Player Matchup

Merlin
Merlin
DeadDome
Merlin
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 65L
1,235 Elo+
Solo
Ravana
Ravana
LegacyAffix
Ravana
Level 22
God Stats
3W - 3L
1,316 SR
Queue Stats
34W - 28L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Lyndurry
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,413 Elo+
Solo
Pele
Pele
SpookyDemon
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Vamana
Vamana
jiaoajf
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,427 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,389 Elo+

VS

Team Averages
Level 10
1,316 SR
1,381 Elo+
Hercules
Hercules
ASHLAK
Hercules
Level 13
God Stats
0W - 5L
1,243 SR
Queue Stats
44W - 44L
1,447 Elo+
Party 2
Agni
Agni
CoconutBuster420
Agni
Level 5
God Stats
1W - 7L
1,059 SR
Queue Stats
13W - 20L
1,227 Elo+
Party 1
Thanatos
Thanatos
Orpheaus
Thanatos
Level 6
God Stats
6W - 4L
1,847 SR
Queue Stats
29W - 22L
1,580 Elo+
Party 2
Vamana
Vamana
Survyss
Vamana
Level 20
God Stats
3W - 3L
1,360 SR
Queue Stats
54W - 43L
1,498 Elo+
Solo
Medusa
Medusa
strawberrysoda80
Medusa
Level 6
God Stats
10W - 18L
1,072 SR
Queue Stats
47W - 55L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadDome
Merlin
20
7 / 13 / 18
13,405
1,031
19,556
19,254
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
14 / 6 / 17
16,142
1,242
30,505
19,296
10,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Lyndurry
Cthulhu
20
1 / 5 / 26
13,562
1,043
14,747
14,150
14,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 11 / 23
14,701
1,131
13,139
18,797
13,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
jiaoajf
Vamana
20
9 / 4 / 21
15,268
1,174
18,537
23,457
26,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASHLAK
Hercules
20
5 / 1 / 19
14,238
1,095
11,135
17,860
25,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 12 / 17
14,144
1,088
24,038
19,840
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Orpheaus
Thanatos
20
12 / 10 / 15
15,357
1,181
24,032
20,640
11,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
Survyss
Vamana
20
11 / 9 / 20
15,511
1,193
24,839
30,632
29,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 8
11,811
909
4,635
16,586
6,948
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
117
39
Kills
38
39
Deaths
39
105
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASHLAK
Hercules
5
1
19
14.5
L
7
12
17
1.29
W
Merlin
DeadDome
Merlin
7
13
18
1.23
W
Ravana
14
6
17
3.75
W
Cthulhu
Lyndurry
Cthulhu
1
5
26
2.8
L
Thanatos
Orpheaus
Thanatos
12
10
15
1.95
W
8
11
23
1.77
L
Vamana
Survyss
Vamana
11
9
20
2.33
W
Vamana
jiaoajf
Vamana
9
4
21
4.88
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,484
Damage
88,679
94,954
Taken
105,558
71,743
Mitigated
82,925
10,117
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASHLAK
Hercules
11,135
3,379
0
7,640
17,860
25,939
0
6,468
11,392
0
28,692
L
24,038
2,529
0
1,669
19,840
8,979
0
4,982
14,858
54,818
0
W
Merlin
DeadDome
Merlin
19,556
2,493
0
0
19,254
7,931
0
3,613
15,441
47,934
0
W
Ravana
30,505
17,613
0
1,861
19,296
10,312
0
5,164
14,082
0
51,233
W
Cthulhu
Lyndurry
Cthulhu
14,747
870
239
1,010
14,150
14,282
0
2,666
11,224
41,467
0
L
Thanatos
Orpheaus
Thanatos
24,032
7,205
0
7,875
20,640
11,327
0
4,685
15,955
0
35,974
W
13,139
4,241
0
749
18,797
13,182
0
5,873
12,824
0
28,177
L
Vamana
Survyss
Vamana
24,839
12,466
0
4,467
30,632
29,732
0
14,249
16,383
0
52,962
W
Vamana
jiaoajf
Vamana
18,537
8,527
0
6,258
23,457
26,036
0
6,722
16,585
1,001
40,394
L
4,635
3,030
0
559
16,586
6,948
0
4,881
11,705
0
14,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,078
Gold Earned
71,061
245
Minions Killed
208
8
Camps Cleared
6
1,232,874
Distance Traveled
1,215,135
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,238
1,095
35
3
1
262,608
0
L
Agni
14,144
1,088
73
6
1
235,832
2
W
Merlin
13,405
1,031
59
5
1
191,514
0
W
Ravana
16,142
1,242
31
2
1
248,445
0
W
Cthulhu
13,562
1,043
63
5
0
288,953
0
L
Thanatos
15,357
1,181
27
2
0
263,490
0
W
Pele
14,701
1,131
30
2
4
221,304
3
L
Vamana
15,511
1,193
62
5
1
275,409
0
W
Vamana
15,268
1,174
62
5
2
282,658
1
L
Medusa
11,811
909
11
1
3
177,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role