Player Matchup

Horus
Horus
BullDog_VII
Horus
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 226L
1,474 Elo+
Solo
Bacchus
Bacchus
HAMA_ZANA222
Bacchus
Level 101
God Stats
15W - 13L
1,231 SR
Queue Stats
112W - 108L
1,537 Elo+
Solo
Chang'e
Chang'e
THE-Nicoassasin
Chang'e
Level 105
God Stats
1W - 2L
1,411 SR
Queue Stats
212W - 190L
1,516 Elo+
Party 1
Nemesis
Nemesis
eresmiesclavo
Nemesis
Level 94
God Stats
6W - 4L
1,576 SR
Queue Stats
40W - 37L
1,445 Elo+
Party 1
Hera
Hera
gergopapa11231
Hera
Level 69
God Stats
1W - 2L
1,380 SR
Queue Stats
23W - 33L
1,497 Elo+
Solo
Team Averages
Level 99
1,420 SR
1,494 Elo+

VS

Team Averages
Level 78
1,442 SR
1,488 Elo+
Ne Zha
Ne Zha
Its-Kxvn
Ne Zha
Level 78
God Stats
4W - 5L
1,500 SR
Queue Stats
349W - 368L
1,510 Elo+
Solo
Heimdallr
Heimdallr
RAFAPT3
Heimdallr
Level 96
God Stats
6W - 5L
1,414 SR
Queue Stats
270W - 246L
1,558 Elo+
Solo
Ymir
Ymir
TNX_Mathis69
Ymir
Level 63
God Stats
5W - 8L
1,472 SR
Queue Stats
289W - 275L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
caarloos_84_
Kukulkan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,525 Elo+
Solo
Apollo
Apollo
llionelfc
Apollo
Level 58
God Stats
59W - 53L
1,322 SR
Queue Stats
365W - 380L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,702
483
9,577
14,917
11,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HAMA_ZANA222
Bacchus
11
2 / 4 / 4
7,851
436
5,233
13,044
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 6 / 3
8,416
468
10,163
13,891
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
14
1 / 5 / 1
8,750
486
5,480
14,007
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 6 / 2
9,175
510
12,404
11,039
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Its-Kxvn
Ne Zha
15
1 / 4 / 4
9,365
520
7,826
12,258
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
RAFAPT3
Heimdallr
16
8 / 4 / 9
10,547
586
13,061
15,306
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 1 / 9
9,714
540
4,094
12,650
7,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
caarloos_84_
Kukulkan
16
6 / 1 / 9
10,126
563
11,859
11,202
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
llionelfc
Apollo
15
6 / 1 / 10
10,090
561
8,371
10,224
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
24
24
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Bacchus
HAMA_ZANA222
Bacchus
2
4
4
1
W
Ne Zha
Its-Kxvn
Ne Zha
1
4
4
0.75
W
Heimdallr
RAFAPT3
Heimdallr
8
4
9
3.13
L
2
6
3
0.58
W
3
1
9
7.5
W
Kukulkan
caarloos_84_
Kukulkan
6
1
9
10.5
L
Nemesis
1
5
1
0.3
L
4
6
2
0.83
W
Apollo
llionelfc
Apollo
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
45,211
66,898
Taken
61,640
36,260
Mitigated
27,816
16,991
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,577
3,424
734
2,607
14,917
11,801
734
3,078
11,756
0
42,685
L
Bacchus
HAMA_ZANA222
Bacchus
5,233
497
0
1,913
13,044
9,845
0
4,241
8,773
16,555
0
W
Ne Zha
Its-Kxvn
Ne Zha
7,826
3,243
0
4,038
12,258
5,215
1,101
1,071
11,143
0
53,965
W
Heimdallr
RAFAPT3
Heimdallr
13,061
6,396
0
2,672
15,306
6,740
2,285
8,108
6,823
0
70,031
L
10,163
716
1,083
5,168
13,891
5,085
1,873
3,233
10,630
44,640
0
W
4,094
693
1,342
3,213
12,650
7,740
161
8,754
3,264
25,540
0
W
Kukulkan
caarloos_84_
Kukulkan
11,859
1,059
0
1,725
11,202
4,566
188
4,551
6,451
62,260
0
L
Nemesis
5,480
1,608
0
3,341
14,007
5,516
0
1,956
12,048
0
63,494
L
12,404
1,992
0
2,145
11,039
4,013
0
3,322
7,717
54,720
0
W
Apollo
llionelfc
Apollo
8,371
4,628
0
2,665
10,224
3,555
448
3,774
6,159
0
60,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
49,842
383
Minions Killed
438
0
Camps Cleared
0
1,799,451
Distance Traveled
1,776,286
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,702
483
85
5
0
325,737
2
L
Bacchus
7,851
436
25
1
0
376,942
9
W
Ne Zha
9,365
520
107
6
0
351,657
0
W
Heimdallr
10,547
586
103
6
0
332,292
2
L
Chang'e
8,416
468
77
4
0
340,125
0
W
Ymir
9,714
540
37
2
0
349,657
1
W
Kukulkan
10,126
563
97
5
0
358,729
2
L
Nemesis
8,750
486
99
6
0
400,409
0
L
Hera
9,175
510
97
5
0
356,238
3
W
Apollo
10,090
561
94
5
0
383,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role