Player Matchup

Yemoja
Yemoja
LeeDarcy
Yemoja
Level 7
God Stats
2W - 2L
1,488 SR
Queue Stats
8W - 12L
1,347 Elo+
Solo
Bakasura
Bakasura
Meis3
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Snilek1991
Discordia
Level 26
God Stats
2W - 2L
1,515 SR
Queue Stats
39W - 31L
1,473 Elo+
Solo
Nemesis
Nemesis
SwaggidySwooty
Nemesis
Level 4
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YoSoIRo
Tsukuyomi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Solo
Team Averages
Level 11
1,438 SR
1,548 Elo+

VS

Team Averages
Level 16
1,414 SR
1,356 Elo+
Osiris
Osiris
Davidos004
Osiris
Level 11
God Stats
2W - 2L
1,488 SR
Queue Stats
229W - 224L
1,404 Elo+
Solo
Loki
Loki
DrJokArt
Loki
Level 25
God Stats
9W - 7L
1,523 SR
Queue Stats
85W - 79L
1,413 Elo+
Solo
Discordia
Discordia
Proaley
Discordia
Level 14
God Stats
9W - 5L
1,500 SR
Queue Stats
146W - 152L
1,092 Elo+
Solo
Sun Wukong
Sun Wukong
RuddyD
Sun Wukong
Level 17
God Stats
7W - 3L
1,058 SR
Queue Stats
253W - 260L
1,373 Elo+
Solo
Zeus
Zeus
SemaZzz
Zeus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LeeDarcy
Yemoja
19
0 / 7 / 13
12,317
1,026
8,608
20,372
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Meis3
Bakasura
18
1 / 9 / 9
11,443
954
7,218
17,071
7,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Snilek1991
Discordia
19
3 / 8 / 10
12,724
1,060
11,206
17,371
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 8 / 12
11,930
994
12,819
19,311
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tsukuyomi
YoSoIRo
Tsukuyomi
19
15 / 13 / 3
15,417
1,285
25,226
22,309
10,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Davidos004
Osiris
20
8 / 4 / 23
13,539
1,128
14,845
17,788
16,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
19
20 / 6 / 13
14,474
1,206
25,730
14,476
5,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Proaley
Discordia
19
4 / 4 / 25
12,445
1,037
15,511
12,284
5,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RuddyD
Sun Wukong
20
9 / 1 / 19
14,307
1,192
13,399
14,350
13,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
SemaZzz
Zeus
19
4 / 6 / 20
12,414
1,035
19,541
10,725
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
21
Kills
45
45
Deaths
21
47
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Osiris
Davidos004
Osiris
8
4
23
4.88
W
Loki
20
6
13
4.42
L
Yemoja
LeeDarcy
Yemoja
0
7
13
0.93
L
Bakasura
Meis3
Bakasura
1
9
9
0.61
W
Discordia
Proaley
Discordia
4
4
25
4.13
W
Sun Wukong
RuddyD
Sun Wukong
9
1
19
18.5
W
Zeus
SemaZzz
Zeus
4
6
20
2.33
L
Discordia
Snilek1991
Discordia
3
8
10
1
L
2
8
12
1
L
Tsukuyomi
YoSoIRo
Tsukuyomi
15
13
3
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,077
Damage
89,026
96,434
Taken
69,623
54,681
Mitigated
44,256
4,975
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Davidos004
Osiris
14,845
7,909
0
0
17,788
16,442
0
3,337
13,561
4
26,066
W
Loki
25,730
16,032
0
1,612
14,476
5,121
0
3,272
10,855
0
34,167
L
Yemoja
LeeDarcy
Yemoja
8,608
1,148
2,466
648
20,372
20,844
0
10,264
10,108
37,579
0
L
Bakasura
Meis3
Bakasura
7,218
3,814
0
231
17,071
7,057
0
4,631
12,440
0
19,677
W
Discordia
Proaley
Discordia
15,511
2,149
784
1,391
12,284
5,566
0
3,252
8,874
26,949
0
W
Sun Wukong
RuddyD
Sun Wukong
13,399
1,413
0
569
14,350
13,520
0
4,412
9,437
243
43,888
W
Zeus
SemaZzz
Zeus
19,541
3,613
0
0
10,725
3,607
0
4,555
5,932
42,036
0
L
Discordia
Snilek1991
Discordia
11,206
1,246
0
497
17,371
7,685
0
6,421
10,950
35,650
0
L
12,819
4,887
0
892
19,311
8,588
0
7,098
12,213
0
31,763
L
Tsukuyomi
YoSoIRo
Tsukuyomi
25,226
7,386
0
241
22,309
10,507
0
6,635
15,430
0
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,831
Gold Earned
67,179
193
Minions Killed
203
11
Camps Cleared
6
1,096,401
Distance Traveled
1,050,161
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,539
1,128
26
2
0
224,810
0
W
Loki
14,474
1,206
15
1
2
183,842
0
L
Yemoja
12,317
1,026
52
4
0
205,504
0
L
Bakasura
11,443
954
32
3
6
206,371
1
W
Discordia
12,445
1,037
37
3
0
228,518
2
W
Sun Wukong
14,307
1,192
81
7
1
249,627
0
W
Zeus
12,414
1,035
44
4
3
163,364
0
L
Discordia
12,724
1,060
61
5
0
205,657
2
L
Nemesis
11,930
994
30
3
2
250,860
0
L
Tsukuyomi
15,417
1,285
18
2
3
228,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role