Player Matchup

Apollo
Apollo
LucasWillem
Apollo
Level 105
God Stats
1W - 2L
1,291 SR
Queue Stats
107W - 99L
1,380 Elo+
Solo
Achilles
Achilles
MentormeTR
Achilles
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 124L
1,460 Elo+
Solo
Nemesis
Nemesis
Sykers
Nemesis
Level 121
God Stats
3W - 2L
1,732 SR
Queue Stats
47W - 46L
1,494 Elo+
Solo
Chronos
Chronos
cHryyys
Chronos
Level 79
God Stats
18W - 21L
1,482 SR
Queue Stats
217W - 226L
1,475 Elo+
Party 1
Ymir
Ymir
malialen
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 52L
1,515 Elo+
Party 1
Team Averages
Level 84
1,501 SR
1,465 Elo+

VS

Team Averages
Level 56
1,461 SR
1,415 Elo+
Olorun
Olorun
Dragon108109
Olorun
Level 28
God Stats
47W - 51L
1,474 SR
Queue Stats
297W - 304L
1,415 Elo+
Party 2
Arachne
Arachne
MangartTv
Arachne
Level 62
God Stats
12W - 11L
1,596 SR
Queue Stats
845W - 795L
1,415 Elo+
Solo
Heimdallr
Heimdallr
YadaaN
Heimdallr
Level 65
God Stats
4W - 2L
1,449 SR
Queue Stats
80W - 74L
1,498 Elo+
Solo
Achilles
Achilles
chizoba123
Achilles
Level 62
God Stats
51W - 47L
1,417 SR
Queue Stats
288W - 296L
1,384 Elo+
Party 2
Fafnir
Fafnir
salhmzhreh
Fafnir
Level 63
God Stats
15W - 33L
1,369 SR
Queue Stats
253W - 372L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
7 / 5 / 8
9,829
578
14,976
12,796
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
MentormeTR
Achilles
15
1 / 2 / 6
9,239
543
11,904
14,066
15,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Sykers
Nemesis
16
7 / 3 / 10
10,023
590
14,312
16,297
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
cHryyys
Chronos
16
7 / 4 / 9
10,068
592
15,059
16,595
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
15
6 / 3 / 7
9,781
575
4,360
10,306
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 6 / 2
9,222
542
13,221
17,077
7,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
MangartTv
Arachne
14
7 / 6 / 6
9,429
555
12,913
17,900
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
YadaaN
Heimdallr
12
4 / 9 / 1
7,769
457
9,832
14,728
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
chizoba123
Achilles
13
2 / 3 / 1
8,146
479
6,755
15,417
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
salhmzhreh
Fafnir
12
1 / 4 / 2
8,691
511
6,513
14,791
12,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
28
Kills
17
17
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
6
2
0.67
W
Apollo
7
5
8
2.2
L
Arachne
MangartTv
Arachne
7
6
6
1.67
W
Achilles
MentormeTR
Achilles
1
2
6
2
W
Nemesis
Sykers
Nemesis
7
3
10
4
L
Heimdallr
YadaaN
Heimdallr
4
9
1
0.5
W
Chronos
cHryyys
Chronos
7
4
9
2.88
L
Achilles
chizoba123
Achilles
2
3
1
0.83
W
Ymir
6
3
7
3.17
L
Fafnir
salhmzhreh
Fafnir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,611
Damage
49,234
70,060
Taken
79,913
39,495
Mitigated
48,508
24,534
Healing
22,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
13,221
6,502
523
7,024
17,077
7,121
157
5,543
11,534
58,991
0
W
Apollo
14,976
10,212
0
2,613
12,796
4,909
1,699
4,512
8,259
0
57,734
L
Arachne
MangartTv
Arachne
12,913
8,387
0
3,919
17,900
6,998
0
5,229
12,671
0
45,181
W
Achilles
MentormeTR
Achilles
11,904
4,018
0
5,028
14,066
15,219
644
658
12,908
0
47,726
W
Nemesis
Sykers
Nemesis
14,312
7,275
0
6,669
16,297
7,227
583
5,156
11,041
0
59,833
L
Heimdallr
YadaaN
Heimdallr
9,832
4,065
0
1,854
14,728
5,533
1,097
3,694
11,034
0
37,802
W
Chronos
cHryyys
Chronos
15,059
6,332
0
8,240
16,595
6,534
1,094
6,070
10,525
67,108
0
L
Achilles
chizoba123
Achilles
6,755
1,549
0
4,739
15,417
16,107
0
917
14,500
326
35,043
W
Ymir
4,360
738
210
1,774
10,306
5,606
260
3,664
6,637
27,082
0
L
Fafnir
salhmzhreh
Fafnir
6,513
1,598
1,149
3,462
14,791
12,749
0
4,036
10,755
29,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
43,257
407
Minions Killed
324
0
Camps Cleared
0
1,709,619
Distance Traveled
1,531,136
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,222
542
109
6
0
274,718
2
W
Apollo
9,829
578
99
6
0
317,600
6
L
Arachne
9,429
555
54
3
0
348,700
1
W
Achilles
9,239
543
97
6
0
350,506
1
W
Nemesis
10,023
590
88
5
0
370,960
4
L
Heimdallr
7,769
457
54
3
0
282,832
1
W
Chronos
10,068
592
81
5
0
338,737
3
L
Achilles
8,146
479
67
4
0
308,519
4
W
Ymir
9,781
575
42
2
0
331,816
1
L
Fafnir
8,691
511
40
2
0
316,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role