Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
BigSlongCasper
Ah Muzen Cab
Silver I
Level 139
God Stats
3W - 0L
1,769 SR
Queue Stats
11W - 8L
1,603 MMR
Party 1
Chaac
Chaac
Silver I
FallenCourtesy
Chaac
Silver I
Level 148
God Stats
1W - 0L
1,508 SR
Queue Stats
23W - 12L
1,603 MMR
Party 1
Scylla
Scylla
Silver I
KingDeathwish
Scylla
Silver I
Level 146
God Stats
2W - 1L
1,952 SR
Queue Stats
11W - 8L
1,603 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,743 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,593 SR
1,575 MMR
Hachiman
Hachiman
Silver II
Absolut-XZ
Hachiman
Silver II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 38L
1,529 MMR
Party 2
Hercules
Hercules
Silver II
Adaptingconpelo
Hercules
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,529 MMR
Party 2
Hel
Hel
Gold V
maidenx_
Hel
Gold V
Level 158
God Stats
10W - 5L
1,778 SR
Queue Stats
46W - 26L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSlongCasper
Ah Muzen Cab
13
2 / 2 / 10
9,326
717
10,971
10,845
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 11
9,871
759
11,682
14,915
14,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 2 / 4
10,887
837
12,552
5,398
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ZeusDanzaburouChang'eTiamatAthena

VS

Bans
Cu ChulainnApolloFafnirSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Absolut-XZ
Hachiman
12
2 / 8 / 2
8,812
678
9,106
14,739
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
10
1 / 6 / 1
8,437
649
6,328
16,624
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 2
8,590
661
7,181
10,132
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Absolut-XZ
Hachiman
2
8
2
0.38
L
Hercules
1
6
1
0.25
W
Ah Muzen Cab
BigSlongCasper
Ah Muzen Cab
2
2
10
3.5
W
3
0
11
8.5
W
11
2
4
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
22,615
31,158
Taken
41,495
20,467
Mitigated
23,046
15,179
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Absolut-XZ
Hachiman
9,106
4,864
0
2,301
14,739
4,405
0
4,403
10,050
0
47,283
L
Hercules
6,328
1,185
0
3,404
16,624
13,570
0
5,771
10,383
0
18,092
W
Ah Muzen Cab
BigSlongCasper
Ah Muzen Cab
10,971
3,569
0
4,467
10,845
3,814
849
2,041
8,804
0
46,131
W
11,682
1,669
0
8,652
14,915
14,843
1,332
3,903
11,012
0
47,246
W
12,552
682
0
2,060
5,398
1,810
1,046
1,345
4,053
45,114
0
L
7,181
254
4,276
4,750
10,132
5,071
0
1,652
8,410
33,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
25,839
171
Minions Killed
160
0
Camps Cleared
0
761,191
Distance Traveled
739,662
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,812
678
69
5
0
216,822
4
L
Hercules
8,437
649
21
2
0
244,884
1
W
Ah Muzen Cab
9,326
717
66
5
0
254,777
0
W
Chaac
9,871
759
43
3
0
268,489
5
W
Scylla
10,887
837
62
5
0
237,925
5
L
Hel
8,590
661
70
5
0
277,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role