Player Matchup

Pele
Pele
ChumSoup
Pele
Level 28
God Stats
0W - 2L
1,225 SR
Queue Stats
181W - 184L
1,341 Elo+
Solo
Fenrir
Fenrir
EVIL_KING_28-04
Fenrir
Level 21
God Stats
24W - 39L
1,655 SR
Queue Stats
77W - 145L
1,284 Elo+
Party 2
Ymir
Ymir
Jaggerlvl
Ymir
Level 19
God Stats
1W - 5L
1,229 SR
Queue Stats
47W - 110L
1,062 Elo+
Party 2
Nu Wa
Nu Wa
Kraptse
Nu Wa
Level 21
God Stats
5W - 5L
1,674 SR
Queue Stats
74W - 71L
1,335 Elo+
Solo
Yemoja
Yemoja
LucyCute04
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,159 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,236 Elo+

VS

Team Averages
Level 20
1,427 SR
1,396 Elo+
Hel
Hel
CheeseNow57
Hel
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 36L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Masta_Obamamos
Kukulkan
Level 26
God Stats
26W - 17L
1,565 SR
Queue Stats
54W - 33L
1,336 Elo+
Solo
Loki
Loki
NewPlayer364
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PublicManatee86
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,160 SR
Queue Stats
24W - 20L
1,353 Elo+
Solo
Danzaburou
Danzaburou
texasmade78753
Danzaburou
Level 17
God Stats
93W - 113L
1,408 SR
Queue Stats
293W - 336L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
7 / 10 / 2
9,182
459
9,716
18,459
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 7 / 2
9,952
498
6,177
17,497
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
9
1 / 10 / 3
6,981
349
2,187
17,197
8,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Kraptse
Nu Wa
14
1 / 6 / 3
8,444
422
8,009
12,063
3,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
LucyCute04
Yemoja
9
0 / 6 / 1
6,663
333
631
15,003
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
9,037
452
4,975
8,899
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
16
6 / 2 / 9
11,079
554
16,855
5,599
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 2 / 3
11,969
598
10,457
15,211
5,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
PublicManatee86
Ah Muzen Cab
19
17 / 3 / 2
13,147
657
19,824
15,142
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
texasmade78753
Danzaburou
15
4 / 1 / 10
10,547
527
10,146
6,679
2,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
39
39
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
L
Pele
7
10
2
0.8
L
5
7
2
0.86
L
Ymir
1
10
3
0.25
L
Nu Wa
Kraptse
Nu Wa
1
6
3
0.42
L
Yemoja
LucyCute04
Yemoja
0
6
1
0.08
W
Kukulkan
6
2
9
5.25
W
12
2
3
6.75
W
Ah Muzen Cab
PublicManatee86
Ah Muzen Cab
17
3
2
6
W
Danzaburou
texasmade78753
Danzaburou
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
62,257
80,219
Taken
51,530
32,246
Mitigated
22,200
11,022
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,975
1,415
902
682
8,899
3,691
1,435
1,764
7,135
22,146
0
L
Pele
9,716
3,214
0
2,512
18,459
6,501
0
4,311
13,996
0
52,322
L
6,177
1,474
597
3,138
17,497
6,508
990
4,539
12,634
0
36,740
L
Ymir
2,187
147
0
1,324
17,197
8,916
29
3,737
13,030
19,844
0
L
Nu Wa
Kraptse
Nu Wa
8,009
1,136
0
1,162
12,063
3,834
140
3,305
8,572
40,607
0
L
Yemoja
LucyCute04
Yemoja
631
222
1,173
1,116
15,003
6,487
20
4,500
10,157
9,723
0
W
Kukulkan
16,855
1,087
0
0
5,599
2,037
2,072
1,867
3,732
61,368
0
W
10,457
5,089
0
3,746
15,211
5,344
775
1,950
13,261
0
89,740
W
Ah Muzen Cab
PublicManatee86
Ah Muzen Cab
19,824
9,153
0
6,181
15,142
8,173
6,955
2,898
12,244
0
93,316
W
Danzaburou
texasmade78753
Danzaburou
10,146
4,542
0
1,335
6,679
2,955
1,123
2,348
4,331
0
44,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
55,779
272
Minions Killed
473
0
Camps Cleared
0
1,511,835
Distance Traveled
1,796,495
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,037
452
32
2
0
297,766
0
L
Pele
9,182
459
85
4
0
312,087
0
L
Fenrir
9,952
498
88
4
0
327,908
5
L
Ymir
6,981
349
32
2
0
285,609
2
L
Nu Wa
8,444
422
57
3
0
309,939
2
L
Yemoja
6,663
333
10
1
0
276,292
5
W
Kukulkan
11,079
554
103
5
0
388,902
0
W
Loki
11,969
598
120
6
0
355,109
2
W
Ah Muzen Cab
13,147
657
149
7
0
365,111
0
W
Danzaburou
10,547
527
69
3
0
389,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role