Player Matchup

Olorun
Olorun
Kraiga
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,811 Elo+
Solo
Anubis
Anubis
TopheeSmite
Anubis
Level 24
God Stats
7W - 6L
1,667 SR
Queue Stats
161W - 159L
1,540 Elo+
Solo
Medusa
Medusa
ipitov
Medusa
Level 29
God Stats
45W - 45L
1,478 SR
Queue Stats
67W - 84L
1,453 Elo+
Solo
Tyr
Tyr
sescorpion
Tyr
Level 12
God Stats
6W - 5L
1,567 SR
Queue Stats
55W - 60L
1,574 Elo+
Solo
Odin
Odin
霞琉璃罗
Odin
Level 28
God Stats
8W - 4L
1,623 SR
Queue Stats
106W - 82L
1,530 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,581 Elo+

VS

Team Averages
Level 24
1,648 SR
1,530 Elo+
Poseidon
Poseidon
ElCioconda
Poseidon
Level 23
God Stats
1W - 1L
1,758 SR
Queue Stats
39W - 42L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Meliwar
Heimdallr
Level 29
God Stats
5W - 3L
1,631 SR
Queue Stats
98W - 91L
1,566 Elo+
Solo
Osiris
Osiris
Samurache
Osiris
Level 23
God Stats
0W - 2L
1,761 SR
Queue Stats
50W - 47L
1,521 Elo+
Solo
Kali
Kali
amnamcoe
Kali
Level 18
God Stats
3W - 2L
1,592 SR
Queue Stats
40W - 44L
1,528 Elo+
Solo
Merlin
Merlin
xXDarkBlooXx
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kraiga
Olorun
12
4 / 1 / 2
6,875
688
3,677
7,549
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
11
5 / 0 / 1
6,737
674
3,658
4,169
1,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ipitov
Medusa
11
1 / 0 / 7
6,099
610
4,339
4,359
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 4
6,355
636
3,669
5,815
3,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 3
6,544
654
4,881
5,937
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElCioconda
Poseidon
7
0 / 4 / 1
4,392
439
2,802
5,157
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Meliwar
Heimdallr
8
0 / 3 / 0
4,854
485
3,180
7,454
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Samurache
Osiris
9
0 / 1 / 0
4,591
459
2,975
6,287
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
8
0 / 2 / 1
4,998
500
950
5,779
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
9
1 / 5 / 0
5,328
533
1,195
5,088
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
1
1
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ElCioconda
Poseidon
0
4
1
0.13
W
Olorun
Kraiga
Olorun
4
1
2
5
L
Heimdallr
Meliwar
Heimdallr
0
3
0
0
L
Osiris
Samurache
Osiris
0
1
0
0
W
Anubis
5
0
1
5.5
L
Kali
0
2
1
0.25
W
Medusa
ipitov
Medusa
1
0
7
4.5
W
0
0
4
2
L
Merlin
1
5
0
0.2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
11,102
27,829
Taken
29,765
11,290
Mitigated
10,088
11,310
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ElCioconda
Poseidon
2,802
746
0
1,562
5,157
1,045
0
911
4,246
15,641
0
W
Olorun
Kraiga
Olorun
3,677
1,693
182
1,994
7,549
2,315
0
901
6,544
47,861
0
L
Heimdallr
Meliwar
Heimdallr
3,180
959
0
1,697
7,454
1,928
0
527
6,927
0
26,005
L
Osiris
Samurache
Osiris
2,975
863
0
2,420
6,287
3,885
0
1,260
5,027
0
16,235
W
Anubis
3,658
0
0
2,423
4,169
1,799
534
415
3,582
31,325
0
L
Kali
950
397
0
1,685
5,779
2,029
0
1,304
4,475
0
24,152
W
Medusa
ipitov
Medusa
4,339
1,980
393
1,928
4,359
1,220
504
582
3,713
0
38,091
W
3,669
519
0
2,634
5,815
3,563
350
332
5,435
0
30,155
L
Merlin
1,195
149
0
690
5,088
1,201
38
3,333
1,755
19,003
0
W
4,881
837
0
1,756
5,937
2,393
0
1,127
4,558
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
24,163
311
Minions Killed
224
0
Camps Cleared
0
999,816
Distance Traveled
964,844
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,392
439
31
3
0
177,220
2
W
Olorun
6,875
688
89
9
0
198,636
1
L
Heimdallr
4,854
485
56
6
0
198,855
2
L
Osiris
4,591
459
36
4
0
209,958
4
W
Anubis
6,737
674
57
6
0
196,785
1
L
Kali
4,998
500
51
5
0
203,142
0
W
Medusa
6,099
610
56
6
0
183,892
1
W
Tyr
6,355
636
71
7
0
190,099
1
L
Merlin
5,328
533
50
5
0
175,669
2
W
Odin
6,544
654
38
4
0
230,404
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role