Player Matchup

Ao Kuang
Ao Kuang
Diamond IV
Gerhart_Rasage
Ao Kuang
Diamond IV
Level 101
God Stats
2W - 2L
1,764 SR
Queue Stats
121W - 92L
2,231 MMR
Party 1
Bellona
Bellona
Diamond III
Im6ft5inches
Bellona
Diamond III
Level 160
God Stats
10W - 5L
1,836 SR
Queue Stats
105W - 90L
2,228 MMR
Party 1
Ymir
Ymir
Masters
MarcosSeoane7
Ymir
Masters
Level 154
God Stats
9W - 7L
1,732 SR
Queue Stats
377W - 380L
2,262 MMR
Solo
Eset
Eset
Masters
NotGobzz
Eset
Masters
Level 148
God Stats
347W - 249L
1,694 SR
Queue Stats
642W - 644L
2,419 MMR
Solo
Apollo
Apollo
Masters
lufey
Apollo
Masters
Level 160
God Stats
30W - 20L
1,708 SR
Queue Stats
305W - 263L
2,430 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,747 SR
2,314 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,695 SR
2,472 MMR
Danzaburou
Danzaburou
Masters
AloroesJosezon
Danzaburou
Masters
Level 68
God Stats
4W - 0L
2,043 SR
Queue Stats
95W - 59L
2,903 MMR
Party 2
Geb
Geb
Diamond IV
DarkSpark616
Geb
Diamond IV
Level 143
God Stats
4W - 4L
1,270 SR
Queue Stats
166W - 148L
2,106 MMR
Solo
Pele
Pele
Masters
Joseel6why9
Pele
Masters
Level 160
God Stats
4W - 1L
1,752 SR
Queue Stats
354W - 267L
2,945 MMR
Party 2
Loki
Loki
Diamond III
NeedLoki
Loki
Diamond III
Level 128
God Stats
147W - 121L
1,626 SR
Queue Stats
235W - 220L
2,232 MMR
Solo
The Morrigan
The Morrigan
Diamond V
sоrrу
The Morrigan
Diamond V
Level 47
God Stats
4W - 1L
1,783 SR
Queue Stats
45W - 36L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 8 / 1
9,281
442
5,090
20,880
9,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Im6ft5inches
Bellona
17
0 / 7 / 2
9,973
475
10,504
20,395
16,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 9 / 2
8,144
388
3,350
20,915
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
12
1 / 13 / 1
8,591
409
5,731
15,423
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
lufey
Apollo
15
1 / 8 / 1
9,863
470
9,459
18,097
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetPersephoneGuan YuTiamatJanus

VS

Bans
NemesisAthenaRaijinKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AloroesJosezon
Danzaburou
20
7 / 0 / 9
14,820
706
19,186
16,033
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 22
11,543
550
7,443
14,579
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 2 / 11
14,536
692
21,391
14,946
9,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
20
4 / 1 / 11
13,155
626
10,292
16,043
6,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
sоrrу
The Morrigan
20
15 / 0 / 11
14,060
670
19,213
7,950
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
109
4
Kills
45
45
Deaths
4
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AloroesJosezon
Danzaburou
7
0
9
11.5
W
1
1
22
12
L
Ao Kuang
2
8
1
0.31
L
Bellona
Im6ft5inches
Bellona
0
7
2
0.14
W
18
2
11
11.75
L
0
9
2
0.11
W
Loki
4
1
11
9.5
L
Eset
1
13
1
0.12
L
Apollo
lufey
Apollo
1
8
1
0.19
W
The Morrigan
sоrrу
The Morrigan
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
77,525
95,710
Taken
69,551
55,991
Mitigated
39,848
16,199
Healing
29,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AloroesJosezon
Danzaburou
19,186
12,067
0
10,079
16,033
7,701
5,126
1,529
14,504
0
146,617
W
7,443
1,208
0
6,396
14,579
11,304
66
5,877
8,450
28,701
0
L
Ao Kuang
5,090
466
0
2,392
20,880
9,151
0
2,706
18,174
61,787
0
L
Bellona
Im6ft5inches
Bellona
10,504
2,931
0
5,244
20,395
16,916
0
2,634
17,761
2,625
74,111
W
21,391
6,980
0
6,116
14,946
9,867
1,445
4,163
10,707
0
106,519
L
3,350
1,184
0
2,359
20,915
16,216
0
4,268
16,647
21,748
0
W
Loki
10,292
3,421
0
5,047
16,043
6,801
2,628
3,077
12,886
0
105,071
L
Eset
5,731
540
198
1,762
15,423
6,352
0
2,795
12,628
46,357
0
L
Apollo
lufey
Apollo
9,459
6,595
0
4,244
18,097
7,356
0
2,352
15,745
0
68,175
W
The Morrigan
sоrrу
The Morrigan
19,213
3,718
0
1,646
7,950
4,175
744
519
7,427
78,088
18,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
68,114
526
Minions Killed
725
0
Camps Cleared
0
1,768,910
Distance Traveled
2,155,663
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,820
706
197
9
0
383,723
3
W
Geb
11,543
550
38
2
0
436,234
6
L
Ao Kuang
9,281
442
92
4
0
397,090
2
L
Bellona
9,973
475
157
7
0
375,889
4
W
Pele
14,536
692
166
8
0
451,846
3
L
Ymir
8,144
388
32
2
0
370,155
3
W
Loki
13,155
626
163
8
0
474,071
7
L
Eset
8,591
409
98
5
0
297,471
4
L
Apollo
9,863
470
147
7
0
328,305
1
W
The Morrigan
14,060
670
161
8
0
409,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role