Player Matchup

Xing Tian
Xing Tian
Gold II
ItsEPSie
Xing Tian
Gold II
Level 84
God Stats
1W - 0L
1,318 SR
Queue Stats
61W - 55L
1,710 MMR
Solo
Agni
Agni
Gold II
IziFire
Agni
Gold II
Level 100
God Stats
2W - 0L
1,754 SR
Queue Stats
26W - 22L
1,814 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Limfate
Danzaburou
Gold I
Level 160
God Stats
5W - 3L
1,410 SR
Queue Stats
227W - 222L
1,633 MMR
Party 2
Nemesis
Nemesis
Platinum V
Salionairre
Nemesis
Platinum V
Level 160
God Stats
10W - 5L
1,742 SR
Queue Stats
54W - 52L
1,781 MMR
Solo
Bacchus
Bacchus
Platinum V
zlkilldeadHs
Bacchus
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,545 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,687 SR
1,694 MMR
Thoth
Thoth
Platinum III
Calyptic
Thoth
Platinum III
Level 146
God Stats
44W - 27L
1,938 SR
Queue Stats
703W - 707L
1,757 MMR
Solo
Cerberus
Cerberus
Gold V
SaulVII
Cerberus
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
bochorques
Hun Batz
Platinum IV
Level 131
God Stats
6W - 11L
1,576 SR
Queue Stats
241W - 230L
1,858 MMR
Party 1
Ymir
Ymir
Gold III
juanpa409
Ymir
Gold III
Level 118
God Stats
6W - 6L
1,783 SR
Queue Stats
308W - 311L
1,664 MMR
Solo
Hercules
Hercules
Gold II
poows
Hercules
Gold II
Level 92
God Stats
9W - 7L
1,639 SR
Queue Stats
142W - 135L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsEPSie
Xing Tian
19
5 / 3 / 4
11,594
552
12,635
16,250
17,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
IziFire
Agni
18
5 / 6 / 8
11,868
565
17,401
12,919
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Limfate
Danzaburou
17
4 / 4 / 8
11,772
561
16,582
14,784
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Salionairre
Nemesis
20
4 / 2 / 5
12,991
619
7,528
14,537
7,050
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
zlkilldeadHs
Bacchus
14
5 / 5 / 12
10,609
505
11,432
18,491
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneGuan YuAthenaApolloScylla

VS

Bans
SetCthulhuAnhurCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Calyptic
Thoth
17
8 / 3 / 5
11,099
529
12,418
13,882
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SaulVII
Cerberus
14
2 / 6 / 5
9,456
450
6,333
20,859
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
bochorques
Hun Batz
19
9 / 5 / 5
11,791
561
13,100
17,690
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 10 / 6
8,479
404
4,977
19,356
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
poows
Hercules
17
0 / 0 / 9
10,289
490
9,366
17,348
11,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
23
Kills
20
20
Deaths
24
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
Calyptic
Thoth
8
3
5
3.5
W
Xing Tian
ItsEPSie
Xing Tian
5
3
4
2.33
W
Agni
IziFire
Agni
5
6
8
1.5
W
Danzaburou
Limfate
Danzaburou
4
4
8
2
W
Nemesis
Salionairre
Nemesis
4
2
5
3.25
L
Cerberus
SaulVII
Cerberus
2
6
5
0.75
L
Hun Batz
bochorques
Hun Batz
9
5
5
2.3
L
Ymir
1
10
6
0.4
L
Hercules
poows
Hercules
0
0
9
4.5
W
Bacchus
zlkilldeadHs
Bacchus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,578
Damage
46,194
76,981
Taken
89,135
50,559
Mitigated
48,170
21,797
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Calyptic
Thoth
12,418
282
0
4,741
13,882
4,821
630
8,695
4,969
59,622
0
W
Xing Tian
ItsEPSie
Xing Tian
12,635
928
0
3,468
16,250
17,125
158
2,386
13,864
68,379
0
W
Agni
IziFire
Agni
17,401
1,416
0
2,583
12,919
4,858
156
3,473
9,446
76,125
0
W
Danzaburou
Limfate
Danzaburou
16,582
8,886
0
4,946
14,784
4,745
944
8,099
6,685
0
90,024
W
Nemesis
Salionairre
Nemesis
7,528
2,230
0
6,197
14,537
7,050
0
2,477
12,060
0
122,941
L
Cerberus
SaulVII
Cerberus
6,333
250
0
4,518
20,859
16,207
0
8,374
12,267
40,053
0
L
Hun Batz
bochorques
Hun Batz
13,100
5,155
0
4,411
17,690
7,144
0
6,478
10,956
0
86,135
L
Ymir
4,977
981
0
952
19,356
8,352
0
9,500
9,746
25,696
860
L
Hercules
poows
Hercules
9,366
3,408
0
7,041
17,348
11,646
0
8,995
8,209
0
61,515
W
Bacchus
zlkilldeadHs
Bacchus
11,432
1,306
0
4,603
18,491
16,781
0
7,309
11,182
31,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
51,114
616
Minions Killed
551
0
Camps Cleared
0
2,056,982
Distance Traveled
2,107,756
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,099
529
108
5
0
436,801
11
W
Xing Tian
11,594
552
134
6
0
417,777
1
W
Agni
11,868
565
135
6
0
377,055
10
W
Danzaburou
11,772
561
151
7
0
364,111
4
W
Nemesis
12,991
619
173
8
0
496,579
3
L
Cerberus
9,456
450
92
4
0
405,413
2
L
Hun Batz
11,791
561
149
7
0
441,706
3
L
Ymir
8,479
404
59
3
0
357,802
0
L
Hercules
10,289
490
143
7
0
466,034
13
W
Bacchus
10,609
505
23
1
0
401,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role