Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CaptainFr3zh
Zeus
Level 5
God Stats
12W - 6L
1,710 SR
Queue Stats
170W - 184L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Clasher_hys
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Arachne
Arachne
Slapyaface17
Arachne
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 7L
1,761 Elo+
Solo
Cthulhu
Cthulhu
TheHuevaCj
Cthulhu
Level 8
God Stats
3W - 2L
1,258 SR
Queue Stats
11W - 9L
1,358 Elo+
Solo
Team Averages
Level 10
1,494 SR
1,471 Elo+

VS

Team Averages
Level 15
1,476 SR
1,538 Elo+
Artemis
Artemis
Alextl2228
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
HurtBoyKMS
Aphrodite
Level 18
God Stats
51W - 42L
1,679 SR
Queue Stats
257W - 270L
1,638 Elo+
Solo
Chaac
Chaac
PerezVertti14
Chaac
Level 17
God Stats
4W - 10L
1,288 SR
Queue Stats
41W - 40L
1,392 Elo+
Party 1
Nemesis
Nemesis
SHARP__SHOOTER33
Nemesis
Level 8
God Stats
1W - 3L
1,413 SR
Queue Stats
42W - 50L
1,465 Elo+
Solo
Hera
Hera
cohesive_quip5
Hera
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 2
10,631
625
9,252
9,355
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
10 / 3 / 3
11,119
654
17,772
9,032
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Clasher_hys
Guan Yu
9
0 / 1 / 2
6,635
390
1,711
6,790
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Slapyaface17
Arachne
16
11 / 2 / 6
10,167
598
13,465
11,538
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TheHuevaCj
Cthulhu
11
0 / 3 / 3
7,305
430
4,182
9,976
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alextl2228
Artemis
12
2 / 3 / 1
6,825
401
6,648
11,258
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
HurtBoyKMS
Aphrodite
14
4 / 2 / 2
9,033
531
5,212
11,037
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 7 / 2
9,027
531
5,681
15,305
8,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 0
7,618
448
4,312
14,374
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 2
6,765
398
2,789
10,757
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
27
Kills
11
11
Deaths
27
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
L
Artemis
Alextl2228
Artemis
2
3
1
0.83
W
10
3
3
3.83
W
Guan Yu
Clasher_hys
Guan Yu
0
1
2
1
L
Aphrodite
HurtBoyKMS
Aphrodite
4
2
2
2.5
L
3
7
2
0.57
L
2
6
0
0.33
W
Arachne
Slapyaface17
Arachne
11
2
6
7
W
Cthulhu
TheHuevaCj
Cthulhu
0
3
3
0.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,382
Damage
24,642
46,691
Taken
62,731
24,082
Mitigated
25,397
13,265
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,252
3,536
0
4,106
9,355
3,318
3,206
2,687
6,590
0
88,360
L
Artemis
Alextl2228
Artemis
6,648
2,612
0
4,195
11,258
3,146
0
2,189
8,819
0
35,018
W
17,772
1,126
0
3,051
9,032
3,407
3,363
1,407
7,577
71,544
0
W
Guan Yu
Clasher_hys
Guan Yu
1,711
221
50
838
6,790
3,311
261
0
6,790
0
21,209
L
Aphrodite
HurtBoyKMS
Aphrodite
5,212
338
1,554
6,124
11,037
6,003
0
1,413
9,504
55,990
0
L
5,681
1,465
0
3,835
15,305
8,082
425
8,199
6,819
0
41,258
L
4,312
2,172
0
3,443
14,374
5,335
26
4,700
9,411
0
40,967
W
Arachne
Slapyaface17
Arachne
13,465
10,537
0
4,273
11,538
6,458
1,015
1,610
9,858
0
48,205
W
Cthulhu
TheHuevaCj
Cthulhu
4,182
239
140
807
9,976
7,588
140
2,079
7,875
25,836
0
L
2,789
1,118
0
557
10,757
2,831
0
4,446
6,099
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
39,268
443
Minions Killed
389
0
Camps Cleared
0
1,487,028
Distance Traveled
1,335,524
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,631
625
166
10
0
267,358
2
L
Artemis
6,825
401
62
4
0
262,348
1
W
Zeus
11,119
654
134
8
0
238,839
1
W
Guan Yu
6,635
390
33
2
0
326,421
0
L
Aphrodite
9,033
531
100
6
0
263,536
1
L
Chaac
9,027
531
92
5
0
249,688
0
L
Nemesis
7,618
448
86
5
0
302,152
0
W
Arachne
10,167
598
79
5
0
329,565
0
W
Cthulhu
7,305
430
31
2
0
324,845
0
L
Hera
6,765
398
49
3
0
257,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role