Player Matchup

Ravana
Ravana
BreakingG0D
Ravana
Level 159
God Stats
0W - 1L
1,346 SR
Queue Stats
164W - 136L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
Muluzi
Zhong Kui
Level 144
God Stats
3W - 6L
1,522 SR
Queue Stats
221W - 223L
1,519 Elo+
Solo
Nu Wa
Nu Wa
brf4
Nu Wa
Level 125
God Stats
5W - 4L
1,838 SR
Queue Stats
126W - 111L
1,586 Elo+
Solo
Hel
Hel
conF
Hel
Level 140
God Stats
3W - 1L
1,869 SR
Queue Stats
105W - 94L
1,550 Elo+
Solo
Hun Batz
Hun Batz
okuuuuuu
Hun Batz
Level 157
God Stats
4W - 2L
1,809 SR
Queue Stats
261W - 235L
1,548 Elo+
Solo
Team Averages
Level 145
1,677 SR
1,565 Elo+

VS

Team Averages
Level 151
1,563 SR
1,536 Elo+
Merlin
Merlin
Diammmond
Merlin
Level 154
God Stats
8W - 4L
1,601 SR
Queue Stats
286W - 293L
1,630 Elo+
Solo
Nu Wa
Nu Wa
SOUTHISONFIRE
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Sheder
Anhur
Level 148
God Stats
2W - 1L
1,517 SR
Queue Stats
112W - 124L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
T4ngra
Tsukuyomi
Level 158
God Stats
4W - 1L
1,694 SR
Queue Stats
165W - 150L
1,560 Elo+
Solo
Guan Yu
Guan Yu
ZdviG
Guan Yu
Level 147
God Stats
13W - 9L
1,502 SR
Queue Stats
734W - 750L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 7 / 8
8,785
879
7,920
16,178
16,127
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Muluzi
Zhong Kui
14
1 / 6 / 8
8,487
849
7,774
17,002
10,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
brf4
Nu Wa
16
4 / 3 / 5
8,867
887
11,871
8,624
3,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
conF
Hel
16
7 / 5 / 5
9,388
939
6,470
11,795
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
okuuuuuu
Hun Batz
14
2 / 5 / 8
8,432
843
11,427
12,746
5,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diammmond
Merlin
16
4 / 4 / 17
9,280
928
15,764
9,180
4,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 15
9,863
986
17,807
8,596
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Sheder
Anhur
16
8 / 3 / 10
9,505
951
7,996
10,913
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
T4ngra
Tsukuyomi
15
4 / 4 / 15
8,960
896
11,234
10,179
6,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
ZdviG
Guan Yu
15
3 / 4 / 17
9,151
915
6,698
15,426
16,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
17
Kills
26
26
Deaths
17
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
7
8
1
W
Merlin
Diammmond
Merlin
4
4
17
3.13
L
Zhong Kui
Muluzi
Zhong Kui
1
6
8
0.83
W
7
2
15
7.25
W
Anhur
Sheder
Anhur
8
3
10
4.33
W
Tsukuyomi
T4ngra
Tsukuyomi
4
4
15
2.88
W
Guan Yu
ZdviG
Guan Yu
3
4
17
2.88
L
Nu Wa
brf4
Nu Wa
4
3
5
2.17
L
Hel
conF
Hel
7
5
5
1.9
L
Hun Batz
okuuuuuu
Hun Batz
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,462
Damage
59,499
66,345
Taken
54,294
41,343
Mitigated
35,238
25,386
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,920
1,515
1,240
1,740
16,178
16,127
0
7,987
8,191
0
13,643
W
Merlin
Diammmond
Merlin
15,764
918
15
1,583
9,180
4,024
238
3,679
5,501
26,433
0
L
Zhong Kui
Muluzi
Zhong Kui
7,774
587
789
3,596
17,002
10,179
1,070
8,296
8,706
19,528
0
W
17,807
4,375
471
1,912
8,596
3,565
2,221
5,160
3,436
47,225
0
W
Anhur
Sheder
Anhur
7,996
4,453
520
1,950
10,913
5,215
2,200
5,735
5,178
0
17,623
W
Tsukuyomi
T4ngra
Tsukuyomi
11,234
3,717
861
2,498
10,179
6,250
490
4,419
5,760
0
22,085
W
Guan Yu
ZdviG
Guan Yu
6,698
1,182
9,111
6,418
15,426
16,184
332
7,122
8,304
0
12,778
L
Nu Wa
brf4
Nu Wa
11,871
1,985
1,018
1,006
8,624
3,347
1,256
4,647
3,977
34,908
0
L
Hel
conF
Hel
6,470
204
10,033
4,566
11,795
6,229
365
7,378
4,417
21,203
0
L
Hun Batz
okuuuuuu
Hun Batz
11,427
1,688
0
1,398
12,746
5,461
1,053
5,263
7,483
0
20,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
46,759
114
Minions Killed
129
0
Camps Cleared
0
879,927
Distance Traveled
880,560
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,785
879
4
0
0
185,121
1
W
Merlin
9,280
928
28
3
0
169,748
0
L
Zhong Kui
8,487
849
25
3
0
144,635
1
W
Nu Wa
9,863
986
49
5
0
180,870
3
W
Anhur
9,505
951
14
1
0
150,560
0
W
Tsukuyomi
8,960
896
25
3
0
190,998
0
W
Guan Yu
9,151
915
13
1
0
188,384
4
L
Nu Wa
8,867
887
37
4
0
167,934
2
L
Hel
9,388
939
19
2
0
178,176
0
L
Hun Batz
8,432
843
29
3
0
204,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role