Player Matchup

Xbalanque
Xbalanque
Gold IV
BroadFawn279421
Xbalanque
Gold IV
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 129L
1,685 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
PatoLoco69
Hun Batz
Platinum IV
Level 89
God Stats
1W - 5L
1,406 SR
Queue Stats
333W - 318L
1,762 MMR
Party 1
Cerberus
Cerberus
Platinum IV
ShadyPhoenix276
Cerberus
Platinum IV
Level 100
God Stats
39W - 28L
1,760 SR
Queue Stats
314W - 297L
1,762 MMR
Party 1
Janus
Janus
Platinum IV
TheGankSinatraJr
Janus
Platinum IV
Level 160
God Stats
7W - 6L
1,582 SR
Queue Stats
143W - 124L
1,800 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver I
Tikaxbl
Tsukuyomi
Silver I
Level 149
God Stats
4W - 2L
1,702 SR
Queue Stats
21W - 17L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,590 SR
1,725 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,566 SR
1,457 MMR
Mercury
Mercury
Silver I
Aoreo
Mercury
Silver I
Level 94
God Stats
13W - 12L
1,399 SR
Queue Stats
293W - 297L
1,305 MMR
Solo
Danzaburou
Danzaburou
Gold V
G0onti
Danzaburou
Gold V
Level 122
God Stats
1W - 1L
1,766 SR
Queue Stats
18W - 18L
1,482 MMR
Party 2
Hel
Hel
Masters
Robbieeeee
Hel
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
ThePezzyYesMan
Nox
Bronze III
Level 63
God Stats
0W - 1L
1,667 SR
Queue Stats
6W - 9L
1,498 MMR
Party 2
Athena
Athena
Platinum IV
Макiока
Athena
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BroadFawn279421
Xbalanque
15
0 / 3 / 10
9,389
552
7,797
14,834
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
PatoLoco69
Hun Batz
17
9 / 2 / 8
10,670
628
11,238
9,497
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
14
1 / 0 / 8
8,879
522
4,636
9,750
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 1 / 6
10,640
626
9,561
9,208
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Tikaxbl
Tsukuyomi
17
3 / 4 / 4
10,632
625
13,696
13,571
6,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatSetApolloGuan YuScylla

VS

Bans
NemesisSun WukongAo KuangOsirisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aoreo
Mercury
15
3 / 4 / 2
8,949
526
3,135
11,547
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
G0onti
Danzaburou
16
2 / 3 / 1
8,670
510
7,474
12,969
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 1
8,842
520
9,449
15,123
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,146
420
2,794
8,935
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 2
8,192
482
9,042
17,956
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
22
Kills
8
10
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aoreo
Mercury
3
4
2
1
W
Xbalanque
BroadFawn279421
Xbalanque
0
3
10
1.67
L
Danzaburou
G0onti
Danzaburou
2
3
1
0.83
W
Hun Batz
PatoLoco69
Hun Batz
9
2
8
6.5
L
2
6
1
0.42
W
Cerberus
1
0
8
5
W
9
1
6
12
L
0
4
0
0
W
Tsukuyomi
Tikaxbl
Tsukuyomi
3
4
4
1.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
31,894
56,860
Taken
66,530
23,375
Mitigated
39,055
20,907
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aoreo
Mercury
3,135
1,363
0
760
11,547
4,381
0
1,783
9,764
0
54,976
W
Xbalanque
BroadFawn279421
Xbalanque
7,797
3,422
0
7,085
14,834
5,178
0
2,981
11,853
0
68,414
L
Danzaburou
G0onti
Danzaburou
7,474
2,832
0
5,358
12,969
7,110
0
1,609
11,360
0
64,713
W
Hun Batz
PatoLoco69
Hun Batz
11,238
2,958
0
3,488
9,497
3,246
528
4,979
4,468
0
67,963
L
9,449
610
1,058
6,853
15,123
5,470
314
5,036
10,087
76,944
0
W
Cerberus
4,636
144
0
5,801
9,750
5,851
94
4,087
5,638
27,798
0
W
9,561
863
0
3,275
9,208
2,996
355
4,295
4,888
81,774
0
L
2,794
519
0
1,848
8,935
6,666
0
3,650
5,285
23,789
0
W
Tsukuyomi
Tikaxbl
Tsukuyomi
13,696
3,331
0
1,258
13,571
6,104
0
6,402
6,794
0
76,703
L
9,042
1,657
0
5,204
17,956
15,428
0
2,119
15,837
49,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
41,799
576
Minions Killed
513
0
Camps Cleared
0
1,764,420
Distance Traveled
1,645,952
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,949
526
97
6
0
389,708
2
W
Xbalanque
9,389
552
116
7
0
297,510
6
L
Danzaburou
8,670
510
119
7
0
287,566
5
W
Hun Batz
10,670
628
107
6
0
412,882
5
L
Hel
8,842
520
146
9
0
333,759
0
W
Cerberus
8,879
522
56
3
0
382,376
6
W
Janus
10,640
626
149
9
0
369,442
6
L
Nox
7,146
420
44
3
0
307,991
8
W
Tsukuyomi
10,632
625
148
9
0
302,210
4
L
Athena
8,192
482
107
6
0
326,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role