Player Matchup

Fenrir
Fenrir
HalloBD
Fenrir
Level 29
God Stats
13W - 23L
1,236 SR
Queue Stats
140W - 174L
1,371 Elo+
Solo
Merlin
Merlin
OZEYbY
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Neith
Neith
One_btw__
Neith
Level 5
God Stats
2W - 3L
1,531 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Hel
Hel
Ovekue
Hel
Level 18
God Stats
14W - 17L
1,561 SR
Queue Stats
170W - 187L
1,273 Elo+
Party 1
Arachne
Arachne
gd_Xero
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,385 Elo+

VS

Team Averages
Level 17
1,491 SR
1,413 Elo+
Izanami
Izanami
AeryssT
Izanami
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 10L
1,315 Elo+
Solo
Mulan
Mulan
GOD_Frostn1
Mulan
Level 25
God Stats
8W - 4L
1,461 SR
Queue Stats
120W - 154L
1,338 Elo+
Party 2
Bakasura
Bakasura
JOPASGORELA1112
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,721 Elo+
Party 2
Cthulhu
Cthulhu
ezbk_V1ol3nt
Cthulhu
Level 28
God Stats
28W - 27L
1,637 SR
Queue Stats
208W - 223L
1,407 Elo+
Solo
Neith
Neith
sneller_unit
Neith
Level 15
God Stats
14W - 18L
1,356 SR
Queue Stats
22W - 26L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HalloBD
Fenrir
20
13 / 7 / 5
13,421
537
20,536
19,688
14,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
OZEYbY
Merlin
13
2 / 14 / 2
8,951
358
11,490
16,967
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
One_btw__
Neith
11
0 / 7 / 3
7,478
299
1,999
10,349
3,350
Hel
Ovekue
Hel
18
2 / 4 / 4
11,202
448
6,264
17,424
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
gd_Xero
Arachne
15
3 / 5 / 5
10,372
415
8,027
17,178
5,940
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AeryssT
Izanami
16
3 / 7 / 14
11,112
444
11,381
15,158
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 4 / 2
12,871
515
14,883
21,372
24,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
16
1 / 9 / 5
10,416
417
6,059
19,327
10,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
ezbk_V1ol3nt
Cthulhu
18
12 / 0 / 9
12,423
497
21,552
17,995
27,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 1 / 8
12,761
510
9,156
11,779
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
20
Kills
37
37
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
AeryssT
Izanami
3
7
14
1.43
W
12
4
2
3.25
L
Fenrir
HalloBD
Fenrir
13
7
5
2.21
W
Bakasura
1
9
5
0.39
L
Merlin
OZEYbY
Merlin
2
14
2
0.21
L
Neith
One_btw__
Neith
0
7
3
0.21
L
Hel
Ovekue
Hel
2
4
4
1
W
Cthulhu
ezbk_V1ol3nt
Cthulhu
12
0
9
16.5
L
Arachne
gd_Xero
Arachne
3
5
5
1.1
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,316
Damage
63,031
81,606
Taken
85,631
39,329
Mitigated
76,494
21,891
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AeryssT
Izanami
11,381
6,207
1,259
2,500
15,158
7,963
4,629
4,227
10,657
0
64,183
W
14,883
2,279
0
6,427
21,372
24,849
1,927
2,698
18,480
0
91,514
L
Fenrir
HalloBD
Fenrir
20,536
6,793
0
4,561
19,688
14,724
726
3,605
15,373
0
75,288
W
Bakasura
6,059
4,427
0
3,286
19,327
10,642
122
2,778
16,473
0
31,441
L
Merlin
OZEYbY
Merlin
11,490
1,406
0
0
16,967
5,801
248
2,439
14,021
38,035
0
L
Neith
One_btw__
Neith
1,999
904
0
387
10,349
3,350
0
5,239
4,825
0
6,342
L
Hel
Ovekue
Hel
6,264
713
3,406
8,312
17,424
9,514
636
7,535
9,183
55,332
0
W
Cthulhu
ezbk_V1ol3nt
Cthulhu
21,552
1,360
117
3,470
17,995
27,384
464
4,521
13,209
65,844
0
L
Arachne
gd_Xero
Arachne
8,027
5,045
207
5,018
17,178
5,940
0
1,486
15,382
0
48,390
W
9,156
4,006
0
4,662
11,779
5,656
2,795
2,551
9,058
0
74,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
59,583
349
Minions Killed
577
0
Camps Cleared
0
1,871,203
Distance Traveled
2,225,848
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,112
444
114
5
0
438,797
0
W
Mulan
12,871
515
160
6
0
415,927
6
L
Fenrir
13,421
537
102
4
0
459,242
0
W
Bakasura
10,416
417
95
4
0
396,624
3
L
Merlin
8,951
358
67
3
0
329,455
7
L
Neith
7,478
299
13
1
0
234,875
2
L
Hel
11,202
448
101
4
0
443,622
8
W
Cthulhu
12,423
497
95
4
0
526,645
1
L
Arachne
10,372
415
66
3
0
404,009
1
W
Neith
12,761
510
113
5
0
447,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role