Player Matchup

Ymir
Ymir
Ch3TeR
Ymir
Level 26
God Stats
0W - 1L
1,749 SR
Queue Stats
17W - 12L
1,449 Elo+
Party 1
Thor
Thor
DimitrisKerkyra
Thor
Level 18
God Stats
27W - 52L
1,527 SR
Queue Stats
251W - 297L
1,496 Elo+
Solo
Anubis
Anubis
NotSuper11
Anubis
Level 17
God Stats
18W - 12L
1,770 SR
Queue Stats
104W - 107L
1,440 Elo+
Solo
Horus
Horus
Speggington
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 166L
1,514 Elo+
Solo
Cupid
Cupid
szymo23140
Cupid
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
55W - 51L
1,456 Elo+
Party 1
Team Averages
Level 23
1,658 SR
1,471 Elo+

VS

Team Averages
Level 43
1,518 SR
1,465 Elo+
Yemoja
Yemoja
Nonamesavailabl
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,525 Elo+
Solo
Pele
Pele
aleksander199603
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
bevzyara
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
snaxmax81
Hera
Level 29
God Stats
5W - 5L
1,549 SR
Queue Stats
101W - 100L
1,481 Elo+
Solo
Thanatos
Thanatos
watdiditcost
Thanatos
Level 27
God Stats
9W - 6L
1,539 SR
Queue Stats
87W - 78L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ch3TeR
Ymir
8
0 / 8 / 1
5,699
335
3,400
11,507
6,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 3
7,145
420
3,231
13,602
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
NotSuper11
Anubis
14
5 / 8 / 0
8,367
492
7,302
15,279
7,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 1
8,031
472
6,574
12,902
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
11
1 / 10 / 1
6,556
386
4,363
12,087
3,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 18
10,135
596
6,118
9,010
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 5 / 2
9,080
534
4,535
9,259
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
bevzyara
Danzaburou
17
15 / 0 / 4
11,361
668
18,232
15,541
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
17
12 / 2 / 4
11,282
664
15,478
6,233
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
watdiditcost
Thanatos
15
4 / 4 / 10
9,652
568
7,870
12,118
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
11
Kills
32
32
Deaths
12
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ch3TeR
Ymir
0
8
1
0.06
L
0
3
3
0.5
W
1
1
18
10
L
Anubis
NotSuper11
Anubis
5
8
0
0.63
L
5
3
1
1.83
W
0
5
2
0.2
W
Danzaburou
bevzyara
Danzaburou
15
0
4
17
W
Hera
12
2
4
7
L
Cupid
1
10
1
0.15
W
Thanatos
watdiditcost
Thanatos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
52,233
65,377
Taken
52,161
31,001
Mitigated
23,163
16,031
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ch3TeR
Ymir
3,400
498
0
684
11,507
6,239
0
3,445
7,978
12,015
0
L
3,231
588
0
4,355
13,602
4,629
33
3,290
10,226
0
36,367
W
6,118
1,066
1,441
2,963
9,010
6,033
1,287
4,084
4,901
22,724
0
L
Anubis
NotSuper11
Anubis
7,302
386
540
4,851
15,279
7,070
842
7,802
7,087
40,369
0
L
6,574
3,551
414
4,067
12,902
9,661
105
1,780
11,060
0
30,400
W
4,535
1,162
0
542
9,259
3,800
3,200
0
8,941
0
42,812
W
Danzaburou
bevzyara
Danzaburou
18,232
10,366
909
7,017
15,541
6,271
6,661
3,620
11,871
0
89,840
W
Hera
15,478
2,864
308
2,132
6,233
2,269
1,536
2,007
4,176
70,692
0
L
Cupid
4,363
2,206
119
1,001
12,087
3,402
0
4,525
7,430
0
28,914
W
Thanatos
watdiditcost
Thanatos
7,870
2,005
0
10,117
12,118
4,790
361
991
11,077
0
48,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
51,510
266
Minions Killed
448
0
Camps Cleared
0
1,300,282
Distance Traveled
1,617,070
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,699
335
18
1
0
194,179
0
L
Thor
7,145
420
64
4
0
284,124
1
W
Yemoja
10,135
596
39
2
0
307,614
4
L
Anubis
8,367
492
71
4
0
253,537
1
L
Horus
8,031
472
58
3
0
307,733
0
W
Pele
9,080
534
77
5
0
304,027
0
W
Danzaburou
11,361
668
140
8
0
305,623
3
W
Hera
11,282
664
114
7
0
331,569
4
L
Cupid
6,556
386
55
3
0
260,709
0
W
Thanatos
9,652
568
78
5
0
368,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role