Player Matchup

Fenrir
Fenrir
FaddyGecko74467
Fenrir
Level 27
God Stats
7W - 26L
1,412 SR
Queue Stats
26W - 65L
1,222 Elo+
Solo
Bellona
Bellona
KoSsMoS228
Bellona
Level 14
God Stats
5W - 5L
1,490 SR
Queue Stats
25W - 31L
1,272 Elo+
Solo
Neith
Neith
Sanity Jack
Neith
Level 27
God Stats
55W - 72L
1,419 SR
Queue Stats
286W - 300L
1,293 Elo+
Solo
Anubis
Anubis
Shigaraki5454
Anubis
Level 29
God Stats
8W - 2L
1,652 SR
Queue Stats
51W - 51L
1,455 Elo+
Solo
Pele
Pele
ippopippo
Pele
Level 26
God Stats
4W - 4L
1,718 SR
Queue Stats
22W - 34L
1,218 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,292 Elo+

VS

Team Averages
Level 18
1,651 SR
1,366 Elo+
Pele
Pele
AlekgamerPL
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Max27655
Arachne
Level 27
God Stats
6W - 10L
1,352 SR
Queue Stats
64W - 75L
1,346 Elo+
Solo
Cerberus
Cerberus
Patrizio2511
Cerberus
Level 29
God Stats
5W - 3L
1,872 SR
Queue Stats
330W - 345L
1,483 Elo+
Solo
Heimdallr
Heimdallr
PhenixPt
Heimdallr
Level 19
God Stats
11W - 8L
1,713 SR
Queue Stats
156W - 150L
1,158 Elo+
Solo
Ra
Ra
alfo440
Ra
Level 14
God Stats
2W - 2L
1,815 SR
Queue Stats
39W - 61L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 10
6,973
498
6,250
8,916
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
KoSsMoS228
Bellona
13
2 / 2 / 1
7,753
554
4,013
8,009
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 3 / 5
8,368
598
8,208
7,093
2,261
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 0 / 3
9,419
673
8,587
6,251
3,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
12
4 / 3 / 5
7,723
552
4,107
7,922
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
4,562
326
898
3,678
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Max27655
Arachne
10
3 / 5 / 0
6,665
476
5,297
11,851
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Patrizio2511
Cerberus
10
6 / 5 / 2
7,706
550
4,265
10,363
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PhenixPt
Heimdallr
10
3 / 9 / 4
6,665
476
8,009
12,964
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 3 / 0
6,661
476
2,532
5,330
1,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
13
13
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
5
10
1.4
W
Bellona
KoSsMoS228
Bellona
2
2
1
1.25
L
Arachne
Max27655
Arachne
3
5
0
0.6
L
Cerberus
Patrizio2511
Cerberus
6
5
2
1.4
L
Heimdallr
PhenixPt
Heimdallr
3
9
4
0.56
W
8
3
5
3.5
W
10
0
3
11.5
L
1
3
0
0.33
W
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
21,001
38,191
Taken
44,186
16,489
Mitigated
16,748
12,256
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
898
522
0
227
3,678
907
0
847
2,831
0
5,023
W
6,250
1,791
0
1,515
8,916
2,949
270
2,115
6,801
0
16,072
W
Bellona
KoSsMoS228
Bellona
4,013
1,707
0
1,486
8,009
5,889
288
825
7,184
0
35,655
L
Arachne
Max27655
Arachne
5,297
4,276
0
4,612
11,851
3,397
0
2,102
9,749
0
28,066
L
Cerberus
Patrizio2511
Cerberus
4,265
300
0
1,431
10,363
6,799
0
1,569
8,794
16,531
0
L
Heimdallr
PhenixPt
Heimdallr
8,009
3,266
0
1,251
12,964
4,158
524
2,416
10,548
0
35,576
W
8,208
4,442
0
1,149
7,093
2,261
2,938
1,113
5,980
0
36,337
W
8,587
1,066
438
5,259
6,251
3,248
1,141
1,475
4,776
60,286
0
L
2,532
273
63
616
5,330
1,487
176
1,653
3,677
25,588
0
W
Pele
4,107
1,150
0
2,409
7,922
2,142
746
1,269
6,653
0
27,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
32,259
324
Minions Killed
181
0
Camps Cleared
0
1,345,544
Distance Traveled
1,091,468
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,562
326
8
1
0
110,411
0
W
Fenrir
6,973
498
19
1
0
274,186
0
W
Bellona
7,753
554
78
6
0
226,850
0
L
Arachne
6,665
476
60
4
0
284,016
0
L
Cerberus
7,706
550
25
2
0
250,351
3
L
Heimdallr
6,665
476
46
3
0
206,379
2
W
Neith
8,368
598
65
5
0
258,748
1
W
Anubis
9,419
673
111
8
0
242,830
1
L
Ra
6,661
476
42
3
0
240,311
0
W
Pele
7,723
552
51
4
0
342,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role