Player Matchup

Yemoja
Yemoja
Genillusion
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,240 Elo+
Party 1
Merlin
Merlin
Hennessy9091
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PorkyKS
Cabrakan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 61L
1,270 Elo+
Solo
Loki
Loki
SpikeLe
Loki
Level 21
God Stats
6W - 7L
1,431 SR
Queue Stats
28W - 26L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Фртем1213
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,240 Elo+
Party 1
Team Averages
Level 9
1,486 SR
1,337 Elo+

VS

Team Averages
Level 17
1,485 SR
1,473 Elo+
Tiamat
Tiamat
BraveFoxy
Tiamat
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Edwyn900
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,282 Elo+
Solo
Amaterasu
Amaterasu
GreigorII
Amaterasu
Level 12
God Stats
29W - 17L
1,514 SR
Queue Stats
40W - 25L
1,337 Elo+
Solo
Thor
Thor
franmore2002
Thor
Level 27
God Stats
5W - 8L
1,411 SR
Queue Stats
135W - 123L
1,429 Elo+
Solo
Medusa
Medusa
krzychu111
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 4
7,230
452
4,909
10,380
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
9
1 / 5 / 0
6,213
388
4,437
6,999
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
PorkyKS
Cabrakan
13
6 / 3 / 1
8,048
503
8,064
12,045
8,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
SpikeLe
Loki
13
4 / 2 / 1
7,875
492
6,060
9,762
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Фртем1213
Baron Samedi
9
0 / 7 / 0
5,940
371
2,670
7,778
4,917
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BraveFoxy
Tiamat
12
0 / 4 / 6
7,560
473
5,645
7,412
3,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Edwyn900
Cthulhu
11
1 / 3 / 3
7,081
443
3,892
8,173
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
GreigorII
Amaterasu
14
3 / 1 / 4
8,676
542
3,976
13,572
7,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
12 / 2 / 2
10,263
641
14,082
10,083
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
krzychu111
Medusa
13
3 / 2 / 0
7,809
488
4,613
7,875
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
19
19
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BraveFoxy
Tiamat
0
4
6
0.75
W
Cthulhu
Edwyn900
Cthulhu
1
3
3
0.83
L
Yemoja
0
2
4
1
W
Amaterasu
GreigorII
Amaterasu
3
1
4
5
L
Merlin
1
5
0
0.2
L
Cabrakan
PorkyKS
Cabrakan
6
3
1
2.17
L
Loki
SpikeLe
Loki
4
2
1
2.25
W
12
2
2
6.5
W
Medusa
krzychu111
Medusa
3
2
0
1.5
L
Baron Samedi
Фртем1213
Baron Samedi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
32,208
46,964
Taken
47,115
28,176
Mitigated
22,439
8,701
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BraveFoxy
Tiamat
5,645
711
0
1,778
7,412
3,487
504
2,846
4,416
31,984
0
W
Cthulhu
Edwyn900
Cthulhu
3,892
624
0
1,136
8,173
5,378
68
3,719
4,352
19,035
0
L
Yemoja
4,909
1,182
307
432
10,380
8,910
0
2,708
7,523
27,729
0
W
Amaterasu
GreigorII
Amaterasu
3,976
1,749
0
6,786
13,572
7,131
586
6,905
6,615
0
34,530
L
Merlin
4,437
682
0
0
6,999
2,142
616
1,523
5,476
23,962
0
L
Cabrakan
PorkyKS
Cabrakan
8,064
1,173
0
4,748
12,045
8,726
680
3,863
7,990
37,635
0
L
Loki
SpikeLe
Loki
6,060
1,491
0
2,580
9,762
3,481
880
942
8,800
0
40,216
W
14,082
4,517
0
3,829
10,083
3,730
0
3,599
6,364
0
76,084
W
Medusa
krzychu111
Medusa
4,613
2,669
0
0
7,875
2,713
634
2,559
5,288
0
56,754
L
Baron Samedi
Фртем1213
Baron Samedi
2,670
681
148
486
7,778
4,917
0
140
7,638
18,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
41,389
272
Minions Killed
397
0
Camps Cleared
0
1,361,183
Distance Traveled
1,440,173
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,560
473
60
4
0
264,948
2
W
Cthulhu
7,081
443
28
2
0
315,029
1
L
Yemoja
7,230
452
52
3
0
295,765
0
W
Amaterasu
8,676
542
85
5
0
269,902
1
L
Merlin
6,213
388
40
3
0
238,224
2
L
Cabrakan
8,048
503
85
5
0
276,365
2
L
Loki
7,875
492
69
4
0
349,773
0
W
Thor
10,263
641
141
9
0
312,973
4
W
Medusa
7,809
488
83
5
0
277,321
0
L
Baron Samedi
5,940
371
26
2
0
201,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role