Player Matchup

Olorun
Olorun
CanadianFlex
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,429 Elo+
Party 1
Thor
Thor
Kessik221
Thor
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Seraph465
Cthulhu
Level 67
God Stats
14W - 16L
1,531 SR
Queue Stats
42W - 46L
1,467 Elo+
Solo
Rama
Rama
daddykeef66
Rama
Level 18
God Stats
5W - 9L
1,369 SR
Queue Stats
42W - 62L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thirstgfc
Tsukuyomi
Level 34
God Stats
4W - 2L
1,728 SR
Queue Stats
183W - 206L
1,467 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,447 Elo+

VS

Team Averages
Level 68
1,620 SR
1,645 Elo+
Cernunnos
Cernunnos
BlinkZLinkZ
Cernunnos
Level 40
God Stats
193W - 60L
1,855 SR
Queue Stats
300W - 112L
1,846 Elo+
Party 2
Da Ji
Da Ji
GhostBoy1111
Da Ji
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
197W - 52L
1,815 Elo+
Party 2
Chaac
Chaac
King Shuugo
Chaac
Level 154
God Stats
197W - 51L
1,908 SR
Queue Stats
355W - 112L
1,881 Elo+
Party 2
Hades
Hades
SEKCGOTURLUV
Hades
Level 44
God Stats
54W - 44L
1,507 SR
Queue Stats
75W - 84L
1,390 Elo+
Solo
Eset
Eset
miek lares
Eset
Level 39
God Stats
7W - 6L
1,328 SR
Queue Stats
239W - 237L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 10 / 4
11,668
972
19,557
24,544
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
7 / 10 / 1
12,550
1,046
13,825
19,529
7,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Seraph465
Cthulhu
17
0 / 8 / 5
10,873
906
15,034
27,916
36,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 7 / 1
10,140
845
12,368
16,358
6,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
thirstgfc
Tsukuyomi
17
1 / 8 / 5
10,661
888
13,708
22,093
9,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlinkZLinkZ
Cernunnos
20
13 / 4 / 18
14,007
1,167
30,723
18,702
8,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 3 / 11
12,123
1,010
11,222
13,521
7,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 0 / 25
13,883
1,157
26,687
23,362
23,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 1 / 15
12,390
1,033
15,573
15,283
9,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 16
12,354
1,030
18,709
11,842
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
11
Kills
43
43
Deaths
11
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlinkZLinkZ
Cernunnos
13
4
18
5.5
L
Olorun
3
10
4
0.5
W
7
3
11
4.17
L
Thor
7
10
1
0.75
W
9
0
25
21.5
W
8
1
15
15.5
L
Cthulhu
Seraph465
Cthulhu
0
8
5
0.31
L
0
7
1
0.07
W
6
3
16
4.67
L
Tsukuyomi
thirstgfc
Tsukuyomi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,492
Damage
102,914
110,440
Taken
82,710
71,493
Mitigated
53,939
7,157
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlinkZLinkZ
Cernunnos
30,723
17,344
0
7,077
18,702
8,842
0
8,113
10,589
0
47,994
L
Olorun
19,557
11,884
569
3,623
24,544
11,249
0
8,000
16,296
40,598
0
W
11,222
2,740
0
964
13,521
7,471
0
5,541
7,980
0
19,929
L
Thor
13,825
3,200
0
0
19,529
7,902
0
6,519
12,910
0
22,287
W
26,687
5,746
0
7,761
23,362
23,344
0
9,801
13,561
4,431
50,426
W
15,573
917
295
720
15,283
9,608
0
6,827
8,456
26,838
0
L
Cthulhu
Seraph465
Cthulhu
15,034
822
360
0
27,916
36,640
0
8,351
19,108
46,576
0
L
12,368
10,081
0
1,268
16,358
6,018
0
6,172
10,004
0
24,661
W
18,709
1,227
2,233
1,861
11,842
4,674
0
4,309
7,533
28,628
0
L
Tsukuyomi
thirstgfc
Tsukuyomi
13,708
5,158
0
1,337
22,093
9,684
0
6,650
15,214
0
21,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
64,757
178
Minions Killed
197
7
Camps Cleared
4
950,776
Distance Traveled
1,054,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,007
1,167
46
4
0
194,644
0
L
Olorun
11,668
972
59
5
4
190,198
0
W
Da Ji
12,123
1,010
16
1
1
183,874
0
L
Thor
12,550
1,046
10
1
1
196,158
1
W
Chaac
13,883
1,157
68
6
2
240,194
1
W
Hades
12,390
1,033
26
2
0
229,885
2
L
Cthulhu
10,873
906
57
5
0
199,902
0
L
Rama
10,140
845
30
3
0
177,137
0
W
Eset
12,354
1,030
41
3
1
206,083
1
L
Tsukuyomi
10,661
888
22
2
2
187,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role