Player Matchup

Janus
Janus
AceSnoopyZ
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
MatTank
Fenrir
Level 158
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 1L
1,708 Elo+
Party 1
Cupid
Cupid
Naamah1349
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 158
1,611 SR
1,569 Elo+

VS

Team Averages
Level 63
1,539 SR
1,497 Elo+
Awilix
Awilix
Caillou10
Awilix
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,495 Elo+
Party 2
Thor
Thor
CarlosPrimero
Thor
Level 20
God Stats
3W - 2L
1,617 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 2
Janus
Janus
DeveIing
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 1 / 11
11,905
744
11,181
6,041
2,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MatTank
Fenrir
14
6 / 4 / 7
11,319
707
9,276
20,159
12,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
16
6 / 3 / 7
12,800
800
10,919
11,177
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caillou10
Awilix
13
4 / 7 / 3
9,874
617
8,192
16,407
12,901
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 4
8,983
561
5,037
11,810
9,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DeveIing
Janus
13
3 / 3 / 3
9,651
603
10,997
9,853
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
11
10.5
L
Awilix
Caillou10
Awilix
4
7
3
0.79
L
1
7
4
0.43
L
Janus
DeveIing
Janus
3
3
3
1.5
W
Fenrir
MatTank
Fenrir
6
4
7
2.38
W
Cupid
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
24,226
37,377
Taken
38,070
18,952
Mitigated
25,416
8,008
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,181
1,554
0
331
6,041
2,010
936
1,951
3,970
73,578
0
L
Awilix
Caillou10
Awilix
8,192
3,296
0
500
16,407
12,901
0
5,601
10,806
0
27,123
L
5,037
1,324
0
820
11,810
9,508
0
2,869
8,941
0
23,012
L
Janus
DeveIing
Janus
10,997
667
0
1,516
9,853
3,007
0
2,781
7,072
41,758
0
W
Fenrir
MatTank
Fenrir
9,276
4,630
797
4,486
20,159
12,772
98
4,456
15,343
0
32,115
W
Cupid
10,919
5,086
1,037
1,357
11,177
4,170
968
4,038
6,927
0
54,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
28,508
211
Minions Killed
138
0
Camps Cleared
0
883,568
Distance Traveled
741,261
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,905
744
105
7
0
298,584
2
L
Awilix
9,874
617
36
2
0
254,554
1
L
Thor
8,983
561
36
2
0
234,416
5
L
Janus
9,651
603
66
4
0
252,291
2
W
Fenrir
11,319
707
30
2
0
291,242
5
W
Cupid
12,800
800
76
5
0
293,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role