Player Matchup

Neith
Neith
DCA BIG 11
Neith
Level 10
God Stats
3W - 7L
1,359 SR
Queue Stats
47W - 47L
1,500 Elo+
Solo
Ares
Ares
DaredevilPP
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo
Serqet
Serqet
TR0LL1S
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Terrapene
Anhur
Level 23
God Stats
1W - 1L
1,601 SR
Queue Stats
15W - 17L
1,282 Elo+
Solo
Hel
Hel
Xx_PrinceW_xX
Hel
Level 26
God Stats
1W - 10L
1,247 SR
Queue Stats
81W - 102L
1,389 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,355 Elo+

VS

Team Averages
Level 23
1,471 SR
1,395 Elo+
Zeus
Zeus
AcidYayo
Zeus
Level 28
God Stats
45W - 35L
1,532 SR
Queue Stats
59W - 63L
1,351 Elo+
Party 1
Achilles
Achilles
DKMUSCLES
Achilles
Level 26
God Stats
21W - 23L
1,571 SR
Queue Stats
87W - 84L
1,511 Elo+
Solo
Bellona
Bellona
Drexys Koree
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 176L
1,507 Elo+
Party 1
Sol
Sol
Want2CtrlF4
Sol
Level 26
God Stats
2W - 5L
1,200 SR
Queue Stats
119W - 149L
1,321 Elo+
Solo
Thor
Thor
paredes846
Thor
Level 5
God Stats
2W - 3L
1,553 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 5 / 7
14,892
1,146
21,052
22,125
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 0
9,900
762
854
3,409
1,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
TR0LL1S
Serqet
15
0 / 6 / 1
10,171
782
1,644
6,689
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Terrapene
Anhur
19
6 / 8 / 7
13,478
1,037
19,658
30,229
13,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 5 / 5
12,612
970
10,505
24,342
19,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

35

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 5 / 9
14,965
1,151
36,326
12,858
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DKMUSCLES
Achilles
20
10 / 2 / 11
15,055
1,158
14,337
17,631
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Drexys Koree
Bellona
20
2 / 2 / 9
13,435
1,033
15,990
12,474
15,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 2 / 7
12,129
933
7,088
7,733
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 6 / 7
11,893
915
7,480
12,439
4,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
17
Kills
27
27
Deaths
17
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
5
9
2.9
L
Neith
6
5
7
1.9
W
Achilles
DKMUSCLES
Achilles
10
2
11
7.75
L
0
3
0
0
W
Bellona
Drexys Koree
Bellona
2
2
9
3.25
L
Serqet
TR0LL1S
Serqet
0
6
1
0.08
L
Anhur
Terrapene
Anhur
6
8
7
1.19
W
3
2
7
3.25
L
5
5
5
1.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
81,221
86,794
Taken
63,135
47,709
Mitigated
51,253
15,436
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
36,326
5,631
0
3,191
12,858
5,414
0
2,139
10,719
60,894
0
L
Neith
21,052
6,632
0
2,350
22,125
11,350
0
10,018
12,107
0
60,502
W
Achilles
DKMUSCLES
Achilles
14,337
3,709
471
1,866
17,631
24,132
0
1,681
15,950
0
20,398
L
854
157
0
0
3,409
1,330
0
1,385
2,024
1,693
0
W
Bellona
Drexys Koree
Bellona
15,990
4,720
0
1,999
12,474
15,356
0
2,963
9,511
0
63,693
L
Serqet
TR0LL1S
Serqet
1,644
792
0
0
6,689
2,427
0
3,203
3,486
0
3,775
L
Anhur
Terrapene
Anhur
19,658
8,804
0
1,560
30,229
13,539
0
16,166
14,063
0
26,334
W
7,088
2,547
0
1,660
7,733
2,100
0
769
6,964
10,754
0
L
10,505
858
5,108
6,418
24,342
19,063
0
12,642
11,700
17,704
0
W
7,480
1,691
0
0
12,439
4,251
0
3,807
8,632
0
16,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,053
Gold Earned
67,477
133
Minions Killed
203
1
Camps Cleared
15
932,459
Distance Traveled
1,108,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,965
1,151
54
4
4
184,265
0
L
Neith
14,892
1,146
102
8
1
282,021
0
W
Achilles
15,055
1,158
13
1
1
236,116
0
L
Ares
9,900
762
0
0
0
52,271
0
W
Bellona
13,435
1,033
104
8
6
246,929
1
L
Serqet
10,171
782
4
0
0
91,358
1
L
Anhur
13,478
1,037
13
1
0
254,735
0
W
Sol
12,129
933
16
1
0
232,748
0
L
Hel
12,612
970
14
1
0
252,074
0
W
Thor
11,893
915
16
1
4
208,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role