxD
Ullr
Level 28
God Stats
3W - 2L
1,311 SR
Queue Stats
148W - 101L
1,553 Elo+
Party 1
Pele
Pele
zakalat0r
Pele
Level 62
God Stats
5W - 4L
1,531 SR
Queue Stats
219W - 163L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NaDiLoo
Neith
14
4 / 2 / 3
8,559
611
8,766
11,438
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 2 / 7
8,876
634
7,598
8,743
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
12
2 / 2 / 5
7,238
517
3,743
6,296
1,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
clurtoni
Hercules
14
3 / 1 / 8
8,145
582
5,634
9,262
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
sikipiki
Arachne
14
4 / 1 / 7
7,950
568
4,805
9,687
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,129
438
8,654
9,994
3,271
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RuffySwan
Artemis
11
0 / 4 / 0
6,601
472
4,366
6,618
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
famoqaq
Yemoja
6
0 / 0 / 0
5,248
375
706
2,511
823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 2
7,319
523
5,586
10,407
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
7 / 3 / 0
8,458
604
8,329
11,360
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
8
8
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Neith
NaDiLoo
Neith
4
2
3
2.75
L
Artemis
RuffySwan
Artemis
0
4
0
0
W
6
2
7
4.75
W
Scylla
2
2
5
2.25
W
Hercules
clurtoni
Hercules
3
1
8
7
L
Yemoja
famoqaq
Yemoja
0
0
0
0
L
1
5
2
0.4
W
Arachne
sikipiki
Arachne
4
1
7
7.5
L
Pele
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
27,641
45,426
Taken
40,890
24,042
Mitigated
14,420
14,457
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,654
727
0
2,046
9,994
3,271
0
2,591
7,220
37,186
0
W
Neith
NaDiLoo
Neith
8,766
4,688
0
4,790
11,438
5,690
546
1,195
10,243
0
58,990
L
Artemis
RuffySwan
Artemis
4,366
904
0
1,204
6,618
2,084
726
418
6,200
0
32,897
W
7,598
2,411
608
628
8,743
4,238
206
1,497
7,246
0
44,273
W
Scylla
3,743
543
0
1,500
6,296
1,988
770
2,884
3,412
31,424
0
W
Hercules
clurtoni
Hercules
5,634
1,108
0
2,386
9,262
8,490
302
1,420
7,842
2,573
36,483
L
Yemoja
famoqaq
Yemoja
706
166
549
1,257
2,511
823
0
0
2,511
4,930
0
L
5,586
2,048
0
2,520
10,407
2,948
0
56
10,351
0
43,131
W
Arachne
sikipiki
Arachne
4,805
3,611
0
4,545
9,687
3,636
490
2,364
7,323
0
36,642
L
Pele
8,329
2,225
0
1,213
11,360
5,294
0
1,130
10,230
0
59,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
33,755
386
Minions Killed
334
0
Camps Cleared
0
1,336,753
Distance Traveled
1,071,094
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,129
438
64
5
0
230,734
0
W
Neith
8,559
611
122
9
0
245,549
3
L
Artemis
6,601
472
83
6
0
162,556
4
W
Anhur
8,876
634
40
3
0
266,435
5
W
Scylla
7,238
517
64
5
0
249,653
2
W
Hercules
8,145
582
86
6
0
268,245
4
L
Yemoja
5,248
375
8
1
0
125,570
3
L
Ullr
7,319
523
79
6
0
244,677
0
W
Arachne
7,950
568
74
5
0
306,871
2
L
Pele
8,458
604
100
7
0
307,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role