Player Matchup

Ymir
Ymir
LokiButOnPc
Ymir
Level 26
God Stats
42W - 42L
1,504 SR
Queue Stats
143W - 171L
1,418 Elo+
Solo
Cupid
Cupid
Wulfxy
Cupid
Level 43
God Stats
19W - 18L
1,451 SR
Queue Stats
39W - 43L
1,375 Elo+
Party 3
Bellona
Bellona
chunh0w_
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
l-Vandetta-l
Da Ji
Level 17
God Stats
11W - 7L
1,656 SR
Queue Stats
35W - 36L
1,425 Elo+
Party 3
Thor
Thor
oFrostie
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,444 Elo+

VS

Team Averages
Level 53
1,644 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ALEXKURE
Chaac
Level 146
God Stats
4W - 0L
1,902 SR
Queue Stats
73W - 62L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
YOLO_OHB
Erlang Shen
Level 77
God Stats
7W - 7L
1,820 SR
Queue Stats
142W - 184L
1,351 Elo+
Party 1
Sol
Sol
rjvbeto2
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,683 Elo+
Party 2
Ra
Ra
temp-451973
Ra
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 48L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,621
402
5,689
10,964
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Wulfxy
Cupid
9
1 / 2 / 1
6,005
429
5,154
8,732
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
chunh0w_
Bellona
10
0 / 3 / 0
5,632
402
3,136
7,949
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
6,437
460
5,255
11,161
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
6
0 / 11 / 1
4,697
336
1,812
9,276
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 0 / 3
7,931
567
3,000
6,405
4,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
ALEXKURE
Chaac
12
6 / 2 / 3
7,627
545
9,492
11,894
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
YOLO_OHB
Erlang Shen
13
2 / 0 / 6
8,050
575
4,311
10,101
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 3
7,797
557
9,900
6,797
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 0 / 4
8,855
633
5,048
5,403
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
24
25
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
3
5.5
W
Chaac
ALEXKURE
Chaac
6
2
3
3.75
L
1
5
1
0.3
L
Cupid
Wulfxy
Cupid
1
2
1
0.75
W
Erlang Shen
YOLO_OHB
Erlang Shen
2
0
6
5
L
Bellona
chunh0w_
Bellona
0
3
0
0
L
0
4
0
0
L
Thor
0
11
1
0.05
W
6
0
3
7.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
31,751
48,082
Taken
40,600
17,744
Mitigated
22,858
9,057
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,000
1,147
258
2,836
6,405
4,911
377
0
6,405
0
31,135
W
Chaac
ALEXKURE
Chaac
9,492
2,125
0
4,929
11,894
8,840
534
2,631
9,263
0
41,202
L
5,689
1,019
321
2,401
10,964
3,971
0
3,371
7,338
24,393
0
L
Cupid
Wulfxy
Cupid
5,154
2,994
126
1,608
8,732
2,607
0
3,600
4,936
0
29,879
W
Erlang Shen
YOLO_OHB
Erlang Shen
4,311
2,574
231
4,625
10,101
5,159
611
923
9,178
0
44,289
L
Bellona
chunh0w_
Bellona
3,136
812
0
448
7,949
4,894
160
2,473
5,188
0
27,267
L
5,255
1,513
0
4,060
11,161
3,783
0
1,268
9,787
0
38,416
L
Thor
1,812
967
0
93
9,276
2,489
0
3,651
5,347
0
5,133
W
9,900
2,277
0
3,544
6,797
1,790
1,702
2,016
4,781
35,193
0
W
5,048
1,159
880
4,121
5,403
2,158
1,951
119
5,284
46,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
40,260
239
Minions Killed
364
0
Camps Cleared
0
1,304,301
Distance Traveled
1,326,906
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,931
567
70
5
0
258,198
6
W
Chaac
7,627
545
59
4
0
268,231
3
L
Ymir
5,621
402
47
3
0
283,207
2
L
Cupid
6,005
429
49
4
0
247,130
0
W
Erlang Shen
8,050
575
75
5
0
293,681
1
L
Bellona
5,632
402
52
4
0
294,707
0
L
Da Ji
6,437
460
84
6
0
234,412
0
L
Thor
4,697
336
7
1
0
244,845
3
W
Sol
7,797
557
61
4
0
251,427
1
W
Ra
8,855
633
99
7
0
255,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role