Player Matchup

Fenrir
Fenrir
Egameci
Fenrir
Level 6
God Stats
1W - 6L
1,297 SR
Queue Stats
10W - 17L
1,208 Elo+
Party 1
Thanatos
Thanatos
Hydramuller
Thanatos
Level 147
God Stats
8W - 11L
1,513 SR
Queue Stats
984W - 844L
1,554 Elo+
Party 1
Bakasura
Bakasura
RascallyAgate0
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,282 Elo+
Solo
Team Averages
Level 54
1,437 SR
1,348 Elo+

VS

Team Averages
Level 17
1,504 SR
1,340 Elo+
Serqet
Serqet
Eldelicios0
Serqet
Level 21
God Stats
47W - 67L
1,416 SR
Queue Stats
87W - 126L
1,361 Elo+
Solo
Guan Yu
Guan Yu
Thisgamedookie
Guan Yu
Level 17
God Stats
5W - 6L
1,596 SR
Queue Stats
429W - 346L
1,528 Elo+
Solo
Danzaburou
Danzaburou
robmasters
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Egameci
Fenrir
10
0 / 3 / 3
8,215
548
3,666
10,039
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Hydramuller
Thanatos
12
3 / 5 / 1
9,204
614
9,212
13,168
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
12
2 / 2 / 2
8,835
589
3,177
11,749
8,112
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 4 / 6
9,510
634
4,969
8,661
3,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 5
10,309
687
9,650
10,044
8,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
robmasters
Danzaburou
13
3 / 1 / 6
10,123
675
9,043
4,577
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Egameci
Fenrir
0
3
3
0.5
W
Serqet
2
4
6
1.25
L
Thanatos
Hydramuller
Thanatos
3
5
1
0.7
L
Bakasura
2
2
2
1.5
W
5
0
5
7.5
W
Danzaburou
robmasters
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
23,662
34,956
Taken
23,282
15,465
Mitigated
13,552
13,007
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Egameci
Fenrir
3,666
270
0
1,232
10,039
3,279
0
16
9,385
0
19,457
W
Serqet
4,969
934
0
806
8,661
3,016
96
92
8,369
0
22,123
L
Thanatos
Hydramuller
Thanatos
9,212
2,294
0
8,147
13,168
4,074
0
366
12,293
0
42,279
L
Bakasura
3,177
2,383
180
3,448
11,749
8,112
0
247
11,166
0
9,431
W
9,650
1,468
2,338
5,256
10,044
8,912
1,396
36
9,545
0
51,466
W
Danzaburou
robmasters
Danzaburou
9,043
2,936
0
749
4,577
1,624
1,017
0
4,537
0
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
29,942
119
Minions Killed
139
0
Camps Cleared
0
840,959
Distance Traveled
895,416
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,215
548
27
2
0
276,271
4
W
Serqet
9,510
634
26
2
0
300,046
0
L
Thanatos
9,204
614
60
4
0
297,831
3
L
Bakasura
8,835
589
32
2
0
266,857
0
W
Guan Yu
10,309
687
61
4
0
323,008
1
W
Danzaburou
10,123
675
52
3
0
272,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role