Player Matchup

Amaterasu
Amaterasu
BootedBrian
Amaterasu
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 17L
1,478 Elo+
Solo
Cernunnos
Cernunnos
JosuJLE17
Cernunnos
Level 26
God Stats
78W - 85L
1,510 SR
Queue Stats
512W - 624L
1,514 Elo+
Party 2
Neith
Neith
carlaahb
Neith
Level 15
God Stats
8W - 14L
1,317 SR
Queue Stats
9W - 20L
1,250 Elo+
Party 3
Fenrir
Fenrir
chapoy19
Fenrir
Level 24
God Stats
68W - 62L
1,458 SR
Queue Stats
141W - 157L
1,358 Elo+
Party 3
Hercules
Hercules
sephiroth17
Hercules
Level 29
God Stats
11W - 13L
1,422 SR
Queue Stats
176W - 215L
1,503 Elo+
Party 2
Team Averages
Level 21
1,441 SR
1,421 Elo+

VS

Team Averages
Level 14
1,453 SR
1,447 Elo+
Merlin
Merlin
ChickenPollo340
Merlin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DonDMatoke
Ymir
Level 22
God Stats
29W - 29L
1,518 SR
Queue Stats
116W - 127L
1,405 Elo+
Solo
Chaac
Chaac
Kung7g
Chaac
Level 17
God Stats
14W - 23L
1,245 SR
Queue Stats
111W - 146L
1,141 Elo+
Party 1
Thor
Thor
Lucariofeik
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,687 Elo+
Solo
Medusa
Medusa
TeedyX
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BootedBrian
Amaterasu
9
2 / 2 / 0
5,279
528
3,522
7,422
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
JosuJLE17
Cernunnos
8
5 / 1 / 0
5,543
554
3,541
5,105
1,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
carlaahb
Neith
9
0 / 0 / 1
5,135
514
457
1,948
549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
chapoy19
Fenrir
9
3 / 1 / 0
5,507
551
1,466
4,702
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
sephiroth17
Hercules
8
2 / 0 / 4
5,425
543
2,152
6,010
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,917
492
1,723
3,192
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,796
480
3,603
6,978
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Kung7g
Chaac
9
2 / 2 / 0
5,360
536
4,664
6,659
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 0
5,068
507
1,353
3,111
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
TeedyX
Medusa
6
0 / 4 / 1
4,499
450
1,624
4,553
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
4
4
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BootedBrian
Amaterasu
2
2
0
1
L
1
2
0
0.5
L
0
4
1
0.13
W
Cernunnos
JosuJLE17
Cernunnos
5
1
0
5
L
Chaac
Kung7g
Chaac
2
2
0
1
L
1
0
0
1
L
Medusa
TeedyX
Medusa
0
4
1
0.13
W
Neith
carlaahb
Neith
0
0
1
0.5
W
Fenrir
chapoy19
Fenrir
3
1
0
3
W
Hercules
sephiroth17
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
12,967
25,187
Taken
24,493
10,121
Mitigated
9,696
8,349
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BootedBrian
Amaterasu
3,522
2,306
0
2,377
7,422
3,822
0
166
6,773
0
19,511
L
1,723
239
0
300
3,192
688
0
0
3,192
13,303
0
L
3,603
740
0
862
6,978
3,435
0
0
6,978
23,721
0
W
Cernunnos
JosuJLE17
Cernunnos
3,541
2,030
0
2,233
5,105
1,570
710
2,586
2,519
0
20,916
L
Chaac
Kung7g
Chaac
4,664
1,435
0
1,775
6,659
3,771
126
0
6,659
0
20,012
L
1,353
134
0
2,050
3,111
765
0
0
3,111
0
21,230
L
Medusa
TeedyX
Medusa
1,624
1,123
0
0
4,553
1,037
0
0
4,553
0
12,828
W
Neith
carlaahb
Neith
457
110
0
153
1,948
549
780
727
1,129
0
18,549
W
Fenrir
chapoy19
Fenrir
1,466
27
0
2,399
4,702
1,581
0
220
4,424
0
27,789
W
Hercules
sephiroth17
Hercules
2,152
501
0
1,187
6,010
2,599
37
1,385
4,573
0
11,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
24,640
202
Minions Killed
179
0
Camps Cleared
0
896,626
Distance Traveled
845,287
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,279
528
42
4
0
172,761
2
L
Merlin
4,917
492
33
3
0
163,884
3
L
Ymir
4,796
480
40
4
0
149,760
0
W
Cernunnos
5,543
554
47
5
0
170,757
0
L
Chaac
5,360
536
26
3
0
207,875
2
L
Thor
5,068
507
57
6
0
147,386
1
L
Medusa
4,499
450
23
2
0
176,382
1
W
Neith
5,135
514
37
4
0
182,724
0
W
Fenrir
5,507
551
53
5
0
184,100
0
W
Hercules
5,425
543
23
2
0
186,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role