Player Matchup

Kukulkan
Kukulkan
Ballarheitz
Kukulkan
Level 28
God Stats
7W - 11L
1,438 SR
Queue Stats
7W - 11L
1,199 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackFire
Ah Muzen Cab
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 118L
1,423 Elo+
Solo
Sobek
Sobek
Vanbyres
Sobek
Level 59
God Stats
0W - 4L
1,294 SR
Queue Stats
167W - 184L
1,405 Elo+
Solo
Team Averages
Level 51
1,411 SR
1,343 Elo+

VS

Team Averages
Level 108
1,532 SR
1,656 Elo+
Heimdallr
Heimdallr
KyloPeng
Heimdallr
Level 122
God Stats
5W - 4L
1,629 SR
Queue Stats
39W - 26L
1,655 Elo+
Party 1
Janus
Janus
Theollie111
Janus
Level 72
God Stats
3W - 7L
1,391 SR
Queue Stats
24W - 11L
1,657 Elo+
Party 1
Hercules
Hercules
TomMarshall2020
Hercules
Level 131
God Stats
2W - 0L
1,576 SR
Queue Stats
49W - 28L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ballarheitz
Kukulkan
11
1 / 9 / 2
8,530
569
3,666
11,731
5,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JackFire
Ah Muzen Cab
12
1 / 8 / 3
8,967
598
6,019
10,971
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Vanbyres
Sobek
12
2 / 4 / 2
9,349
623
5,464
19,568
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KyloPeng
Heimdallr
15
6 / 2 / 12
11,195
746
12,368
8,026
3,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 10
10,398
693
9,582
4,783
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
11 / 1 / 9
11,655
777
13,542
16,369
12,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
21
21
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ballarheitz
Kukulkan
1
9
2
0.22
L
Ah Muzen Cab
JackFire
Ah Muzen Cab
1
8
3
0.31
W
Heimdallr
KyloPeng
Heimdallr
6
2
12
6
W
4
1
10
9
W
Hercules
11
1
9
15.5
L
Sobek
Vanbyres
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
35,492
42,270
Taken
29,178
29,942
Mitigated
16,827
6,442
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ballarheitz
Kukulkan
3,666
228
0
102
11,731
5,076
0
2,029
9,701
39,247
0
L
Ah Muzen Cab
JackFire
Ah Muzen Cab
6,019
2,647
0
814
10,971
3,783
0
1,544
9,420
0
24,785
W
Heimdallr
KyloPeng
Heimdallr
12,368
3,464
0
636
8,026
3,193
1,860
3,904
4,122
0
45,373
W
9,582
400
0
230
4,783
1,595
823
2,006
2,777
48,360
0
W
Hercules
13,542
4,207
0
5,272
16,369
12,039
437
3,355
13,014
2,123
48,774
L
Sobek
Vanbyres
Sobek
5,464
388
111
5,415
19,568
21,083
0
6,517
13,051
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
33,248
130
Minions Killed
214
0
Camps Cleared
0
818,836
Distance Traveled
850,593
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,530
569
77
5
0
218,162
0
L
Ah Muzen Cab
8,967
598
34
2
0
319,491
2
W
Heimdallr
11,195
746
66
4
0
280,136
1
W
Janus
10,398
693
86
6
0
262,059
3
W
Hercules
11,655
777
62
4
0
308,398
3
L
Sobek
9,349
623
19
1
0
281,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role