Player Matchup

Ymir
Ymir
FelipeLopezAndra
Ymir
Level 7
God Stats
1W - 1L
1,222 SR
Queue Stats
9W - 13L
1,696 Elo+
Party 2
Janus
Janus
Livyne
Janus
Level 15
God Stats
3W - 0L
1,811 SR
Queue Stats
17W - 5L
1,756 Elo+
Solo
Ares
Ares
Shinikato
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
cigano-das-almas
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Anhur
Anhur
xScarllet
Anhur
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 14L
1,672 Elo+
Solo
Team Averages
Level 9
1,507 SR
1,639 Elo+

VS

Team Averages
Level 18
1,675 SR
1,703 Elo+
Kukulkan
Kukulkan
Axelh21
Kukulkan
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Tyr
Tyr
LordOfRosario
Tyr
Level 30
God Stats
1W - 1L
1,850 SR
Queue Stats
11W - 5L
1,675 Elo+
Party 1
Rama
Rama
Markooz
Rama
Level 22
God Stats
0W - 1L
1,605 SR
Queue Stats
5W - 2L
1,733 Elo+
Party 1
Tsukuyomi
Tsukuyomi
inveeerT95
Tsukuyomi
Level 18
God Stats
4W - 2L
1,543 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Ymir
Ymir
peturroo
Ymir
Level 16
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 2L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 5
5,155
469
1,146
6,122
2,252
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Livyne
Janus
13
7 / 1 / 1
7,634
694
7,232
5,802
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
5
0 / 7 / 3
4,738
431
754
6,368
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 5
7,150
650
4,660
6,453
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
xScarllet
Anhur
12
7 / 1 / 3
7,421
675
8,082
7,485
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axelh21
Kukulkan
9
4 / 5 / 1
5,907
537
2,733
5,168
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 3 / 0
6,743
613
3,901
6,838
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Markooz
Rama
8
2 / 3 / 3
5,590
508
3,703
6,273
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
inveeerT95
Tsukuyomi
8
1 / 3 / 1
5,058
460
1,349
5,238
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
2 / 4 / 2
4,974
452
2,407
7,539
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
13
16
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Axelh21
Kukulkan
4
5
1
0.9
W
1
6
5
0.58
W
Janus
Livyne
Janus
7
1
1
7.5
L
4
3
0
1.33
L
Rama
Markooz
Rama
2
3
3
1.17
W
Ares
0
7
3
0.21
W
3
1
5
5.5
L
Tsukuyomi
inveeerT95
Tsukuyomi
1
3
1
0.5
L
Ymir
2
4
2
0.75
W
Anhur
xScarllet
Anhur
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
14,093
32,230
Taken
31,056
11,184
Mitigated
11,629
7,128
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Axelh21
Kukulkan
2,733
941
0
390
5,168
1,522
234
2,204
2,810
15,916
0
W
1,146
837
0
0
6,122
2,252
307
1,988
4,090
6,499
0
W
Janus
Livyne
Janus
7,232
506
0
2,258
5,802
1,704
771
651
5,093
47,482
0
L
3,901
866
0
687
6,838
3,434
578
1,397
5,377
0
27,170
L
Rama
Markooz
Rama
3,703
3,283
0
1,452
6,273
1,397
252
2,615
3,522
0
17,501
W
Ares
754
338
0
288
6,368
2,961
82
1,036
5,252
7,210
0
W
4,660
1,451
0
2,007
6,453
2,041
558
825
5,558
0
46,436
L
Tsukuyomi
inveeerT95
Tsukuyomi
1,349
499
0
1,865
5,238
1,079
0
372
4,842
0
18,951
L
Ymir
2,407
1,402
0
392
7,539
4,197
0
2,086
5,373
8,820
0
W
Anhur
xScarllet
Anhur
8,082
4,099
0
2,575
7,485
2,226
795
388
7,097
0
42,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
28,272
294
Minions Killed
169
0
Camps Cleared
0
1,004,929
Distance Traveled
1,068,423
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,907
537
30
3
0
203,302
0
W
Ymir
5,155
469
9
1
0
184,004
0
W
Janus
7,634
694
93
8
0
226,137
4
L
Tyr
6,743
613
56
5
0
211,826
2
L
Rama
5,590
508
34
3
0
211,557
2
W
Ares
4,738
431
5
0
0
199,340
2
W
Ne Zha
7,150
650
101
9
0
211,609
3
L
Tsukuyomi
5,058
460
41
4
0
224,233
4
L
Ymir
4,974
452
8
1
0
217,505
2
W
Anhur
7,421
675
86
8
0
183,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role