Player Matchup

Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArcanumAquilae
Jing Wei
Level 138
God Stats
2W - 6L
1,745 SR
Queue Stats
396W - 406L
1,518 Elo+
Solo
Vulcan
Vulcan
Blackdealer
Vulcan
Level 136
God Stats
22W - 20L
1,798 SR
Queue Stats
867W - 876L
1,554 Elo+
Solo
Thor
Thor
Drhole
Thor
Level 148
God Stats
10W - 11L
1,657 SR
Queue Stats
682W - 695L
1,595 Elo+
Solo
Hera
Hera
Menhir
Hera
Level 147
God Stats
2W - 8L
1,313 SR
Queue Stats
529W - 545L
1,596 Elo+
Solo
Team Averages
Level 136
1,603 SR
1,552 Elo+

VS

Team Averages
Level 143
1,467 SR
1,547 Elo+
Bacchus
Bacchus
MAndrei
Bacchus
Level 144
God Stats
4W - 3L
1,436 SR
Queue Stats
369W - 356L
1,552 Elo+
Solo
Artemis
Artemis
Rubilaxis
Artemis
Level 126
God Stats
1W - 1L
1,819 SR
Queue Stats
86W - 78L
1,665 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sheder
Kumbhakarna
Level 148
God Stats
1W - 3L
1,078 SR
Queue Stats
112W - 124L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Stazmania
Hou Yi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 109L
1,490 Elo+
Solo
Thoth
Thoth
conF
Thoth
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 94L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 9 / 4
8,233
686
5,906
22,196
16,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
15
0 / 5 / 7
7,766
647
6,039
10,231
4,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
14
0 / 5 / 4
7,709
642
13,482
7,724
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Drhole
Thor
15
6 / 5 / 2
8,682
724
9,022
10,723
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Menhir
Hera
16
4 / 5 / 4
9,240
770
11,223
8,511
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MAndrei
Bacchus
16
3 / 3 / 22
10,401
867
4,686
16,975
21,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Rubilaxis
Artemis
17
6 / 3 / 17
10,129
844
14,827
10,648
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Sheder
Kumbhakarna
16
3 / 2 / 17
9,789
816
4,311
13,148
12,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Stazmania
Hou Yi
17
7 / 1 / 16
10,249
854
15,191
9,278
4,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
conF
Thoth
18
10 / 2 / 14
11,043
920
16,249
7,040
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
11
Kills
29
29
Deaths
11
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
4
0.33
L
Jing Wei
0
5
7
0.7
L
Vulcan
0
5
4
0.4
L
Thor
Drhole
Thor
6
5
2
1.4
W
Bacchus
MAndrei
Bacchus
3
3
22
4.67
L
Hera
Menhir
Hera
4
5
4
1.2
W
Artemis
Rubilaxis
Artemis
6
3
17
4.83
W
Kumbhakarna
Sheder
Kumbhakarna
3
2
17
5.75
W
Hou Yi
Stazmania
Hou Yi
7
1
16
15
W
Thoth
conF
Thoth
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,672
Damage
55,264
59,385
Taken
57,089
31,665
Mitigated
47,662
10,868
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,906
582
68
3,143
22,196
16,459
0
7,407
14,469
9,555
0
L
Jing Wei
6,039
4,317
1,237
1,449
10,231
4,132
987
5,071
4,909
0
18,742
L
Vulcan
13,482
7,124
1,560
1,059
7,724
3,225
0
3,337
4,281
24,591
0
L
Thor
Drhole
Thor
9,022
317
0
466
10,723
4,228
263
4,094
6,381
0
15,528
W
Bacchus
MAndrei
Bacchus
4,686
324
2,286
3,231
16,975
21,137
295
8,783
7,843
10,888
0
L
Hera
Menhir
Hera
11,223
2,406
644
1,242
8,511
3,621
280
4,362
4,099
24,381
0
W
Artemis
Rubilaxis
Artemis
14,827
7,504
99
1,922
10,648
5,415
2,315
6,420
4,100
0
34,466
W
Kumbhakarna
Sheder
Kumbhakarna
4,311
334
0
2,761
13,148
12,798
54
6,294
6,670
9,944
0
W
Hou Yi
Stazmania
Hou Yi
15,191
6,555
1,283
1,375
9,278
4,723
1,296
4,602
4,610
0
29,621
W
Thoth
conF
Thoth
16,249
412
2,762
1,458
7,040
3,589
968
3,745
3,255
45,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
51,611
107
Minions Killed
144
0
Camps Cleared
0
937,613
Distance Traveled
1,039,109
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,233
686
4
0
0
160,539
1
L
Jing Wei
7,766
647
30
3
0
194,183
1
L
Vulcan
7,709
642
32
3
0
220,225
1
L
Thor
8,682
724
12
1
0
190,566
5
W
Bacchus
10,401
867
13
1
0
214,830
0
L
Hera
9,240
770
29
2
0
172,100
1
W
Artemis
10,129
844
34
3
0
174,054
0
W
Kumbhakarna
9,789
816
14
1
0
187,372
1
W
Hou Yi
10,249
854
25
2
0
220,493
3
W
Thoth
11,043
920
58
5
0
242,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role