Player Matchup

Cthulhu
Cthulhu
Darkerebuz
Cthulhu
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
112W - 128L
1,493 Elo+
Solo
Guan Yu
Guan Yu
JB4evnl
Guan Yu
Level 6
God Stats
4W - 3L
1,535 SR
Queue Stats
26W - 24L
1,492 Elo+
Party 2
Bastet
Bastet
shanmugamc
Bastet
Level 8
God Stats
27W - 27L
1,209 SR
Queue Stats
250W - 275L
1,602 Elo+
Solo
Ullr
Ullr
tuffnut2crack
Ullr
Level 18
God Stats
4W - 7L
1,386 SR
Queue Stats
33W - 35L
1,549 Elo+
Solo
Scylla
Scylla
w3dn3sdaii
Scylla
Level 6
God Stats
8W - 15L
1,500 SR
Queue Stats
129W - 101L
1,492 Elo+
Party 2
Team Averages
Level 11
1,426 SR
1,526 Elo+

VS

Team Averages
Level 35
1,618 SR
1,508 Elo+
Sol
Sol
DEADKNOCK1
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Solo
Cupid
Cupid
Deepwatercow
Cupid
Level 6
God Stats
1W - 2L
1,675 SR
Queue Stats
6W - 6L
1,605 Elo+
Solo
Vamana
Vamana
Mammons
Vamana
Level 14
God Stats
6W - 1L
1,913 SR
Queue Stats
15W - 8L
1,526 Elo+
Solo
Artemis
Artemis
PRIYANK881734
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Vírk
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkerebuz
Cthulhu
6
0 / 1 / 7
4,430
554
1,882
4,386
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
JB4evnl
Guan Yu
7
0 / 2 / 1
4,440
555
593
3,842
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
shanmugamc
Bastet
7
1 / 2 / 6
4,568
571
1,538
4,537
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
7 / 1 / 1
5,484
686
3,674
4,255
1,219
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
w3dn3sdaii
Scylla
8
4 / 0 / 0
4,867
608
3,604
2,346
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 0
4,473
559
1,882
3,561
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
4,622
578
806
4,147
1,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Mammons
Vamana
7
1 / 1 / 4
4,540
568
2,810
3,243
1,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
4
0 / 5 / 1
3,444
431
1,727
3,511
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Vírk
Mercury
7
1 / 2 / 1
4,348
544
1,794
5,347
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
6
6
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Cthulhu
Darkerebuz
Cthulhu
0
1
7
3.5
L
1
2
0
0.5
W
Guan Yu
JB4evnl
Guan Yu
0
2
1
0.25
L
Vamana
Mammons
Vamana
1
1
4
3
L
Artemis
0
5
1
0.1
L
Mercury
Vírk
Mercury
1
2
1
0.75
W
Bastet
shanmugamc
Bastet
1
2
6
2
W
7
1
1
7.5
W
Scylla
w3dn3sdaii
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
9,019
19,366
Taken
19,809
6,363
Mitigated
5,597
5,524
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,882
548
0
1,683
3,561
931
0
1,021
2,506
7,226
588
W
Cthulhu
Darkerebuz
Cthulhu
1,882
351
0
1,243
4,386
1,823
0
516
3,870
10,668
0
L
806
460
0
1,018
4,147
1,092
289
1,227
2,764
0
21,215
W
Guan Yu
JB4evnl
Guan Yu
593
126
0
1,370
3,842
1,668
0
0
3,842
0
12,163
L
Vamana
Mammons
Vamana
2,810
1,174
0
1,673
3,243
1,198
253
784
2,225
0
12,945
L
Artemis
1,727
1,124
0
11
3,511
1,004
12
1,309
2,198
0
5,009
L
Mercury
Vírk
Mercury
1,794
1,083
0
2,076
5,347
1,372
0
779
4,480
0
14,413
W
Bastet
shanmugamc
Bastet
1,538
781
0
1,775
4,537
1,120
7
286
4,251
0
15,083
W
3,674
1,770
0
386
4,255
1,219
0
814
3,441
0
19,699
W
Scylla
w3dn3sdaii
Scylla
3,604
169
0
750
2,346
533
0
158
2,188
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
21,427
167
Minions Killed
147
0
Camps Cleared
0
779,309
Distance Traveled
687,808
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,473
559
16
2
0
141,348
1
W
Cthulhu
4,430
554
14
2
0
156,204
0
L
Cupid
4,622
578
59
7
0
135,476
0
W
Guan Yu
4,440
555
43
5
0
160,636
1
L
Vamana
4,540
568
25
3
0
160,268
0
L
Artemis
3,444
431
9
1
0
105,116
1
L
Mercury
4,348
544
38
5
0
145,600
2
W
Bastet
4,568
571
30
4
0
167,584
1
W
Ullr
5,484
686
45
6
0
129,882
0
W
Scylla
4,867
608
35
4
0
165,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role