Player Matchup

Sylvanus
Sylvanus
Gold II
Almir0202
Sylvanus
Gold II
Level 117
God Stats
45W - 31L
1,802 SR
Queue Stats
322W - 319L
1,471 MMR
Party 1
Skadi
Skadi
Gold II
JoseDuB-CS
Skadi
Gold II
Level 125
God Stats
45W - 23L
1,672 SR
Queue Stats
233W - 224L
1,507 MMR
Party 1
Hercules
Hercules
Gold II
Tank4life
Hercules
Gold II
Level 147
God Stats
4W - 4L
1,958 SR
Queue Stats
55W - 53L
1,541 MMR
Solo
The Morrigan
The Morrigan
Gold IV
YRNJah-_-
The Morrigan
Gold IV
Level 95
God Stats
6W - 3L
1,686 SR
Queue Stats
42W - 45L
1,374 MMR
Party 2
Set
Set
Gold II
Zeverei
Set
Gold II
Level 106
God Stats
10W - 9L
1,629 SR
Queue Stats
140W - 136L
1,620 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,749 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,553 SR
1,502 MMR
Chronos
Chronos
Gold IV
GoldSeraphXI
Chronos
Gold IV
Level 139
God Stats
0W - 2L
1,275 SR
Queue Stats
87W - 83L
1,486 MMR
Solo
Scylla
Scylla
Silver I
JFrizzel_609
Scylla
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,504 MMR
Solo
Yemoja
Yemoja
Bronze III
Miss_BabyGirl420
Yemoja
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
hackersanonimo30
Cu Chulainn
Gold IV
Level 147
God Stats
1W - 3L
1,939 SR
Queue Stats
67W - 48L
1,525 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
xShanniganx
Erlang Shen
Silver II
Level 123
God Stats
60W - 45L
1,550 SR
Queue Stats
205W - 204L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Almir0202
Sylvanus
14
0 / 1 / 13
10,513
478
7,017
11,526
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
20
6 / 1 / 8
12,764
580
12,861
12,381
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tank4life
Hercules
18
7 / 2 / 9
12,348
561
15,174
21,190
18,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
YRNJah-_-
The Morrigan
20
10 / 1 / 8
13,145
598
9,897
9,468
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
7 / 1 / 12
12,888
586
11,968
15,995
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
DanzaburouPersephoneTiamatCthulhuGuan Yu

VS

Bans
TsukuyomiJanusCupidNemesisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GoldSeraphXI
Chronos
16
0 / 5 / 2
9,215
419
5,838
12,833
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
13
1 / 7 / 2
8,755
398
8,717
13,049
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 2
8,798
400
6,547
14,228
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
hackersanonimo30
Cu Chulainn
16
4 / 9 / 0
10,706
487
14,867
21,993
15,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
xShanniganx
Erlang Shen
14
1 / 6 / 3
8,956
407
5,196
18,477
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
30
Kills
6
6
Deaths
30
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Almir0202
Sylvanus
0
1
13
6.5
L
Chronos
GoldSeraphXI
Chronos
0
5
2
0.2
L
Scylla
1
7
2
0.29
W
Skadi
6
1
8
10
L
0
3
2
0.33
W
Hercules
Tank4life
Hercules
7
2
9
5.75
W
The Morrigan
YRNJah-_-
The Morrigan
10
1
8
14
W
Set
7
1
12
13
L
Cu Chulainn
hackersanonimo30
Cu Chulainn
4
9
0
0.44
L
Erlang Shen
xShanniganx
Erlang Shen
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,917
Damage
41,165
70,560
Taken
80,580
43,439
Mitigated
46,602
34,188
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Almir0202
Sylvanus
7,017
933
2,281
5,759
11,526
8,426
83
7,007
4,519
24,782
0
L
Chronos
GoldSeraphXI
Chronos
5,838
2,610
0
2,615
12,833
4,896
0
1,735
11,058
76,713
5,373
L
Scylla
8,717
560
0
1,105
13,049
4,116
706
2,507
10,416
51,931
0
W
Skadi
12,861
6,360
0
5,430
12,381
4,759
3,595
5,517
6,864
0
112,778
L
6,547
1,726
1,141
2,251
14,228
14,384
0
3,725
10,463
35,391
0
W
Hercules
Tank4life
Hercules
15,174
4,849
0
10,268
21,190
18,557
1,485
5,451
15,739
0
70,366
W
The Morrigan
YRNJah-_-
The Morrigan
9,897
1,938
21
3,754
9,468
4,296
1,135
3,670
5,797
76,527
3,346
W
Set
11,968
5,563
0
6,675
15,995
7,401
1,536
4,046
11,949
0
98,935
L
Cu Chulainn
hackersanonimo30
Cu Chulainn
14,867
4,509
0
3,575
21,993
15,141
672
2,975
18,981
3,485
66,656
L
Erlang Shen
xShanniganx
Erlang Shen
5,196
1,543
0
4,817
18,477
8,065
40
4,088
14,265
0
52,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,658
Gold Earned
46,430
612
Minions Killed
527
0
Camps Cleared
0
2,051,462
Distance Traveled
1,795,126
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,513
478
29
1
0
364,403
5
L
Chronos
9,215
419
144
7
0
350,123
5
L
Scylla
8,755
398
91
4
0
321,778
1
W
Skadi
12,764
580
172
8
0
410,138
7
L
Yemoja
8,798
400
49
2
0
368,538
2
W
Hercules
12,348
561
125
6
0
426,732
2
W
The Morrigan
13,145
598
139
6
0
424,319
2
W
Set
12,888
586
147
7
0
425,870
4
L
Cu Chulainn
10,706
487
141
6
0
332,108
2
L
Erlang Shen
8,956
407
102
5
0
422,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role