Player Matchup

Olorun
Olorun
ArturoG915
Olorun
Level 26
God Stats
17W - 15L
1,535 SR
Queue Stats
63W - 64L
1,320 Elo+
Solo
Artemis
Artemis
Joshua3822
Artemis
Level 28
God Stats
34W - 25L
1,578 SR
Queue Stats
501W - 583L
1,297 Elo+
Party 1
Hel
Hel
Kanji841
Hel
Level 27
God Stats
6W - 11L
1,301 SR
Queue Stats
194W - 243L
1,282 Elo+
Party 1
Bastet
Bastet
MIDNIGHT_839
Bastet
Level 8
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Fenrir
Fenrir
The_Fallen_902
Fenrir
Level 16
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,516 SR
1,359 Elo+

VS

Team Averages
Level 24
1,544 SR
1,449 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BLACK-_-SOLDIER1
Danzaburou
Level 37
God Stats
3W - 3L
1,680 SR
Queue Stats
57W - 80L
1,335 Elo+
Party 3
Chaac
Chaac
FireMan950
Chaac
Level 26
God Stats
24W - 16L
1,538 SR
Queue Stats
461W - 487L
1,367 Elo+
Solo
Camazotz
Camazotz
IssaLobster
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 179L
1,540 Elo+
Solo
Kukulkan
Kukulkan
IttZz_ME_DaNgeR
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArturoG915
Olorun
10
3 / 3 / 0
6,626
602
5,718
8,517
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Joshua3822
Artemis
8
0 / 0 / 0
4,678
425
3,099
4,028
1,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 0
5,360
487
899
2,058
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
5
0 / 7 / 2
4,408
401
1,829
5,847
1,410
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 8 / 2
4,183
380
1,848
7,432
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,836
531
1,388
1,715
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
BLACK-_-SOLDIER1
Danzaburou
10
0 / 0 / 0
5,440
495
1,707
5,560
1,656
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
11
9 / 1 / 7
7,347
668
10,162
7,597
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
IssaLobster
Camazotz
13
9 / 2 / 2
7,623
693
6,066
11,454
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
2
0 / 1 / 0
4,014
365
0
477
75
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
18
18
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
0
0
L
Olorun
ArturoG915
Olorun
3
3
0
1
W
Danzaburou
BLACK-_-SOLDIER1
Danzaburou
0
0
0
0
W
Chaac
9
1
7
12.5
W
Camazotz
IssaLobster
Camazotz
9
2
2
5
W
Kukulkan
0
1
0
0
L
Artemis
Joshua3822
Artemis
0
0
0
0
L
0
0
0
0
L
Bastet
0
7
2
0.14
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
19,323
27,882
Taken
26,803
8,153
Mitigated
13,136
7,888
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,388
66
2,239
1,000
1,715
1,314
0
272
1,443
13,935
0
L
Olorun
ArturoG915
Olorun
5,718
2,568
240
3,264
8,517
2,581
215
0
8,317
30,152
0
W
Danzaburou
BLACK-_-SOLDIER1
Danzaburou
1,707
127
195
692
5,560
1,656
10
627
4,933
0
25,897
W
Chaac
10,162
581
0
2,908
7,597
5,754
369
3,481
4,116
0
33,650
W
Camazotz
IssaLobster
Camazotz
6,066
1,829
0
6,870
11,454
4,337
2,856
2,237
9,217
0
38,019
W
Kukulkan
0
0
0
0
477
75
0
0
477
858
0
L
Artemis
Joshua3822
Artemis
3,099
996
0
0
4,028
1,047
0
721
3,307
0
19,255
L
899
190
1,917
1,650
2,058
1,141
0
667
1,391
14,220
0
L
Bastet
1,829
706
0
290
5,847
1,410
0
0
5,766
0
6,649
L
1,848
561
0
527
7,432
1,974
42
0
7,245
0
5,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
30,260
154
Minions Killed
227
0
Camps Cleared
0
878,337
Distance Traveled
786,190
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,836
531
23
2
0
147,607
0
L
Olorun
6,626
602
49
4
0
190,458
0
W
Danzaburou
5,440
495
54
5
0
165,714
3
W
Chaac
7,347
668
58
5
0
239,000
0
W
Camazotz
7,623
693
90
8
0
187,387
0
W
Kukulkan
4,014
365
2
0
0
46,482
1
L
Artemis
4,678
425
46
4
0
161,132
0
L
Hel
5,360
487
33
3
0
148,850
0
L
Bastet
4,408
401
19
2
0
180,013
0
L
Fenrir
4,183
380
7
1
0
197,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role