Player Matchup

Chernobog
Chernobog
Platinum I
Asybra
Chernobog
Platinum I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,901 MMR
Solo
Sol
Sol
Platinum V
IziFire
Sol
Platinum V
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 22L
1,903 MMR
Party 1
Tyr
Tyr
Platinum V
Limfate
Tyr
Platinum V
Level 160
God Stats
7W - 4L
1,700 SR
Queue Stats
227W - 222L
1,723 MMR
Party 1
Ullr
Ullr
Masters
Ruhsetti
Ullr
Masters
Level 156
God Stats
19W - 23L
1,606 SR
Queue Stats
546W - 523L
2,552 MMR
Solo
Athena
Athena
Platinum V
Salionairre
Athena
Platinum V
Level 160
God Stats
4W - 1L
1,827 SR
Queue Stats
54W - 52L
1,871 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,627 SR
1,990 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,576 SR
1,999 MMR
Cerberus
Cerberus
Diamond I
Celh
Cerberus
Diamond I
Level 157
God Stats
13W - 26L
1,537 SR
Queue Stats
369W - 325L
2,389 MMR
Party 2
Scylla
Scylla
Gold I
DqpR
Scylla
Gold I
Level 127
God Stats
18W - 10L
1,668 SR
Queue Stats
230W - 223L
1,724 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
GUCCIJG
Ratatoskr
Diamond III
Level 160
God Stats
4W - 5L
1,478 SR
Queue Stats
248W - 250L
2,356 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
MiniPerc
Heimdallr
Platinum IV
Level 110
God Stats
1W - 4L
1,447 SR
Queue Stats
107W - 91L
1,716 MMR
Solo
Geb
Geb
Gold III
SuddenGravity
Geb
Gold III
Level 142
God Stats
18W - 7L
1,750 SR
Queue Stats
226W - 214L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Asybra
Chernobog
12
0 / 5 / 4
7,342
524
7,639
15,066
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
14
6 / 2 / 4
9,028
645
8,868
7,448
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
12
2 / 3 / 4
7,470
534
6,050
9,794
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
15
6 / 1 / 1
8,822
630
7,741
6,301
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
4 / 2 / 1
8,197
586
4,682
7,515
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatSetGuan YuApolloSobek

VS

Bans
DanzaburouNemesisXing TianTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Celh
Cerberus
14
7 / 2 / 2
8,506
608
10,841
11,368
9,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DqpR
Scylla
10
2 / 5 / 3
6,430
459
5,222
8,448
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
GUCCIJG
Ratatoskr
12
3 / 4 / 6
7,166
512
6,239
10,455
3,708
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MiniPerc
Heimdallr
8
1 / 3 / 0
5,630
402
2,966
7,224
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 5
5,740
410
2,876
12,698
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
18
Kills
13
13
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Asybra
Chernobog
0
5
4
0.4
L
Cerberus
Celh
Cerberus
7
2
2
4
L
Scylla
DqpR
Scylla
2
5
3
0.7
L
Ratatoskr
GUCCIJG
Ratatoskr
3
4
6
1.5
W
Sol
6
2
4
4
W
Tyr
2
3
4
1.33
L
Heimdallr
MiniPerc
Heimdallr
1
3
0
0.33
W
Ullr
6
1
1
6.5
W
Athena
4
2
1
2.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
28,144
46,124
Taken
50,193
18,012
Mitigated
23,108
15,881
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Asybra
Chernobog
7,639
4,565
0
5,233
15,066
6,916
1,297
8,337
6,402
0
40,334
L
Cerberus
Celh
Cerberus
10,841
1,292
0
6,048
11,368
9,250
618
3,793
7,575
56,403
0
L
Scylla
DqpR
Scylla
5,222
643
0
898
8,448
2,553
0
3,573
4,875
26,461
0
L
Ratatoskr
GUCCIJG
Ratatoskr
6,239
1,295
0
2,660
10,455
3,708
17
3,763
6,692
0
38,813
W
Sol
8,868
2,100
0
3,839
7,448
1,980
2,796
2,786
4,483
53,187
0
W
Tyr
6,050
1,015
0
3,751
9,794
4,345
167
3,268
6,327
0
26,070
L
Heimdallr
MiniPerc
Heimdallr
2,966
1,780
0
1,447
7,224
1,897
0
0
7,224
0
20,680
W
Ullr
7,741
3,430
0
500
6,301
2,338
346
584
5,717
0
70,361
W
Athena
4,682
1,183
0
2,558
7,515
2,433
96
3,125
4,256
35,968
0
L
2,876
838
0
3,172
12,698
5,700
0
2,421
10,277
8,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
33,472
391
Minions Killed
322
0
Camps Cleared
0
1,344,142
Distance Traveled
1,237,396
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,342
524
64
5
0
241,212
6
L
Cerberus
8,506
608
144
10
0
263,625
3
L
Scylla
6,430
459
51
4
0
241,585
2
L
Ratatoskr
7,166
512
75
5
0
280,750
1
W
Sol
9,028
645
101
7
0
269,897
5
W
Tyr
7,470
534
37
3
0
306,919
4
L
Heimdallr
5,630
402
40
3
0
164,428
0
W
Ullr
8,822
630
108
8
0
261,115
5
W
Athena
8,197
586
81
6
0
264,999
0
L
Geb
5,740
410
12
1
0
287,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role