Player Matchup

Scylla
Scylla
Bronze III
Elkpito
Scylla
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
Ylehin
Yemoja
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,507 MMR
Party 1
Hercules
Hercules
Bronze III
oAnsel
Hercules
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,507 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,500 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,557 SR
1,430 MMR
Xbalanque
Xbalanque
Bronze V
Ibigpapi
Xbalanque
Bronze V
Level 115
God Stats
4W - 19L
1,270 SR
Queue Stats
14W - 46L
988 MMR
Solo
Persephone
Persephone
Platinum V
Warlyall
Persephone
Platinum V
Level 153
God Stats
3W - 2L
1,800 SR
Queue Stats
111W - 112L
1,801 MMR
Solo
Eset
Eset
Bronze III
jdg92
Eset
Bronze III
Level 102
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elkpito
Scylla
17
10 / 3 / 6
12,833
755
19,235
11,945
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Ylehin
Yemoja
14
1 / 3 / 14
11,068
651
6,873
16,280
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
oAnsel
Hercules
16
7 / 3 / 9
12,370
728
10,196
23,292
20,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ah Muzen CabTsukuyomiBacchusTiamat

VS

Bans
AphroditeThothDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ibigpapi
Xbalanque
11
1 / 8 / 3
10,233
602
7,426
17,468
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Warlyall
Persephone
15
6 / 4 / 3
11,858
698
21,271
10,770
5,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
jdg92
Eset
14
2 / 6 / 3
10,468
616
5,082
12,053
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
9
9
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Elkpito
Scylla
10
3
6
4.33
L
Xbalanque
Ibigpapi
Xbalanque
1
8
3
0.31
L
Persephone
Warlyall
Persephone
6
4
3
1.88
W
Yemoja
Ylehin
Yemoja
1
3
14
2.67
L
Eset
jdg92
Eset
2
6
3
0.58
W
Hercules
oAnsel
Hercules
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,304
Damage
33,779
51,517
Taken
40,291
41,260
Mitigated
14,463
16,286
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Elkpito
Scylla
19,235
1,490
74
875
11,945
4,857
1,289
7,196
4,749
80,781
0
L
Xbalanque
Ibigpapi
Xbalanque
7,426
3,276
0
373
17,468
5,312
380
11,050
5,675
0
20,328
L
Persephone
Warlyall
Persephone
21,271
925
0
761
10,770
5,191
0
5,526
4,872
65,877
0
W
Yemoja
Ylehin
Yemoja
6,873
189
2,996
4,358
16,280
16,219
581
9,208
7,072
24,083
0
L
Eset
jdg92
Eset
5,082
208
599
938
12,053
3,960
0
8,101
3,613
33,258
0
W
Hercules
oAnsel
Hercules
10,196
4,529
0
7,983
23,292
20,184
489
10,011
13,281
0
40,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
32,559
194
Minions Killed
164
0
Camps Cleared
0
951,375
Distance Traveled
864,856
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,833
755
119
7
0
299,756
0
L
Xbalanque
10,233
602
31
2
0
271,333
1
L
Persephone
11,858
698
70
4
0
300,293
2
W
Yemoja
11,068
651
29
2
0
310,711
2
L
Eset
10,468
616
63
4
0
293,230
0
W
Hercules
12,370
728
46
3
0
340,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role