Player Matchup

Hera
Hera
BROTHERS0195
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,546 Elo+
Solo
Thanatos
Thanatos
FranToGifted
Thanatos
Level 46
God Stats
5W - 6L
1,641 SR
Queue Stats
187W - 158L
1,623 Elo+
Party 1
Arachne
Arachne
II Luis DKC II
Arachne
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
415W - 382L
1,576 Elo+
Party 4
Izanami
Izanami
Tyks_shadow
Izanami
Level 108
God Stats
59W - 34L
1,741 SR
Queue Stats
292W - 254L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
jenesis lord777
Cthulhu
Level 68
God Stats
14W - 9L
1,362 SR
Queue Stats
461W - 419L
1,520 Elo+
Party 4
Team Averages
Level 84
1,549 SR
1,579 Elo+

VS

Team Averages
Level 100
1,678 SR
1,591 Elo+
Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DOE BOI GRINDIN
Bellona
Level 160
God Stats
10W - 5L
1,938 SR
Queue Stats
369W - 356L
1,526 Elo+
Solo
Janus
Janus
Keres90
Janus
Level 109
God Stats
3W - 4L
1,613 SR
Queue Stats
135W - 139L
1,525 Elo+
Party 3
Neith
Neith
LuianYaske29
Neith
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,771 Elo+
Party 2
Athena
Athena
xXEP1CFR3SHXx
Athena
Level 49
God Stats
8W - 3L
1,839 SR
Queue Stats
129W - 93L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,054
505
2,190
4,598
1,445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
FranToGifted
Thanatos
7
1 / 6 / 0
4,508
451
1,923
7,076
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 1
4,735
474
1,761
5,798
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Tyks_shadow
Izanami
8
1 / 7 / 0
5,083
508
4,090
8,695
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,535
454
2,627
8,699
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
3 / 0 / 3
5,888
589
1,933
2,866
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 0
6,556
656
5,006
6,644
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Keres90
Janus
10
0 / 0 / 2
5,468
547
2,529
3,066
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
9 / 1 / 1
6,613
661
9,151
5,276
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 0 / 8
6,368
637
5,887
8,230
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
19
19
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
3
4.5
L
0
2
0
0
W
5
1
0
5
L
Thanatos
FranToGifted
Thanatos
1
6
0
0.17
L
0
1
1
0.5
W
Janus
Keres90
Janus
0
0
2
1
W
9
1
1
9.5
L
Izanami
Tyks_shadow
Izanami
1
7
0
0.14
L
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
24,506
34,866
Taken
26,082
13,469
Mitigated
10,901
9,629
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,933
592
0
1,297
2,866
880
0
552
2,314
24,282
0
L
2,190
635
0
250
4,598
1,445
541
2,406
1,986
33,345
0
W
5,006
2,316
0
2,919
6,644
3,611
0
0
6,394
0
33,647
L
Thanatos
FranToGifted
Thanatos
1,923
529
0
2,517
7,076
5,273
89
782
6,254
0
10,366
L
1,761
1,037
0
3,253
5,798
1,680
0
911
4,843
0
17,153
W
Janus
Keres90
Janus
2,529
59
0
1,246
3,066
943
280
1,738
1,328
30,199
0
W
9,151
5,430
0
2,824
5,276
1,512
1,047
1,023
4,253
0
36,916
L
Izanami
Tyks_shadow
Izanami
4,090
2,759
0
1,135
8,695
1,936
0
2,801
5,894
0
22,440
L
2,627
289
0
2,474
8,699
3,135
0
3,159
5,540
18,151
0
W
5,887
1,821
0
3,405
8,230
3,955
62
1,504
6,726
19,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
30,893
200
Minions Killed
291
0
Camps Cleared
0
849,413
Distance Traveled
958,166
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,888
589
64
6
0
209,899
1
L
Hera
5,054
505
68
7
0
172,158
1
W
Bellona
6,556
656
73
7
0
189,349
0
L
Thanatos
4,508
451
20
2
0
160,634
0
L
Arachne
4,735
474
48
5
0
176,068
0
W
Janus
5,468
547
54
5
0
186,653
1
W
Neith
6,613
661
71
7
0
162,584
0
L
Izanami
5,083
508
37
4
0
152,326
0
L
Cthulhu
4,535
454
27
3
0
188,227
1
W
Athena
6,368
637
29
3
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role