Player Matchup

Nemesis
Nemesis
Byadris
Nemesis
Level 9
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 47L
1,263 Elo+
Solo
Yemoja
Yemoja
LittleOryx
Yemoja
Level 26
God Stats
17W - 11L
1,793 SR
Queue Stats
122W - 118L
1,456 Elo+
Party 1
Anubis
Anubis
MOHAMEELMALOTE
Anubis
Level 17
God Stats
12W - 10L
1,708 SR
Queue Stats
57W - 46L
1,490 Elo+
Solo
King Arthur
King Arthur
McBanoffdelCoolo
King Arthur
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 42L
1,469 Elo+
Party 1
Neith
Neith
SamDav
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 15L
1,601 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,456 Elo+

VS

Team Averages
Level 9
1,444 SR
1,268 Elo+
Tsukuyomi
Tsukuyomi
Genillusion
Tsukuyomi
Level 3
God Stats
1W - 6L
1,218 SR
Queue Stats
1W - 11L
1,072 Elo+
Party 2
Horus
Horus
Twotimesgamer
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,456 Elo+
Solo
Kukulkan
Kukulkan
ihavegun
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Jormungandr
Jormungandr
ПризракСпарты
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,419 Elo+
Solo
Neith
Neith
Фртем1213
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Byadris
Nemesis
8
2 / 0 / 0
4,903
613
830
3,056
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
LittleOryx
Yemoja
7
0 / 0 / 2
4,263
533
1,248
2,089
686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
2 / 0 / 1
4,580
573
1,674
1,743
554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
McBanoffdelCoolo
King Arthur
9
0 / 2 / 2
4,658
582
1,694
3,432
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
SamDav
Neith
10
2 / 0 / 3
5,704
713
2,551
1,797
509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Genillusion
Tsukuyomi
6
1 / 1 / 0
4,350
544
1,792
3,321
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,405
551
406
4,911
1,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ihavegun
Kukulkan
3
0 / 1 / 0
3,320
415
285
821
161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 0
3,832
479
696
3,555
852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 2 / 0
4,230
529
841
2,608
591
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Byadris
Nemesis
2
0
0
2
L
Tsukuyomi
Genillusion
Tsukuyomi
1
1
0
1
W
Yemoja
LittleOryx
Yemoja
0
0
2
1
W
2
0
1
2.5
W
King Arthur
McBanoffdelCoolo
King Arthur
0
2
2
0.5
W
Neith
SamDav
Neith
2
0
3
3.5
L
0
2
0
0
L
Kukulkan
ihavegun
Kukulkan
0
1
0
0
L
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,997
Damage
4,020
12,117
Taken
15,216
4,560
Mitigated
3,895
3,010
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Byadris
Nemesis
830
380
0
450
3,056
791
0
177
2,879
0
23,958
L
Tsukuyomi
Genillusion
Tsukuyomi
1,792
394
0
895
3,321
783
0
476
2,795
0
12,905
W
Yemoja
LittleOryx
Yemoja
1,248
127
472
250
2,089
686
567
224
1,865
14,062
0
W
1,674
160
0
708
1,743
554
214
472
1,271
17,586
0
W
King Arthur
McBanoffdelCoolo
King Arthur
1,694
473
0
610
3,432
2,020
300
0
3,432
0
16,563
W
Neith
SamDav
Neith
2,551
1,036
0
520
1,797
509
1,020
108
1,689
0
29,478
L
406
306
0
1,270
4,911
1,508
288
567
4,269
0
13,815
L
Kukulkan
ihavegun
Kukulkan
285
285
0
99
821
161
0
0
821
2,716
0
L
696
0
0
261
3,555
852
423
1,879
1,676
10,750
0
L
841
549
0
538
2,608
591
501
0
2,583
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
20,137
215
Minions Killed
107
0
Camps Cleared
0
752,921
Distance Traveled
682,057
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,903
613
48
6
0
148,944
0
L
Tsukuyomi
4,350
544
30
4
0
194,834
2
W
Yemoja
4,263
533
17
2
0
166,439
0
W
Anubis
4,580
573
36
5
0
137,778
2
W
King Arthur
4,658
582
38
5
0
160,246
1
W
Neith
5,704
713
76
10
0
139,514
0
L
Horus
4,405
551
27
3
0
133,498
2
L
Kukulkan
3,320
415
5
1
0
46,323
0
L
Jormungandr
3,832
479
21
3
0
157,864
0
L
Neith
4,230
529
24
3
0
149,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role