Player Matchup

Hachiman
Hachiman
Antony3015
Hachiman
Level 8
God Stats
3W - 13L
1,134 SR
Queue Stats
77W - 89L
1,371 Elo+
Party 1
Vamana
Vamana
Elian_507
Vamana
Level 9
God Stats
12W - 18L
1,596 SR
Queue Stats
105W - 118L
1,401 Elo+
Party 1
Nemesis
Nemesis
SHARP__SHOOTER33
Nemesis
Level 7
God Stats
1W - 3L
1,543 SR
Queue Stats
42W - 50L
1,496 Elo+
Solo
Cabrakan
Cabrakan
TheHuevaCj
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,401 Elo+
Solo
Apollo
Apollo
eddy_23999
Apollo
Level 27
God Stats
5W - 5L
1,570 SR
Queue Stats
235W - 257L
1,568 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,447 Elo+

VS

Team Averages
Level 13
1,493 SR
1,317 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CaptainFr3zh
Zeus
Level 5
God Stats
12W - 6L
1,500 SR
Queue Stats
170W - 184L
1,250 Elo+
Solo
Thor
Thor
Jacksultano
Thor
Level 2
God Stats
1W - 1L
1,216 SR
Queue Stats
2W - 14L
1,106 Elo+
Solo
Vamana
Vamana
Lensdestiny-972
Vamana
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Cabrakan
Cabrakan
PanConHueso20
Cabrakan
Level 26
God Stats
3W - 0L
1,752 SR
Queue Stats
185W - 183L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antony3015
Hachiman
8
2 / 2 / 1
5,029
503
2,637
4,099
1,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Elian_507
Vamana
8
2 / 3 / 0
5,021
502
3,100
6,087
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 3 / 0
5,022
502
3,116
6,607
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
TheHuevaCj
Cabrakan
7
0 / 3 / 2
4,640
464
1,767
5,936
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
eddy_23999
Apollo
4
0 / 2 / 0
3,928
393
866
2,874
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 3
6,587
659
4,640
5,450
1,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 2
6,467
647
4,797
4,389
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 6 / 0
4,155
416
588
5,150
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,922
492
204
4,715
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
PanConHueso20
Cabrakan
12
4 / 0 / 0
6,648
665
4,018
5,568
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
13
13
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
3
4.5
L
Hachiman
Antony3015
Hachiman
2
2
1
1.25
W
5
1
2
6
L
Vamana
Elian_507
Vamana
2
3
0
0.67
W
0
6
0
0
W
1
1
1
1.5
W
Cabrakan
PanConHueso20
Cabrakan
4
0
0
4
L
3
3
0
1
L
Cabrakan
TheHuevaCj
Cabrakan
0
3
2
0.33
L
Apollo
eddy_23999
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
14,247
25,603
Taken
25,272
9,649
Mitigated
9,617
3,710
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,640
3,951
0
2,201
5,450
1,998
213
1,767
3,683
0
38,710
L
Hachiman
Antony3015
Hachiman
2,637
1,836
0
0
4,099
1,104
384
1,659
2,370
0
15,006
W
4,797
407
0
1,023
4,389
1,090
252
0
4,389
33,267
0
L
Vamana
Elian_507
Vamana
3,100
1,948
0
848
6,087
2,658
0
1,740
4,307
0
23,650
W
588
588
0
111
5,150
1,207
357
0
5,150
0
3,240
W
204
119
0
356
4,715
2,338
1,508
0
4,715
0
10,759
W
Cabrakan
PanConHueso20
Cabrakan
4,018
291
0
1,736
5,568
2,984
0
0
5,568
33,785
0
L
3,116
620
0
1,364
6,607
1,958
0
2,655
3,946
0
20,096
L
Cabrakan
TheHuevaCj
Cabrakan
1,767
403
0
374
5,936
3,161
140
639
5,251
9,944
0
L
Apollo
eddy_23999
Apollo
866
623
0
1,124
2,874
768
0
1,782
914
0
7,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
28,779
156
Minions Killed
284
0
Camps Cleared
0
823,552
Distance Traveled
869,095
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,587
659
75
8
0
180,698
4
L
Hachiman
5,029
503
24
2
0
182,448
0
W
Zeus
6,467
647
79
8
0
164,573
1
L
Vamana
5,021
502
46
5
0
204,730
0
W
Thor
4,155
416
13
1
0
174,930
0
W
Vamana
4,922
492
27
3
0
200,702
0
W
Cabrakan
6,648
665
90
9
0
148,192
1
L
Nemesis
5,022
502
48
5
0
193,471
0
L
Cabrakan
4,640
464
20
2
0
189,152
0
L
Apollo
3,928
393
18
2
0
53,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role