Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DesignatedOdin
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 55L
1,646 Elo+
Party 1
Pele
Pele
Dulcynic
Pele
Level 67
God Stats
3W - 3L
1,480 SR
Queue Stats
85W - 74L
1,483 Elo+
Party 1
Scylla
Scylla
HotGamrGurl
Scylla
Level 60
God Stats
18W - 12L
1,618 SR
Queue Stats
83W - 77L
1,490 Elo+
Party 1
Ganesha
Ganesha
LordSquanto
Ganesha
Level 54
God Stats
34W - 35L
1,601 SR
Queue Stats
55W - 53L
1,539 Elo+
Party 1
Achilles
Achilles
PetyrAndManny
Achilles
Level 34
God Stats
6W - 8L
1,473 SR
Queue Stats
40W - 50L
1,613 Elo+
Party 1
Team Averages
Level 57
1,534 SR
1,554 Elo+

VS

Team Averages
Level 100
1,437 SR
1,512 Elo+
Cabrakan
Cabrakan
DhompaN_
Cabrakan
Level 154
God Stats
8W - 6L
1,685 SR
Queue Stats
345W - 337L
1,463 Elo+
Party 3
Vulcan
Vulcan
KanonVanDerMark
Vulcan
Level 160
God Stats
7W - 9L
1,452 SR
Queue Stats
632W - 688L
1,451 Elo+
Party 3
Serqet
Serqet
MerciiiDray
Serqet
Level 87
God Stats
18W - 11L
1,049 SR
Queue Stats
282W - 287L
1,434 Elo+
Party 3
Tiamat
Tiamat
NaturalBeings
Tiamat
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 174L
1,714 Elo+
Party 2
Neith
Neith
jd3prodigy
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DesignatedOdin
Ah Muzen Cab
18
9 / 3 / 10
13,324
533
17,781
16,813
6,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
20
17 / 6 / 7
14,422
577
21,623
19,777
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
11 / 3 / 15
14,227
569
19,931
14,906
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
LordSquanto
Ganesha
18
0 / 2 / 33
13,351
534
11,805
14,680
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
PetyrAndManny
Achilles
18
6 / 3 / 12
12,367
495
9,638
19,561
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DhompaN_
Cabrakan
18
4 / 9 / 5
12,619
505
9,382
33,267
39,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 6 / 1
12,215
489
9,263
11,877
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
17
4 / 11 / 4
11,629
465
5,025
20,824
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 7 / 1
11,134
445
11,174
20,874
11,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
15
1 / 10 / 8
10,292
412
12,533
18,127
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
43
Kills
15
17
Deaths
43
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DesignatedOdin
Ah Muzen Cab
9
3
10
4.67
L
Cabrakan
DhompaN_
Cabrakan
4
9
5
0.72
W
Pele
17
6
7
3.42
W
Scylla
11
3
15
6.17
L
4
6
1
0.75
W
Ganesha
LordSquanto
Ganesha
0
2
33
8.25
L
Serqet
4
11
4
0.55
L
2
7
1
0.36
W
Achilles
PetyrAndManny
Achilles
6
3
12
4
L
Neith
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,778
Damage
47,377
85,737
Taken
104,969
60,005
Mitigated
69,767
20,631
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DesignatedOdin
Ah Muzen Cab
17,781
5,346
0
4,864
16,813
6,684
2,084
5,670
10,977
0
98,017
L
Cabrakan
DhompaN_
Cabrakan
9,382
1,121
0
6,442
33,267
39,675
0
5,750
27,252
53,663
0
W
Pele
21,623
4,597
0
4,047
19,777
11,618
1,578
3,833
15,351
0
98,597
W
Scylla
19,931
463
0
2,193
14,906
5,680
1,634
5,430
8,882
93,817
0
L
9,263
2,035
0
1,136
11,877
5,141
320
1,215
10,413
89,756
0
W
Ganesha
LordSquanto
Ganesha
11,805
970
1,484
3,607
14,680
16,137
2,648
4,557
9,922
36,424
0
L
Serqet
5,025
191
0
417
20,824
7,516
0
7,372
13,115
0
59,288
L
11,174
501
0
3,793
20,874
11,319
0
7,496
12,895
68,662
0
W
Achilles
PetyrAndManny
Achilles
9,638
2,106
0
4,436
19,561
19,886
4,277
9,532
8,900
0
44,082
L
Neith
12,533
3,243
222
3,475
18,127
6,116
0
8,910
8,929
0
42,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,691
Gold Earned
57,889
524
Minions Killed
543
0
Camps Cleared
0
2,493,915
Distance Traveled
1,991,372
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,324
533
148
6
0
499,458
0
L
Cabrakan
12,619
505
76
3
0
431,986
5
W
Pele
14,422
577
127
5
0
507,241
3
W
Scylla
14,227
569
146
6
0
506,538
2
L
Vulcan
12,215
489
169
7
0
374,345
2
W
Ganesha
13,351
534
13
1
0
500,474
0
L
Serqet
11,629
465
102
4
0
405,743
3
L
Tiamat
11,134
445
115
5
0
409,495
0
W
Achilles
12,367
495
90
4
0
480,204
0
L
Neith
10,292
412
81
3
0
369,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role