Player Matchup

Neith
Neith
Chaelmdc
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 3
Artemis
Artemis
Drannine
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,245 Elo+
Party 3
Nu Wa
Nu Wa
FallenSaint6606
Nu Wa
Level 26
God Stats
20W - 9L
1,576 SR
Queue Stats
91W - 88L
1,466 Elo+
Solo
Freya
Freya
FredwardTentacle
Freya
Level 22
God Stats
8W - 5L
1,231 SR
Queue Stats
202W - 201L
1,430 Elo+
Solo
Cthulhu
Cthulhu
crustyginger69
Cthulhu
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,395 Elo+

VS

Team Averages
Level 33
1,425 SR
1,338 Elo+
Fenrir
Fenrir
DookieTip_G1aive
Fenrir
Level 27
God Stats
18W - 17L
1,385 SR
Queue Stats
42W - 44L
1,328 Elo+
Party 2
Hel
Hel
Frankdup14
Hel
Level 82
God Stats
14W - 9L
1,346 SR
Queue Stats
173W - 208L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
ON3Ey3d565
Sun Wukong
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 67L
1,275 Elo+
Party 1
Cerberus
Cerberus
SavageReasons
Cerberus
Level 29
God Stats
8W - 8L
1,589 SR
Queue Stats
115W - 129L
1,328 Elo+
Party 2
Rama
Rama
Suppmainsad
Rama
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 23L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaelmdc
Neith
16
5 / 4 / 7
10,756
1,076
9,062
9,025
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Drannine
Artemis
16
2 / 4 / 9
9,950
995
14,610
10,358
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 12
10,807
1,081
13,583
8,689
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 12 / 5
10,446
1,045
16,774
18,379
7,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 11 / 9
9,787
979
9,407
21,960
28,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

88

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 13
10,802
1,080
6,398
11,422
4,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 24
11,600
1,160
13,139
13,417
5,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ON3Ey3d565
Sun Wukong
17
3 / 3 / 16
10,500
1,050
4,727
12,013
7,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
SavageReasons
Cerberus
17
8 / 4 / 16
11,051
1,105
11,376
17,157
14,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
15 / 3 / 13
13,293
1,329
25,971
16,907
6,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
15
Kills
35
35
Deaths
15
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Chaelmdc
Neith
5
4
7
2.13
W
7
5
13
2.7
L
Artemis
Drannine
Artemis
2
4
9
1.63
L
2
4
12
2
W
2
0
24
14
L
5
12
5
0.63
W
Sun Wukong
ON3Ey3d565
Sun Wukong
3
3
16
3.67
W
Cerberus
SavageReasons
Cerberus
8
4
16
4
W
15
3
13
7.17
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,436
Damage
61,611
68,411
Taken
70,916
45,889
Mitigated
38,563
5,194
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chaelmdc
Neith
9,062
3,423
0
635
9,025
3,306
0
4,689
4,336
0
25,034
W
6,398
3,259
0
957
11,422
4,315
0
4,825
6,369
0
14,273
L
Artemis
Drannine
Artemis
14,610
8,488
0
1,338
10,358
3,645
0
4,961
5,397
0
32,608
L
13,583
3,439
0
421
8,689
3,517
0
3,070
5,619
26,044
0
W
13,139
1,029
10,355
9,587
13,417
5,495
0
7,366
5,895
46,239
0
L
16,774
7,131
0
2,800
18,379
7,397
0
4,722
13,657
25,756
0
W
Sun Wukong
ON3Ey3d565
Sun Wukong
4,727
1,902
0
316
12,013
7,741
0
4,952
6,665
0
13,720
W
Cerberus
SavageReasons
Cerberus
11,376
678
89
3,523
17,157
14,928
0
9,941
6,874
26,657
0
W
25,971
24,351
0
2,243
16,907
6,084
0
11,570
5,111
0
43,850
L
9,407
739
0
0
21,960
28,024
0
7,073
14,887
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
57,246
140
Minions Killed
210
5
Camps Cleared
7
746,033
Distance Traveled
851,826
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,756
1,076
30
3
1
138,190
0
W
Fenrir
10,802
1,080
18
2
1
154,443
0
L
Artemis
9,950
995
33
3
1
142,652
0
L
Nu Wa
10,807
1,081
20
2
1
170,643
0
W
Hel
11,600
1,160
99
10
1
202,973
0
L
Freya
10,446
1,045
18
2
2
139,492
0
W
Sun Wukong
10,500
1,050
12
1
2
181,316
2
W
Cerberus
11,051
1,105
35
4
1
166,129
0
W
Rama
13,293
1,329
46
5
2
146,965
0
L
Cthulhu
9,787
979
39
4
0
155,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role