Player Matchup

Nu Wa
Nu Wa
DasecxD
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PunjabiBarbie
Xbalanque
Level 69
God Stats
1W - 4L
1,290 SR
Queue Stats
236W - 208L
1,643 Elo+
Party 3
Sobek
Sobek
The_Sommer96
Sobek
Level 43
God Stats
3W - 6L
1,532 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 3
Janus
Janus
Wbobby72
Janus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 97L
1,499 Elo+
Solo
Thanatos
Thanatos
tktense
Thanatos
Level 90
God Stats
5W - 6L
1,507 SR
Queue Stats
59W - 56L
1,535 Elo+
Solo
Team Averages
Level 73
1,466 SR
1,533 Elo+

VS

Team Averages
Level 55
1,616 SR
1,596 Elo+
Sol
Sol
Imghosty
Sol
Level 85
God Stats
15W - 9L
1,656 SR
Queue Stats
221W - 141L
1,653 Elo+
Party 2
Ymir
Ymir
PrincessJxo
Ymir
Level 42
God Stats
127W - 106L
1,560 SR
Queue Stats
197W - 178L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
TheNutBuster4000
Amaterasu
Level 52
God Stats
33W - 12L
1,764 SR
Queue Stats
196W - 139L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
Zealousx
Jing Wei
Level 68
God Stats
9W - 12L
1,309 SR
Queue Stats
154W - 156L
1,512 Elo+
Party 1
Fenrir
Fenrir
facinthemasone
Fenrir
Level 29
God Stats
10W - 7L
1,789 SR
Queue Stats
111W - 86L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DasecxD
Nu Wa
9
1 / 4 / 1
5,336
534
3,862
4,228
1,251
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
PunjabiBarbie
Xbalanque
10
8 / 3 / 0
6,198
620
8,953
7,233
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 4
5,186
519
1,960
9,075
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Janus
Wbobby72
Janus
9
0 / 5 / 1
5,001
500
1,214
5,113
1,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
tktense
Thanatos
11
3 / 5 / 0
6,495
650
4,326
8,887
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 1
7,662
766
9,549
7,992
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

9
2 / 5 / 4
5,862
586
4,735
8,956
5,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
11
6 / 0 / 0
6,766
677
4,249
5,339
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Zealousx
Jing Wei
10
2 / 4 / 5
6,149
615
4,696
7,122
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 3
5,987
599
1,763
7,207
2,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
12
Kills
21
21
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DasecxD
Nu Wa
1
4
1
0.38
W
10
2
1
5.25
W
2
5
4
0.8
L
Xbalanque
PunjabiBarbie
Xbalanque
8
3
0
2.67
W
Amaterasu
6
0
0
6
L
0
4
4
0.5
L
Janus
Wbobby72
Janus
0
5
1
0.1
W
Jing Wei
Zealousx
Jing Wei
2
4
5
1.13
W
1
1
3
2.5
L
Thanatos
tktense
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
24,992
34,536
Taken
36,616
13,056
Mitigated
14,099
11,006
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DasecxD
Nu Wa
3,862
394
0
350
4,228
1,251
459
1,874
2,354
25,774
0
W
9,549
4,125
0
3,656
7,992
2,629
1,662
2,293
5,699
36,936
2,123
W
4,735
1,442
0
2,166
8,956
5,140
0
1,195
7,761
15,155
0
L
Xbalanque
PunjabiBarbie
Xbalanque
8,953
4,412
0
2,146
7,233
2,042
0
3,261
3,972
0
33,672
W
Amaterasu
4,249
1,717
0
2,811
5,339
2,299
498
1,339
4,000
0
30,917
L
1,960
95
0
2,623
9,075
4,839
0
3,807
5,268
10,269
0
L
Janus
Wbobby72
Janus
1,214
157
0
298
5,113
1,410
0
984
4,129
18,538
0
W
Jing Wei
Zealousx
Jing Wei
4,696
4,172
0
1,385
7,122
1,782
44
1,249
5,873
0
29,809
W
1,763
420
0
4,212
7,207
2,249
0
960
6,247
0
30,370
L
Thanatos
tktense
Thanatos
4,326
1,734
0
5,589
8,887
3,514
0
3,823
5,064
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
32,426
226
Minions Killed
272
0
Camps Cleared
0
916,516
Distance Traveled
1,012,574
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,336
534
49
5
0
187,612
3
W
Sol
7,662
766
69
7
0
184,650
2
W
Ymir
5,862
586
28
3
0
193,022
3
L
Xbalanque
6,198
620
66
7
0
168,702
6
W
Amaterasu
6,766
677
61
6
0
211,253
3
L
Sobek
5,186
519
12
1
0
187,205
2
L
Janus
5,001
500
30
3
0
168,241
3
W
Jing Wei
6,149
615
52
5
0
209,119
2
W
Fenrir
5,987
599
62
6
0
214,530
3
L
Thanatos
6,495
650
69
7
0
204,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role