Player Matchup

Sol
Sol
DeusaSther
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,090 Elo+
Party 2
Rama
Rama
Ghadiss
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,372 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MeddieFrercury
Cu Chulainn
Level 129
God Stats
23W - 38L
1,469 SR
Queue Stats
1,043W - 1,157L
1,470 Elo+
Solo
Persephone
Persephone
christiansz
Persephone
Level 65
God Stats
6W - 16L
1,226 SR
Queue Stats
156W - 190L
1,333 Elo+
Party 2
Cupid
Cupid
xxBerth
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,439 SR
1,353 Elo+

VS

Team Averages
Level 118
1,595 SR
1,558 Elo+
Hachiman
Hachiman
AndyBlack1
Hachiman
Level 137
God Stats
2W - 1L
1,535 SR
Queue Stats
62W - 52L
1,590 Elo+
Party 1
Loki
Loki
Bartronkpro3
Loki
Level 146
God Stats
5W - 1L
1,772 SR
Queue Stats
50W - 40L
1,604 Elo+
Party 1
Ares
Ares
FakeNegri
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Zanjack8
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ggca
Baron Samedi
Level 153
God Stats
4W - 2L
1,669 SR
Queue Stats
52W - 41L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 13 / 2
8,455
445
5,689
14,386
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
Ghadiss
Rama
10
0 / 11 / 3
6,772
356
2,543
14,764
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MeddieFrercury
Cu Chulainn
14
3 / 5 / 3
9,279
488
3,471
12,827
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
christiansz
Persephone
13
1 / 9 / 5
8,043
423
6,297
10,972
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
xxBerth
Cupid
14
3 / 9 / 2
9,106
479
8,442
17,966
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndyBlack1
Hachiman
19
6 / 2 / 11
11,925
628
12,404
13,864
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 3
10,442
550
8,425
8,785
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
14
7 / 2 / 11
10,384
547
7,965
17,255
20,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Zanjack8
Erlang Shen
18
8 / 3 / 10
12,049
634
8,974
18,427
13,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ggca
Baron Samedi
19
19 / 2 / 7
12,891
678
20,000
14,690
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
11
Kills
47
47
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AndyBlack1
Hachiman
6
2
11
5.75
W
7
2
3
4.25
L
4
13
2
0.38
W
Ares
7
2
11
6.25
L
Rama
Ghadiss
Rama
0
11
3
0.14
L
Cu Chulainn
MeddieFrercury
Cu Chulainn
3
5
3
0.9
W
Erlang Shen
Zanjack8
Erlang Shen
8
3
10
4.33
L
Persephone
christiansz
Persephone
1
9
5
0.39
W
Baron Samedi
ggca
Baron Samedi
19
2
7
11.25
L
Cupid
xxBerth
Cupid
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
57,768
70,915
Taken
73,021
23,261
Mitigated
50,281
7,430
Healing
27,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AndyBlack1
Hachiman
12,404
7,814
0
5,925
13,864
5,408
3,269
3,721
10,143
0
106,011
W
8,425
2,665
0
3,006
8,785
3,074
337
1,743
7,042
0
55,211
L
5,689
836
0
1,455
14,386
5,011
0
7,639
6,316
15,148
199
W
Ares
7,965
442
0
4,746
17,255
20,467
802
3,087
14,168
21,579
0
L
Rama
Ghadiss
Rama
2,543
2,199
0
1,694
14,764
4,226
0
3,981
10,713
0
18,126
L
Cu Chulainn
MeddieFrercury
Cu Chulainn
3,471
984
0
1,852
12,827
4,568
0
5,837
6,874
0
29,603
W
Erlang Shen
Zanjack8
Erlang Shen
8,974
2,572
0
4,719
18,427
13,702
3,686
2,162
16,265
0
78,491
L
Persephone
christiansz
Persephone
6,297
428
0
1,120
10,972
3,180
0
2,798
8,147
38,918
0
W
Baron Samedi
ggca
Baron Samedi
20,000
939
2,051
6,966
14,690
7,630
2,714
3,785
10,905
79,692
0
L
Cupid
xxBerth
Cupid
8,442
4,807
132
1,177
17,966
6,276
0
6,844
10,898
0
42,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,655
Gold Earned
57,691
239
Minions Killed
532
0
Camps Cleared
0
1,540,268
Distance Traveled
1,736,575
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,925
628
151
8
0
340,893
2
W
Loki
10,442
550
102
5
0
332,592
0
L
Sol
8,455
445
21
1
0
290,516
0
W
Ares
10,384
547
21
1
0
363,422
10
L
Rama
6,772
356
29
2
0
279,489
0
L
Cu Chulainn
9,279
488
68
4
0
311,362
1
W
Erlang Shen
12,049
634
113
6
0
340,785
7
L
Persephone
8,043
423
55
3
0
333,521
0
W
Baron Samedi
12,891
678
145
8
0
358,883
0
L
Cupid
9,106
479
66
3
0
325,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role