Player Matchup

Guan Yu
Guan Yu
ASHKANDOR
Guan Yu
Level 145
God Stats
154W - 124L
1,641 SR
Queue Stats
1,481W - 1,452L
1,528 Elo+
Solo
Set
Set
Briixxn
Set
Level 104
God Stats
31W - 26L
1,530 SR
Queue Stats
289W - 270L
1,631 Elo+
Party 1
Ymir
Ymir
notfromrussia
Ymir
Level 108
God Stats
5W - 4L
1,587 SR
Queue Stats
70W - 63L
1,567 Elo+
Solo
Anubis
Anubis
unknownmgnon
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
vAQuuA
Artemis
Level 28
God Stats
6W - 1L
1,862 SR
Queue Stats
92W - 65L
1,642 Elo+
Party 1
Team Averages
Level 105
1,624 SR
1,574 Elo+

VS

Team Averages
Level 121
1,593 SR
1,492 Elo+
Fenrir
Fenrir
EckoSan
Fenrir
Level 160
God Stats
9W - 13L
1,574 SR
Queue Stats
668W - 678L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
GoodSlothBrave
Baron Samedi
Level 44
God Stats
10W - 9L
1,763 SR
Queue Stats
182W - 165L
1,477 Elo+
Solo
Loki
Loki
Optimis2050
Loki
Level 147
God Stats
10W - 13L
1,450 SR
Queue Stats
420W - 456L
1,404 Elo+
Solo
Hou Yi
Hou Yi
RobsonOfficialYT
Hou Yi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ântiker
Discordia
Level 155
God Stats
5W - 4L
1,679 SR
Queue Stats
321W - 316L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASHKANDOR
Guan Yu
19
2 / 3 / 2
12,280
585
14,038
16,299
21,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
15
1 / 7 / 2
9,649
459
3,287
14,327
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 8
11,092
528
6,131
21,078
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
19
5 / 7 / 4
12,032
573
9,212
14,401
7,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
vAQuuA
Artemis
18
4 / 5 / 5
12,177
580
9,905
15,788
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EckoSan
Fenrir
19
14 / 5 / 2
12,290
585
17,198
19,733
8,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
GoodSlothBrave
Baron Samedi
17
3 / 1 / 12
10,914
520
13,233
10,485
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
1 / 1 / 1
10,141
483
2,729
12,166
3,722
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 4 / 4
9,307
443
11,284
11,651
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ântiker
Discordia
16
4 / 5 / 7
10,428
497
11,026
12,074
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
16
Kills
27
27
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASHKANDOR
Guan Yu
2
3
2
1
W
Set
1
7
2
0.29
L
Fenrir
EckoSan
Fenrir
14
5
2
3
L
Baron Samedi
GoodSlothBrave
Baron Samedi
3
1
12
9
L
1
1
1
1.5
L
5
4
4
1.75
W
4
5
8
1.6
W
Anubis
5
7
4
1
W
Artemis
vAQuuA
Artemis
4
5
5
1.3
L
Discordia
Ântiker
Discordia
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
55,470
81,893
Taken
66,109
57,963
Mitigated
26,630
25,384
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASHKANDOR
Guan Yu
14,038
1,566
319
5,470
16,299
21,129
1,078
3,699
12,525
579
85,091
W
Set
3,287
1,307
0
4,897
14,327
6,348
280
2,060
12,195
0
56,317
L
Fenrir
EckoSan
Fenrir
17,198
4,186
0
3,610
19,733
8,740
1,653
4,618
15,115
0
76,394
L
Baron Samedi
GoodSlothBrave
Baron Samedi
13,233
951
2,994
6,218
10,485
7,196
0
4,210
6,275
40,511
0
L
2,729
761
0
2,668
12,166
3,722
0
341
11,825
0
72,258
L
11,284
5,946
218
2,868
11,651
3,710
392
2,097
9,554
0
57,941
W
6,131
1,052
0
4,478
21,078
16,462
212
7,083
13,841
38,410
0
W
Anubis
9,212
636
0
4,537
14,401
7,632
506
7,030
6,927
69,695
0
W
Artemis
vAQuuA
Artemis
9,905
4,690
0
5,683
15,788
6,392
3,598
3,572
12,146
0
83,258
L
Discordia
Ântiker
Discordia
11,026
380
0
3,494
12,074
3,262
721
4,656
7,418
64,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
53,080
594
Minions Killed
563
0
Camps Cleared
0
1,840,783
Distance Traveled
1,812,427
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,280
585
186
9
0
380,814
4
W
Set
9,649
459
99
5
0
379,840
2
L
Fenrir
12,290
585
119
6
0
384,163
5
L
Baron Samedi
10,914
520
67
3
0
392,573
3
L
Loki
10,141
483
145
7
0
422,720
9
L
Hou Yi
9,307
443
118
6
0
274,224
6
W
Ymir
11,092
528
43
2
0
373,431
12
W
Anubis
12,032
573
135
6
0
365,992
1
W
Artemis
12,177
580
131
6
0
340,706
2
L
Discordia
10,428
497
114
5
0
338,747
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role