Player Matchup

Cthulhu
Cthulhu
FatherGodbee
Cthulhu
Level 17
God Stats
22W - 28L
1,306 SR
Queue Stats
39W - 51L
1,287 Elo+
Party 1
Skadi
Skadi
FatherPyune
Skadi
Level 17
God Stats
2W - 10L
1,218 SR
Queue Stats
11W - 22L
1,218 Elo+
Party 1
Thor
Thor
GMOB Pearce
Thor
Level 3
God Stats
1W - 8L
1,213 SR
Queue Stats
4W - 18L
1,160 Elo+
Party 1
Hercules
Hercules
Leeto Genovese
Hercules
Level 48
God Stats
12W - 13L
1,347 SR
Queue Stats
51W - 57L
1,399 Elo+
Party 1
Anubis
Anubis
b1gguy99
Anubis
Level 89
God Stats
6W - 12L
1,330 SR
Queue Stats
18W - 31L
1,355 Elo+
Party 1
Team Averages
Level 35
1,283 SR
1,284 Elo+

VS

Team Averages
Level 17
1,467 SR
1,288 Elo+
Camazotz
Camazotz
GamesauresRex
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,116 Elo+
Solo
Sun Wukong
Sun Wukong
SOLDADOR2800
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,276 Elo+
Solo
Vulcan
Vulcan
Solhaven6
Vulcan
Level 17
God Stats
18W - 20L
1,512 SR
Queue Stats
650W - 700L
1,362 Elo+
Solo
Ah Puch
Ah Puch
Tabicakes
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,394 Elo+
Solo
Artemis
Artemis
XthevakX
Artemis
Level 16
God Stats
36W - 48L
1,323 SR
Queue Stats
136W - 141L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatherGodbee
Cthulhu
20
3 / 1 / 16
13,411
1,032
6,922
14,034
19,210
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
16 / 4 / 15
15,740
1,211
28,432
14,279
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 7 / 18
12,158
935
6,877
15,504
6,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
0 / 6 / 25
12,698
977
12,009
20,486
20,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
b1gguy99
Anubis
20
17 / 2 / 18
17,139
1,318
30,932
13,373
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GamesauresRex
Camazotz
19
5 / 9 / 10
12,368
951
10,707
23,455
13,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SOLDADOR2800
Sun Wukong
17
0 / 3 / 6
11,789
907
2,317
7,642
5,968
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Solhaven6
Vulcan
18
6 / 10 / 4
13,195
1,015
17,715
21,021
7,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Tabicakes
Ah Puch
19
3 / 7 / 9
12,556
966
16,680
18,290
6,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XthevakX
Artemis
20
6 / 8 / 9
13,737
1,057
20,182
19,238
6,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
58
37
Kills
20
20
Deaths
37
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FatherGodbee
Cthulhu
3
1
16
11
W
16
4
15
5.88
W
1
7
18
1.43
L
Camazotz
GamesauresRex
Camazotz
5
9
10
1.11
W
Hercules
0
6
25
2.08
L
Sun Wukong
SOLDADOR2800
Sun Wukong
0
3
6
1
L
Vulcan
Solhaven6
Vulcan
6
10
4
0.8
L
Ah Puch
Tabicakes
Ah Puch
3
7
9
1.07
L
Artemis
XthevakX
Artemis
6
8
9
1.31
W
Anubis
b1gguy99
Anubis
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,172
Damage
67,601
77,676
Taken
89,646
57,779
Mitigated
40,364
13,531
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FatherGodbee
Cthulhu
6,922
118
265
0
14,034
19,210
0
5,912
8,122
40,791
0
W
28,432
19,238
0
1,247
14,279
5,388
0
7,576
6,703
0
35,936
W
6,877
988
0
0
15,504
6,299
0
5,443
10,061
0
17,866
L
Camazotz
GamesauresRex
Camazotz
10,707
2,171
0
1,820
23,455
13,978
0
9,816
13,639
0
17,433
W
Hercules
12,009
3,424
0
5,530
20,486
20,348
0
9,198
11,288
307
33,443
L
Sun Wukong
SOLDADOR2800
Sun Wukong
2,317
663
0
536
7,642
5,968
0
2,073
5,569
0
7,098
L
Vulcan
Solhaven6
Vulcan
17,715
4,719
0
1,088
21,021
7,800
0
9,570
11,451
52,335
0
L
Ah Puch
Tabicakes
Ah Puch
16,680
1,726
0
748
18,290
6,056
0
7,165
11,125
36,736
0
L
Artemis
XthevakX
Artemis
20,182
11,214
0
1,157
19,238
6,562
0
9,418
9,820
0
46,422
W
Anubis
b1gguy99
Anubis
30,932
458
0
6,489
13,373
6,534
0
6,266
7,107
58,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,146
Gold Earned
63,645
267
Minions Killed
205
2
Camps Cleared
1
1,228,680
Distance Traveled
956,921
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,411
1,032
94
7
0
255,320
0
W
Skadi
15,740
1,211
13
1
2
235,055
2
W
Thor
12,158
935
20
2
0
239,996
1
L
Camazotz
12,368
951
12
1
0
238,577
3
W
Hercules
12,698
977
61
5
0
238,858
3
L
Sun Wukong
11,789
907
5
0
0
88,588
3
L
Vulcan
13,195
1,015
89
7
0
250,150
0
L
Ah Puch
12,556
966
39
3
0
191,991
0
L
Artemis
13,737
1,057
60
5
1
187,615
0
W
Anubis
17,139
1,318
79
6
0
259,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role