Player Matchup

Cabrakan
Cabrakan
CentaMental23
Cabrakan
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
35W - 21L
1,540 Elo+
Party 2
Vulcan
Vulcan
Cilkata16
Vulcan
Level 29
God Stats
32W - 29L
1,614 SR
Queue Stats
128W - 128L
1,579 Elo+
Solo
Arachne
Arachne
MOHAMEELMALOTE
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,520 Elo+
Solo
Cupid
Cupid
Platoman
Cupid
Level 3
God Stats
2W - 0L
1,688 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Cerberus
Cerberus
uqnius
Cerberus
Level 25
God Stats
3W - 3L
1,494 SR
Queue Stats
35W - 21L
1,540 Elo+
Party 2
Team Averages
Level 20
1,603 SR
1,565 Elo+

VS

Team Averages
Level 23
1,468 SR
1,540 Elo+
Cabrakan
Cabrakan
Aarnau03
Cabrakan
Level 25
God Stats
15W - 14L
1,683 SR
Queue Stats
38W - 45L
1,615 Elo+
Party 1
Bellona
Bellona
Alturano
Bellona
Level 36
God Stats
3W - 4L
1,322 SR
Queue Stats
59W - 82L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Gnoerk
Kukulkan
Level 11
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 51L
1,476 Elo+
Solo
Fenrir
Fenrir
Scralcher
Fenrir
Level 19
God Stats
50W - 53L
1,430 SR
Queue Stats
150W - 166L
1,539 Elo+
Solo
Medusa
Medusa
xwmsven
Medusa
Level 25
God Stats
0W - 3L
1,178 SR
Queue Stats
62W - 48L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CentaMental23
Cabrakan
15
0 / 0 / 3
10,164
535
7,042
15,006
16,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Cilkata16
Vulcan
18
7 / 1 / 3
10,945
576
16,861
7,622
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 3
10,388
547
9,174
15,626
6,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Platoman
Cupid
17
11 / 4 / 2
10,236
539
15,218
13,200
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
uqnius
Cerberus
14
2 / 2 / 10
9,209
485
6,244
12,254
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aarnau03
Cabrakan
11
0 / 6 / 4
7,667
404
3,915
17,340
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Alturano
Bellona
14
1 / 3 / 0
8,505
448
7,220
13,835
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Gnoerk
Kukulkan
13
0 / 2 / 4
7,887
415
5,382
6,717
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Scralcher
Fenrir
12
3 / 7 / 1
8,152
429
8,582
16,905
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xwmsven
Medusa
14
5 / 9 / 1
9,417
496
13,274
14,553
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
27
Kills
9
9
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aarnau03
Cabrakan
0
6
4
0.33
L
Bellona
Alturano
Bellona
1
3
0
0.33
W
Cabrakan
CentaMental23
Cabrakan
0
0
3
1.5
W
Vulcan
Cilkata16
Vulcan
7
1
3
8.5
L
Kukulkan
Gnoerk
Kukulkan
0
2
4
1
W
7
2
3
4.25
W
Cupid
Platoman
Cupid
11
4
2
3
L
Fenrir
Scralcher
Fenrir
3
7
1
0.5
W
Cerberus
uqnius
Cerberus
2
2
10
3.5
L
Medusa
xwmsven
Medusa
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
38,373
63,708
Taken
69,350
39,537
Mitigated
40,945
17,046
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aarnau03
Cabrakan
3,915
727
0
1,761
17,340
17,242
0
5,465
11,725
14,594
0
L
Bellona
Alturano
Bellona
7,220
2,139
0
1,867
13,835
10,779
0
7,387
6,346
0
53,224
W
Cabrakan
CentaMental23
Cabrakan
7,042
664
0
3,090
15,006
16,913
289
1,660
12,721
42,415
0
W
Vulcan
Cilkata16
Vulcan
16,861
2,227
0
890
7,622
3,396
350
1,043
6,491
90,861
0
L
Kukulkan
Gnoerk
Kukulkan
5,382
163
0
0
6,717
2,295
0
4,832
1,637
42,220
0
W
9,174
6,962
0
5,581
15,626
6,502
22
2,060
13,322
0
71,836
W
Cupid
Platoman
Cupid
15,218
9,060
30
4,203
13,200
5,693
412
1,339
11,861
0
87,752
L
Fenrir
Scralcher
Fenrir
8,582
1,770
0
3,443
16,905
6,155
0
6,893
9,800
0
47,738
W
Cerberus
uqnius
Cerberus
6,244
288
0
3,252
12,254
7,033
0
2,800
9,410
22,752
0
L
Medusa
xwmsven
Medusa
13,274
6,572
0
249
14,553
4,474
0
4,812
9,695
0
58,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
41,628
552
Minions Killed
405
0
Camps Cleared
0
1,823,274
Distance Traveled
1,676,742
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,667
404
29
2
0
313,425
3
L
Bellona
8,505
448
117
6
0
324,575
0
W
Cabrakan
10,164
535
84
4
0
290,791
1
W
Vulcan
10,945
576
162
9
0
393,896
6
L
Kukulkan
7,887
415
98
5
0
371,385
1
W
Arachne
10,388
547
127
7
0
433,321
0
W
Cupid
10,236
539
123
6
0
323,793
2
L
Fenrir
8,152
429
71
4
0
364,200
1
W
Cerberus
9,209
485
56
3
0
381,473
2
L
Medusa
9,417
496
90
5
0
303,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role