Player Matchup

Jormungandr
Jormungandr
EvanMyBro
Jormungandr
Level 20
God Stats
1W - 1L
1,723 SR
Queue Stats
155W - 139L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Virtueal
Ne Zha
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Wolfieships_xox
Chang'e
Level 29
God Stats
2W - 1L
1,598 SR
Queue Stats
7W - 10L
1,431 Elo+
Solo
Osiris
Osiris
staardust69
Osiris
Level 23
God Stats
4W - 5L
1,486 SR
Queue Stats
14W - 15L
1,461 Elo+
Solo
Izanami
Izanami
the_shaws17
Izanami
Level 25
God Stats
6W - 6L
1,457 SR
Queue Stats
103W - 128L
1,257 Elo+
Solo
Team Averages
Level 27
1,553 SR
1,417 Elo+

VS

Team Averages
Level 14
1,483 SR
1,485 Elo+
Olorun
Olorun
AyeRussianGuy
Olorun
Level 8
God Stats
9W - 9L
1,699 SR
Queue Stats
87W - 73L
1,546 Elo+
Party 2
Eset
Eset
FxckYoPoloSocks
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,685 Elo+
Party 2
Xing Tian
Xing Tian
GM3000MMR
Xing Tian
Level 28
God Stats
3W - 1L
1,553 SR
Queue Stats
171W - 153L
1,658 Elo+
Solo
Pele
Pele
Supportdif
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
dark-shelter3
Bakasura
Level 15
God Stats
5W - 3L
1,162 SR
Queue Stats
7W - 15L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvanMyBro
Jormungandr
8
0 / 6 / 2
5,278
406
5,442
11,623
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Virtueal
Ne Zha
11
4 / 3 / 0
6,593
507
6,600
8,338
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,757
443
5,124
10,750
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
11
3 / 5 / 1
6,959
535
7,818
13,804
9,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
the_shaws17
Izanami
6
0 / 8 / 0
4,710
362
1,558
8,196
1,849

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
6,964
536
6,849
7,468
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 5
7,295
561
6,456
7,844
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
GM3000MMR
Xing Tian
12
6 / 1 / 12
7,429
571
8,991
10,423
7,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
11 / 0 / 4
8,674
667
9,817
8,825
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
dark-shelter3
Bakasura
9
2 / 4 / 4
5,901
454
2,107
7,981
2,387

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
8
Kills
26
27
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Jormungandr
EvanMyBro
Jormungandr
0
6
2
0.17
W
4
2
5
3.25
W
Xing Tian
GM3000MMR
Xing Tian
6
1
12
12
W
11
0
4
13
L
Ne Zha
Virtueal
Ne Zha
4
3
0
1.33
L
1
5
1
0.3
W
Bakasura
dark-shelter3
Bakasura
2
4
4
1
L
Osiris
3
5
1
0.7
L
Izanami
the_shaws17
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
34,220
52,711
Taken
42,541
22,916
Mitigated
17,512
13,538
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,849
3,305
515
3,036
7,468
2,350
2,931
1,393
5,778
39,191
0
L
Jormungandr
EvanMyBro
Jormungandr
5,442
1,877
111
898
11,623
5,598
0
5,950
5,663
17,031
0
W
6,456
661
885
3,347
7,844
2,551
274
575
7,070
28,854
0
W
Xing Tian
GM3000MMR
Xing Tian
8,991
1,516
0
3,601
10,423
7,200
69
3,905
6,023
26,968
0
W
9,817
2,364
0
3,260
8,825
3,024
0
1,422
7,260
0
53,198
L
Ne Zha
Virtueal
Ne Zha
6,600
1,906
0
1,938
8,338
2,617
0
3,669
4,557
0
34,305
L
5,124
1,221
1,944
5,274
10,750
3,265
91
4,624
5,948
26,089
0
W
Bakasura
dark-shelter3
Bakasura
2,107
1,646
0
901
7,981
2,387
0
2,015
5,844
0
11,742
L
Osiris
7,818
2,921
0
3,373
13,804
9,587
221
4,330
9,253
0
38,064
L
Izanami
the_shaws17
Izanami
1,558
833
0
0
8,196
1,849
67
3,180
4,870
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
36,263
193
Minions Killed
287
0
Camps Cleared
0
1,188,868
Distance Traveled
1,287,136
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,964
536
55
4
0
232,959
4
L
Jormungandr
5,278
406
23
2
0
211,205
0
W
Eset
7,295
561
61
5
0
225,886
4
W
Xing Tian
7,429
571
39
3
0
271,594
4
W
Pele
8,674
667
96
7
0
302,204
1
L
Ne Zha
6,593
507
56
4
0
285,734
3
L
Chang'e
5,757
443
47
4
0
239,456
0
W
Bakasura
5,901
454
36
3
0
254,493
0
L
Osiris
6,959
535
57
4
0
244,579
2
L
Izanami
4,710
362
10
1
0
207,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role